Extensions3DOpenGLES.h [plain text]
#ifndef Extensions3DOpenGLES_h
#define Extensions3DOpenGLES_h
#include "Extensions3DOpenGLCommon.h"
#if USE(OPENGL_ES_2)
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
#ifndef GL_EXT_robustness
#define GL_GUILTY_CONTEXT_RESET_EXT 0x8253
#define GL_INNOCENT_CONTEXT_RESET_EXT 0x8254
#define GL_UNKNOWN_CONTEXT_RESET_EXT 0x8255
#define GL_CONTEXT_ROBUST_ACCESS_EXT 0x90F3
#define GL_RESET_NOTIFICATION_STRATEGY_EXT 0x8256
#define GL_LOSE_CONTEXT_ON_RESET_EXT 0x8252
#define GL_NO_RESET_NOTIFICATION_EXT 0x8261
#endif
#ifndef GL_EXT_robustness
#define GL_EXT_robustness 1
#ifdef GL_GLEXT_PROTOTYPES
GL_APICALL GC3Denum GL_APIENTRY glGetGraphicsResetStatusEXT(void);
GL_APICALL void GL_APIENTRY glReadnPixelsEXT(GLint x, GLint y, GC3Dsizei width, GC3Dsizei height, GC3Denum format, GC3Denum type, GC3Dsizei bufSize, void *data);
GL_APICALL void GL_APIENTRY glGetnUniformfvEXT(GLuint program, GLint location, GC3Dsizei bufSize, float *params);
GL_APICALL void GL_APIENTRY glGetnUniformivEXT(GLuint program, GLint location, GC3Dsizei bufSize, GLint *params);
#endif
typedef GC3Denum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSEXTPROC) (void);
typedef void (GL_APIENTRYP PFNGLREADNPIXELSEXTPROC) (GLint x, GLint y, GC3Dsizei width, GC3Dsizei height, GC3Denum format, GC3Denum type, GC3Dsizei bufSize, void *data);
typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC) (GLuint program, GLint location, GC3Dsizei bufSize, float *params);
typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC) (GLuint program, GLint location, GC3Dsizei bufSize, GLint *params);
#endif
namespace WebCore {
class Extensions3DOpenGLES : public Extensions3DOpenGLCommon {
public:
explicit Extensions3DOpenGLES(GraphicsContext3D*);
virtual ~Extensions3DOpenGLES();
virtual void framebufferTexture2DMultisampleIMG(unsigned long target, unsigned long attachment, unsigned long textarget, unsigned int texture, int level, unsigned long samples);
virtual void renderbufferStorageMultisampleIMG(unsigned long target, unsigned long samples, unsigned long internalformat, unsigned long width, unsigned long height);
virtual void blitFramebuffer(long srcX0, long srcY0, long srcX1, long srcY1, long dstX0, long dstY0, long dstX1, long dstY1, unsigned long mask, unsigned long filter);
virtual void renderbufferStorageMultisample(unsigned long target, unsigned long samples, unsigned long internalformat, unsigned long width, unsigned long height);
virtual void insertEventMarkerEXT(const String&);
virtual void pushGroupMarkerEXT(const String&);
virtual void popGroupMarkerEXT(void);
virtual Platform3DObject createVertexArrayOES();
virtual void deleteVertexArrayOES(Platform3DObject);
virtual GC3Dboolean isVertexArrayOES(Platform3DObject);
virtual void bindVertexArrayOES(Platform3DObject);
virtual void drawBuffersEXT(GC3Dsizei, const GC3Denum*);
virtual void drawArraysInstanced(GC3Denum mode, GC3Dint first, GC3Dsizei count, GC3Dsizei primcount);
virtual void drawElementsInstanced(GC3Denum mode, GC3Dsizei count, GC3Denum type, long long offset, GC3Dsizei primcount);
virtual void vertexAttribDivisor(GC3Duint index, GC3Duint divisor);
virtual int getGraphicsResetStatusARB();
void setEXTContextLostCallback(std::unique_ptr<GraphicsContext3D::ContextLostCallback>);
virtual void readnPixelsEXT(int x, int y, GC3Dsizei width, GC3Dsizei height, GC3Denum format, GC3Denum type, GC3Dsizei bufSize, void *data);
virtual void getnUniformfvEXT(GC3Duint program, int location, GC3Dsizei bufSize, float *params);
virtual void getnUniformivEXT(GC3Duint program, int location, GC3Dsizei bufSize, int *params);
protected:
virtual bool supportsExtension(const String&);
virtual String getExtensions();
GC3Denum m_contextResetStatus;
bool m_supportsOESvertexArrayObject;
bool m_supportsIMGMultisampledRenderToTexture;
bool m_supportsANGLEinstancedArrays;
PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC m_glFramebufferTexture2DMultisampleIMG;
PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC m_glRenderbufferStorageMultisampleIMG;
PFNGLBINDVERTEXARRAYOESPROC m_glBindVertexArrayOES;
PFNGLDELETEVERTEXARRAYSOESPROC m_glDeleteVertexArraysOES;
PFNGLGENVERTEXARRAYSOESPROC m_glGenVertexArraysOES;
PFNGLISVERTEXARRAYOESPROC m_glIsVertexArrayOES;
PFNGLGETGRAPHICSRESETSTATUSEXTPROC m_glGetGraphicsResetStatusEXT;
PFNGLREADNPIXELSEXTPROC m_glReadnPixelsEXT;
PFNGLGETNUNIFORMFVEXTPROC m_glGetnUniformfvEXT;
PFNGLGETNUNIFORMIVEXTPROC m_glGetnUniformivEXT;
PFNGLVERTEXATTRIBDIVISORANGLEPROC m_glVertexAttribDivisorANGLE;
PFNGLDRAWARRAYSINSTANCEDANGLEPROC m_glDrawArraysInstancedANGLE;
PFNGLDRAWELEMENTSINSTANCEDANGLEPROC m_glDrawElementsInstancedANGLE;
std::unique_ptr<GraphicsContext3D::ContextLostCallback> m_contextLostCallback;
};
}
#endif // USE(OPENGL_ES_2)
#endif // Extensions3DOpenGLES_h