PlatformMessagePortChannel.h   [plain text]


/*
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#ifndef PlatformMessagePortChannel_h
#define PlatformMessagePortChannel_h

#include "MessagePortChannel.h"

#include <wtf/MessageQueue.h>
#include <wtf/Threading.h>

namespace WebCore {

    class MessagePort;

    // PlatformMessagePortChannel is a platform-dependent interface to the remote side of a message channel.
    // This default implementation supports multiple threads running within a single process. Implementations for multi-process platforms should define these public APIs in their own platform-specific PlatformMessagePortChannel file.
    // The goal of this implementation is to eliminate contention except when cloning or closing the port, so each side of the channel has its own separate mutex.
    class PlatformMessagePortChannel : public ThreadSafeRefCounted<PlatformMessagePortChannel> {
    public:
        class EventData {
            WTF_MAKE_NONCOPYABLE(EventData); WTF_MAKE_FAST_ALLOCATED;
        public:
            EventData(RefPtr<SerializedScriptValue>&& message, std::unique_ptr<MessagePortChannelArray>);

            RefPtr<SerializedScriptValue> message() { return m_message; }
            std::unique_ptr<MessagePortChannelArray> channels() { return WTFMove(m_channels); }

        private:
            RefPtr<SerializedScriptValue> m_message;
            std::unique_ptr<MessagePortChannelArray> m_channels;
        };

        // Wrapper for MessageQueue that allows us to do thread safe sharing by two proxies.
        class MessagePortQueue : public ThreadSafeRefCounted<MessagePortQueue> {
        public:
            static Ref<MessagePortQueue> create() { return adoptRef(*new MessagePortQueue()); }

            std::unique_ptr<PlatformMessagePortChannel::EventData> tryGetMessage()
            {
                return m_queue.tryGetMessage();
            }

            bool appendAndCheckEmpty(std::unique_ptr<PlatformMessagePortChannel::EventData> message)
            {
                return m_queue.appendAndCheckEmpty(WTFMove(message));
            }

            bool isEmpty()
            {
                return m_queue.isEmpty();
            }

        private:
            MessagePortQueue() { }

            MessageQueue<PlatformMessagePortChannel::EventData> m_queue;
        };

        ~PlatformMessagePortChannel();

        static Ref<PlatformMessagePortChannel> create(MessagePortQueue* incoming, MessagePortQueue* outgoing);
        PlatformMessagePortChannel(MessagePortQueue* incoming, MessagePortQueue* outgoing);

        RefPtr<PlatformMessagePortChannel> entangledChannel();

        void setRemotePort(MessagePort*);
        void closeInternal();

        // Lock used to ensure exclusive access to the object internals.
        Lock m_mutex;

        // Pointer to our entangled pair - cleared when close() is called.
        RefPtr<PlatformMessagePortChannel> m_entangledChannel;

        // Reference to the message queue for the (local) entangled port.
        RefPtr<MessagePortQueue> m_incomingQueue;
        RefPtr<MessagePortQueue> m_outgoingQueue;

        // The port we are connected to (the remote port) - this is the port that is notified when new messages arrive.
        MessagePort* m_remotePort { nullptr };
    };

} // namespace WebCore

#endif // PlatformMessagePortChannel_h