#ifndef AnalyserNode_h
#define AnalyserNode_h
#include "AudioBasicInspectorNode.h"
#include "RealtimeAnalyser.h"
#include <wtf/Forward.h>
namespace WebCore {
class AnalyserNode : public AudioBasicInspectorNode {
public:
static Ref<AnalyserNode> create(AudioContext& context, float sampleRate)
{
return adoptRef(*new AnalyserNode(context, sampleRate));
}
virtual ~AnalyserNode();
void process(size_t framesToProcess) override;
void reset() override;
unsigned fftSize() const { return m_analyser.fftSize(); }
void setFftSize(unsigned size, ExceptionCode&);
unsigned frequencyBinCount() const { return m_analyser.frequencyBinCount(); }
void setMinDecibels(double k, ExceptionCode&);
double minDecibels() const { return m_analyser.minDecibels(); }
void setMaxDecibels(double k, ExceptionCode&);
double maxDecibels() const { return m_analyser.maxDecibels(); }
void setSmoothingTimeConstant(double k, ExceptionCode&);
double smoothingTimeConstant() const { return m_analyser.smoothingTimeConstant(); }
void getFloatFrequencyData(const RefPtr<JSC::Float32Array>& array) { m_analyser.getFloatFrequencyData(array.get()); }
void getByteFrequencyData(const RefPtr<JSC::Uint8Array>& array) { m_analyser.getByteFrequencyData(array.get()); }
void getByteTimeDomainData(const RefPtr<JSC::Uint8Array>& array) { m_analyser.getByteTimeDomainData(array.get()); }
private:
double tailTime() const override { return 0; }
double latencyTime() const override { return 0; }
AnalyserNode(AudioContext&, float sampleRate);
RealtimeAnalyser m_analyser;
};
}
#endif // AnalyserNode_h