JSHTMLInputElementCustom.cpp [plain text]
#include "config.h"
#include "JSHTMLInputElement.h"
#include "HTMLInputElement.h"
#include <runtime/Error.h>
using namespace JSC;
namespace WebCore {
JSValue JSHTMLInputElement::selectionStart(ExecState& state) const
{
HTMLInputElement& input = wrapped();
if (!input.canHaveSelection())
return throwTypeError(&state);
return jsNumber(input.selectionStart());
}
void JSHTMLInputElement::setSelectionStart(ExecState& state, JSValue value)
{
HTMLInputElement& input = wrapped();
if (!input.canHaveSelection())
throwTypeError(&state);
input.setSelectionStart(value.toInt32(&state));
}
JSValue JSHTMLInputElement::selectionEnd(ExecState& state) const
{
HTMLInputElement& input = wrapped();
if (!input.canHaveSelection())
return throwTypeError(&state);
return jsNumber(input.selectionEnd());
}
void JSHTMLInputElement::setSelectionEnd(ExecState& state, JSValue value)
{
HTMLInputElement& input = wrapped();
if (!input.canHaveSelection())
throwTypeError(&state);
input.setSelectionEnd(value.toInt32(&state));
}
JSValue JSHTMLInputElement::selectionDirection(ExecState& state) const
{
HTMLInputElement& input = wrapped();
if (!input.canHaveSelection())
return throwTypeError(&state);
return jsStringWithCache(&state, input.selectionDirection());
}
void JSHTMLInputElement::setSelectionDirection(ExecState& state, JSValue value)
{
HTMLInputElement& input = wrapped();
if (!input.canHaveSelection()) {
throwTypeError(&state);
return;
}
input.setSelectionDirection(value.toString(&state)->value(&state));
}
JSValue JSHTMLInputElement::setSelectionRange(ExecState& state)
{
HTMLInputElement& input = wrapped();
if (!input.canHaveSelection())
return throwTypeError(&state);
int start = state.argument(0).toInt32(&state);
int end = state.argument(1).toInt32(&state);
String direction = state.argument(2).toString(&state)->value(&state);
input.setSelectionRange(start, end, direction);
return jsUndefined();
}
}