MediaPlayerPrivateGStreamerBase.h [plain text]
#ifndef MediaPlayerPrivateGStreamerBase_h
#define MediaPlayerPrivateGStreamerBase_h
#if ENABLE(VIDEO) && USE(GSTREAMER)
#include "GRefPtrGStreamer.h"
#include "MainThreadNotifier.h"
#include "MediaPlayerPrivate.h"
#include "PlatformLayer.h"
#include <glib.h>
#include <gst/gst.h>
#include <wtf/Condition.h>
#include <wtf/Forward.h>
#include <wtf/RunLoop.h>
#if USE(TEXTURE_MAPPER)
#include "TextureMapperPlatformLayer.h"
#include "TextureMapperPlatformLayerProxy.h"
#if USE(TEXTURE_MAPPER_GL)
#include "TextureMapperGL.h"
#endif
#endif
typedef struct _GstStreamVolume GstStreamVolume;
typedef struct _GstVideoInfo GstVideoInfo;
typedef struct _GstGLContext GstGLContext;
typedef struct _GstGLDisplay GstGLDisplay;
namespace WebCore {
class BitmapTextureGL;
class GraphicsContext;
class GraphicsContext3D;
class IntSize;
class IntRect;
class MediaPlayerPrivateGStreamerBase : public MediaPlayerPrivateInterface
#if USE(COORDINATED_GRAPHICS_THREADED) || (USE(TEXTURE_MAPPER_GL) && !USE(COORDINATED_GRAPHICS))
, public PlatformLayer
#endif
{
public:
virtual ~MediaPlayerPrivateGStreamerBase();
FloatSize naturalSize() const override;
void setVolume(float) override;
virtual float volume() const;
#if USE(GSTREAMER_GL)
bool ensureGstGLContext();
#endif
bool supportsMuting() const override { return true; }
void setMuted(bool) override;
bool muted() const;
MediaPlayer::NetworkState networkState() const override;
MediaPlayer::ReadyState readyState() const override;
void setVisible(bool) override { }
void setSize(const IntSize&) override;
void sizeChanged();
void paint(GraphicsContext&, const FloatRect&) override;
bool hasSingleSecurityOrigin() const override { return true; }
virtual float maxTimeLoaded() const { return 0.0; }
bool supportsFullscreen() const override;
PlatformMedia platformMedia() const override;
MediaPlayer::MovieLoadType movieLoadType() const override;
virtual bool isLiveStream() const = 0;
MediaPlayer* mediaPlayer() const { return m_player; }
unsigned decodedFrameCount() const override;
unsigned droppedFrameCount() const override;
unsigned audioDecodedByteCount() const override;
unsigned videoDecodedByteCount() const override;
#if USE(TEXTURE_MAPPER_GL) && !USE(COORDINATED_GRAPHICS)
PlatformLayer* platformLayer() const override { return const_cast<MediaPlayerPrivateGStreamerBase*>(this); }
#if PLATFORM(WIN_CAIRO)
bool supportsAcceleratedRendering() const override { return false; }
#else
bool supportsAcceleratedRendering() const override { return true; }
#endif
void paintToTextureMapper(TextureMapper&, const FloatRect&, const TransformationMatrix&, float) override;
#endif
#if USE(COORDINATED_GRAPHICS_THREADED)
PlatformLayer* platformLayer() const override { return const_cast<MediaPlayerPrivateGStreamerBase*>(this); }
bool supportsAcceleratedRendering() const override { return true; }
#endif
#if USE(GSTREAMER_GL)
NativeImagePtr nativeImageForCurrentTime() override;
#endif
void setVideoSourceOrientation(const ImageOrientation&);
protected:
MediaPlayerPrivateGStreamerBase(MediaPlayer*);
virtual GstElement* createVideoSink();
#if USE(GSTREAMER_GL)
static GstFlowReturn newSampleCallback(GstElement*, MediaPlayerPrivateGStreamerBase*);
static GstFlowReturn newPrerollCallback(GstElement*, MediaPlayerPrivateGStreamerBase*);
GstElement* createVideoSinkGL();
#endif
void setStreamVolumeElement(GstStreamVolume*);
virtual GstElement* createAudioSink() { return 0; }
virtual GstElement* audioSink() const { return 0; }
void setPipeline(GstElement*);
virtual bool handleSyncMessage(GstMessage*);
void triggerRepaint(GstSample*);
void repaint();
static void repaintCallback(MediaPlayerPrivateGStreamerBase*, GstSample*);
void notifyPlayerOfVolumeChange();
void notifyPlayerOfMute();
static void volumeChangedCallback(MediaPlayerPrivateGStreamerBase*);
static void muteChangedCallback(MediaPlayerPrivateGStreamerBase*);
enum MainThreadNotification {
VideoChanged = 1 << 0,
VideoCapsChanged = 1 << 1,
AudioChanged = 1 << 2,
VolumeChanged = 1 << 3,
MuteChanged = 1 << 4,
#if ENABLE(VIDEO_TRACK)
TextChanged = 1 << 5,
#endif
SizeChanged = 1 << 6
};
MainThreadNotifier<MainThreadNotification> m_notifier;
MediaPlayer* m_player;
GRefPtr<GstElement> m_pipeline;
GRefPtr<GstStreamVolume> m_volumeElement;
GRefPtr<GstElement> m_videoSink;
GRefPtr<GstElement> m_fpsSink;
MediaPlayer::ReadyState m_readyState;
MediaPlayer::NetworkState m_networkState;
IntSize m_size;
mutable GMutex m_sampleMutex;
GRefPtr<GstSample> m_sample;
#if USE(GSTREAMER_GL)
RunLoop::Timer<MediaPlayerPrivateGStreamerBase> m_drawTimer;
#endif
mutable FloatSize m_videoSize;
bool m_usingFallbackVideoSink;
#if USE(TEXTURE_MAPPER_GL) && !USE(COORDINATED_GRAPHICS_MULTIPROCESS)
void updateTexture(BitmapTextureGL&, GstVideoInfo&);
#endif
#if USE(GSTREAMER_GL)
GRefPtr<GstGLContext> m_glContext;
GRefPtr<GstGLDisplay> m_glDisplay;
#endif
#if USE(COORDINATED_GRAPHICS_THREADED)
RefPtr<TextureMapperPlatformLayerProxy> proxy() const override { return m_platformLayerProxy.copyRef(); }
void swapBuffersIfNeeded() override { };
void pushTextureToCompositor();
RefPtr<TextureMapperPlatformLayerProxy> m_platformLayerProxy;
#endif
#if USE(GSTREAMER_GL) || USE(COORDINATED_GRAPHICS_THREADED)
RefPtr<GraphicsContext3D> m_context3D;
Condition m_drawCondition;
Lock m_drawMutex;
#endif
ImageOrientation m_videoSourceOrientation;
#if USE(TEXTURE_MAPPER_GL)
TextureMapperGL::Flags m_textureMapperRotationFlag;
#endif
};
}
#endif // USE(GSTREAMER)
#endif