HTMLSlotElement.h   [plain text]


/*
 * Copyright (C) 2015 Apple Inc. All rights reserved.
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 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
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 * 2. Redistributions in binary form must reproduce the above copyright
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 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE INC. OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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#pragma once


#include "HTMLElement.h"

namespace WebCore {

class HTMLSlotElement final : public HTMLElement {
public:
    static Ref<HTMLSlotElement> create(const QualifiedName&, Document&);

    const Vector<Node*>* assignedNodes() const;
    struct AssignedNodesOptions {
        bool flatten;
    };
    Vector<Node*> assignedNodes(const AssignedNodesOptions&) const;

    void enqueueSlotChangeEvent();
    void didRemoveFromSignalSlotList() { m_inSignalSlotList = false; }

    void dispatchSlotChangeEvent();

private:
    HTMLSlotElement(const QualifiedName&, Document&);

    InsertionNotificationRequest insertedInto(ContainerNode&) final;
    void removedFrom(ContainerNode&) final;
    void attributeChanged(const QualifiedName&, const AtomicString& oldValue, const AtomicString& newValue, AttributeModificationReason) final;

    bool m_inSignalSlotList { false };
};

}