#ifndef FEGaussianBlur_h
#define FEGaussianBlur_h
#include "FEConvolveMatrix.h"
#include "Filter.h"
#include "FilterEffect.h"
namespace WebCore {
class FEGaussianBlur : public FilterEffect {
public:
static Ref<FEGaussianBlur> create(Filter&, float, float, EdgeModeType);
float stdDeviationX() const;
void setStdDeviationX(float);
float stdDeviationY() const;
void setStdDeviationY(float);
EdgeModeType edgeMode() const;
void setEdgeMode(EdgeModeType);
virtual void platformApplySoftware();
virtual void dump();
virtual void determineAbsolutePaintRect();
static IntSize calculateKernelSize(const Filter&, const FloatPoint& stdDeviation);
static IntSize calculateUnscaledKernelSize(const FloatPoint& stdDeviation);
virtual TextStream& externalRepresentation(TextStream&, int indention) const;
private:
static const int s_minimalRectDimension = 100 * 100;
template<typename Type>
friend class ParallelJobs;
struct PlatformApplyParameters {
FEGaussianBlur* filter;
RefPtr<Uint8ClampedArray> srcPixelArray;
RefPtr<Uint8ClampedArray> dstPixelArray;
int width;
int height;
unsigned kernelSizeX;
unsigned kernelSizeY;
};
static void platformApplyWorker(PlatformApplyParameters*);
FEGaussianBlur(Filter&, float, float, EdgeModeType);
inline void platformApply(Uint8ClampedArray* srcPixelArray, Uint8ClampedArray* tmpPixelArray, unsigned kernelSizeX, unsigned kernelSizeY, IntSize& paintSize);
inline void platformApplyGeneric(Uint8ClampedArray* srcPixelArray, Uint8ClampedArray* tmpPixelArray, unsigned kernelSizeX, unsigned kernelSizeY, IntSize& paintSize);
float m_stdX;
float m_stdY;
EdgeModeType m_edgeMode;
};
}
#endif // FEGaussianBlur_h