#ifndef BitmapTexture_h
#define BitmapTexture_h
#include "IntPoint.h"
#include "IntRect.h"
#include "IntSize.h"
#include <wtf/PassRefPtr.h>
#include <wtf/RefCounted.h>
namespace WebCore {
class FilterOperations;
class GraphicsLayer;
class Image;
class TextureMapper;
class BitmapTexture : public RefCounted<BitmapTexture> {
public:
enum Flag {
NoFlag = 0,
SupportsAlpha = 0x01,
FBOAttachment = 0x02
};
enum UpdateContentsFlag {
UpdateCanModifyOriginalImageData,
UpdateCannotModifyOriginalImageData
};
typedef unsigned Flags;
BitmapTexture()
: m_flags(0)
{
}
virtual ~BitmapTexture() { }
virtual bool isBackedByOpenGL() const { return false; }
virtual IntSize size() const = 0;
virtual void updateContents(Image*, const IntRect&, const IntPoint& offset, UpdateContentsFlag) = 0;
virtual void updateContents(TextureMapper&, GraphicsLayer*, const IntRect& target, const IntPoint& offset, UpdateContentsFlag, float scale = 1);
virtual void updateContents(const void*, const IntRect& target, const IntPoint& offset, int bytesPerLine, UpdateContentsFlag) = 0;
virtual bool isValid() const = 0;
inline Flags flags() const { return m_flags; }
virtual int bpp() const { return 32; }
void reset(const IntSize& size, Flags flags = 0)
{
m_flags = flags;
m_contentSize = size;
didReset();
}
virtual void didReset() { }
inline IntSize contentSize() const { return m_contentSize; }
inline int numberOfBytes() const { return size().width() * size().height() * bpp() >> 3; }
inline bool isOpaque() const { return !(m_flags & SupportsAlpha); }
virtual PassRefPtr<BitmapTexture> applyFilters(TextureMapper&, const FilterOperations&) { return this; }
protected:
IntSize m_contentSize;
private:
Flags m_flags;
};
}
#endif // BitmapTexture_h