RenderTableCol.cpp [plain text]
#include "config.h"
#include "RenderTableCol.h"
#include "HTMLNames.h"
#include "HTMLTableColElement.h"
#include "RenderChildIterator.h"
#include "RenderIterator.h"
#include "RenderTable.h"
#include "RenderTableCaption.h"
#include "RenderTableCell.h"
namespace WebCore {
using namespace HTMLNames;
RenderTableCol::RenderTableCol(Element& element, RenderStyle&& style)
: RenderBox(element, WTFMove(style), 0)
{
setInline(true); updateFromElement();
}
void RenderTableCol::styleDidChange(StyleDifference diff, const RenderStyle* oldStyle)
{
RenderBox::styleDidChange(diff, oldStyle);
RenderTable* table = this->table();
if (!table)
return;
if (oldStyle && oldStyle->border() != style().border())
table->invalidateCollapsedBorders();
else if (oldStyle->width() != style().width()) {
table->recalcSectionsIfNeeded();
for (auto& section : childrenOfType<RenderTableSection>(*table)) {
unsigned nEffCols = table->numEffCols();
for (unsigned j = 0; j < nEffCols; j++) {
unsigned rowCount = section.numRows();
for (unsigned i = 0; i < rowCount; i++) {
RenderTableCell* cell = section.primaryCellAt(i, j);
if (!cell)
continue;
cell->setPreferredLogicalWidthsDirty(true);
}
}
}
}
}
void RenderTableCol::updateFromElement()
{
unsigned oldSpan = m_span;
if (element().hasTagName(colTag) || element().hasTagName(colgroupTag)) {
HTMLTableColElement& tc = static_cast<HTMLTableColElement&>(element());
m_span = tc.span();
} else
m_span = !(hasInitializedStyle() && style().display() == TABLE_COLUMN_GROUP);
if (m_span != oldSpan && hasInitializedStyle() && parent())
setNeedsLayoutAndPrefWidthsRecalc();
}
void RenderTableCol::insertedIntoTree()
{
RenderBox::insertedIntoTree();
table()->addColumn(this);
}
void RenderTableCol::willBeRemovedFromTree()
{
RenderBox::willBeRemovedFromTree();
table()->removeColumn(this);
}
bool RenderTableCol::isChildAllowed(const RenderObject& child, const RenderStyle& style) const
{
return style.display() == TABLE_COLUMN && child.isRenderTableCol();
}
bool RenderTableCol::canHaveChildren() const
{
return isTableColumnGroup();
}
LayoutRect RenderTableCol::clippedOverflowRectForRepaint(const RenderLayerModelObject* repaintContainer) const
{
RenderTable* parentTable = table();
if (!parentTable)
return LayoutRect();
return parentTable->clippedOverflowRectForRepaint(repaintContainer);
}
void RenderTableCol::imageChanged(WrappedImagePtr, const IntRect*)
{
repaint();
}
void RenderTableCol::clearPreferredLogicalWidthsDirtyBits()
{
setPreferredLogicalWidthsDirty(false);
for (auto& child : childrenOfType<RenderObject>(*this))
child.setPreferredLogicalWidthsDirty(false);
}
RenderTable* RenderTableCol::table() const
{
auto table = parent();
if (table && !is<RenderTable>(*table))
table = table->parent();
return is<RenderTable>(table) ? downcast<RenderTable>(table) : nullptr;
}
RenderTableCol* RenderTableCol::enclosingColumnGroup() const
{
if (!is<RenderTableCol>(*parent()))
return nullptr;
RenderTableCol& parentColumnGroup = downcast<RenderTableCol>(*parent());
ASSERT(parentColumnGroup.isTableColumnGroup());
ASSERT(isTableColumn());
return &parentColumnGroup;
}
RenderTableCol* RenderTableCol::nextColumn() const
{
if (RenderObject* firstChild = this->firstChild())
return downcast<RenderTableCol>(firstChild);
RenderObject* next = nextSibling();
if (!next && is<RenderTableCol>(*parent()))
next = parent()->nextSibling();
for (; next && !is<RenderTableCol>(*next); next = next->nextSibling()) {
if (is<RenderTableCaption>(*next))
continue;
return nullptr;
}
return downcast<RenderTableCol>(next);
}
const BorderValue& RenderTableCol::borderAdjoiningCellStartBorder(const RenderTableCell*) const
{
return style().borderStart();
}
const BorderValue& RenderTableCol::borderAdjoiningCellEndBorder(const RenderTableCell*) const
{
return style().borderEnd();
}
const BorderValue& RenderTableCol::borderAdjoiningCellBefore(const RenderTableCell* cell) const
{
ASSERT_UNUSED(cell, table()->colElement(cell->col() + cell->colSpan()) == this);
return style().borderStart();
}
const BorderValue& RenderTableCol::borderAdjoiningCellAfter(const RenderTableCell* cell) const
{
ASSERT_UNUSED(cell, table()->colElement(cell->col() - 1) == this);
return style().borderEnd();
}
LayoutUnit RenderTableCol::offsetLeft() const
{
return table()->offsetLeftForColumn(*this);
}
LayoutUnit RenderTableCol::offsetTop() const
{
return table()->offsetTopForColumn(*this);
}
LayoutUnit RenderTableCol::offsetWidth() const
{
return table()->offsetWidthForColumn(*this);
}
LayoutUnit RenderTableCol::offsetHeight() const
{
return table()->offsetHeightForColumn(*this);
}
}