/* * Copyright (C) 2012 Samsung Electronics * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifndef Vibration_h #define Vibration_h #if ENABLE(VIBRATION) #include "Page.h" #include "Timer.h" namespace WebCore { class VibrationClient; class Vibration : public Supplement<Page> { public: typedef Vector<unsigned> VibrationPattern; explicit Vibration(VibrationClient*); ~Vibration(); bool vibrate(const VibrationPattern&); // FIXME: When a visibilitychange event is dispatched while vibrating, the vibration should be canceled. void cancelVibration(); void timerFired(); static const char* supplementName(); static Vibration* from(Page* page) { return static_cast<Vibration*>(Supplement<Page>::from(page, supplementName())); } bool isVibrating() { return m_state != State::Idle; } private: enum class State { Idle, Vibrating, Waiting }; VibrationClient* m_vibrationClient; Timer m_timer; State m_state; VibrationPattern m_pattern; }; } // namespace WebCore #endif // ENABLE(VIBRATION) #endif // Vibration_h