CoreVideoSoftLink.cpp [plain text]
#include "config.h"
#include "SoftLinking.h"
#include <CoreVideo/CoreVideo.h>
SOFT_LINK_FRAMEWORK_FOR_SOURCE(WebCore, CoreVideo)
SOFT_LINK_FUNCTION_FOR_SOURCE(WebCore, CoreVideo, CVPixelBufferGetWidth, size_t, (CVPixelBufferRef pixelBuffer), (pixelBuffer))
SOFT_LINK_FUNCTION_FOR_SOURCE(WebCore, CoreVideo, CVPixelBufferGetHeight, size_t, (CVPixelBufferRef pixelBuffer), (pixelBuffer))
SOFT_LINK_FUNCTION_FOR_SOURCE(WebCore, CoreVideo, CVPixelBufferGetBaseAddress, void*, (CVPixelBufferRef pixelBuffer), (pixelBuffer))
SOFT_LINK_FUNCTION_FOR_SOURCE(WebCore, CoreVideo, CVPixelBufferGetBytesPerRow, size_t, (CVPixelBufferRef pixelBuffer), (pixelBuffer))
SOFT_LINK_FUNCTION_FOR_SOURCE(WebCore, CoreVideo, CVPixelBufferGetDataSize, size_t, (CVPixelBufferRef pixelBuffer), (pixelBuffer))
SOFT_LINK_FUNCTION_FOR_SOURCE(WebCore, CoreVideo, CVPixelBufferGetPixelFormatType, OSType, (CVPixelBufferRef pixelBuffer), (pixelBuffer))
SOFT_LINK_FUNCTION_FOR_SOURCE(WebCore, CoreVideo, CVPixelBufferLockBaseAddress, CVReturn, (CVPixelBufferRef pixelBuffer, CVOptionFlags lockFlags), (pixelBuffer, lockFlags))
SOFT_LINK_FUNCTION_FOR_SOURCE(WebCore, CoreVideo, CVPixelBufferUnlockBaseAddress, CVReturn, (CVPixelBufferRef pixelBuffer, CVOptionFlags lockFlags), (pixelBuffer, lockFlags))
SOFT_LINK_CONSTANT_FOR_SOURCE(WebCore, CoreVideo, kCVPixelBufferPixelFormatTypeKey, CFStringRef)
#if PLATFORM(IOS)
SOFT_LINK_FUNCTION_FOR_SOURCE(WebCore, CoreVideo, CVOpenGLESTextureCacheCreate, CVReturn, (CFAllocatorRef allocator, CFDictionaryRef cacheAttributes, CVEAGLContext eaglContext, CFDictionaryRef textureAttributes, CVOpenGLESTextureCacheRef* cacheOut), (allocator, cacheAttributes, eaglContext, textureAttributes, cacheOut))
SOFT_LINK_FUNCTION_FOR_SOURCE(WebCore, CoreVideo, CVOpenGLESTextureCacheCreateTextureFromImage, CVReturn, (CFAllocatorRef allocator, CVOpenGLESTextureCacheRef textureCache, CVImageBufferRef sourceImage, CFDictionaryRef textureAttributes, GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, size_t planeIndex, CVOpenGLESTextureRef* textureOut), (allocator, textureCache, sourceImage, textureAttributes, target, internalFormat, width, height, format, type, planeIndex, textureOut))
SOFT_LINK_FUNCTION_FOR_SOURCE(WebCore, CoreVideo, CVOpenGLESTextureCacheFlush, void, (CVOpenGLESTextureCacheRef textureCache, CVOptionFlags options), (textureCache, options))
SOFT_LINK_FUNCTION_FOR_SOURCE(WebCore, CoreVideo, CVOpenGLESTextureGetTarget, GLenum, (CVOpenGLESTextureRef image), (image))
SOFT_LINK_FUNCTION_FOR_SOURCE(WebCore, CoreVideo, CVOpenGLESTextureGetName, GLuint, (CVOpenGLESTextureRef image), (image))
SOFT_LINK_CONSTANT_FOR_SOURCE(WebCore, CoreVideo, kCVPixelBufferIOSurfaceOpenGLESFBOCompatibilityKey, CFStringRef)
#else
SOFT_LINK_FUNCTION_FOR_SOURCE(WebCore, CoreVideo, CVOpenGLTextureCacheCreate, CVReturn, (CFAllocatorRef allocator, CFDictionaryRef cacheAttributes, CGLContextObj cglContext, CGLPixelFormatObj cglPixelFormat, CFDictionaryRef textureAttributes, CVOpenGLTextureCacheRef* cacheOut), (allocator, cacheAttributes, cglContext, cglPixelFormat, textureAttributes, cacheOut))
SOFT_LINK_FUNCTION_FOR_SOURCE(WebCore, CoreVideo, CVOpenGLTextureCacheCreateTextureFromImage, CVReturn, (CFAllocatorRef allocator, CVOpenGLTextureCacheRef textureCache, CVImageBufferRef sourceImage, CFDictionaryRef attributes, CVOpenGLTextureRef* textureOut), (allocator, textureCache, sourceImage, attributes, textureOut))
SOFT_LINK_FUNCTION_FOR_SOURCE(WebCore, CoreVideo, CVOpenGLTextureCacheFlush, void, (CVOpenGLTextureCacheRef textureCache, CVOptionFlags options), (textureCache, options))
SOFT_LINK_FUNCTION_FOR_SOURCE(WebCore, CoreVideo, CVOpenGLTextureGetTarget, GLenum, (CVOpenGLTextureRef image), (image))
SOFT_LINK_FUNCTION_FOR_SOURCE(WebCore, CoreVideo, CVOpenGLTextureGetName, GLuint, (CVOpenGLTextureRef image), (image))
SOFT_LINK_CONSTANT_FOR_SOURCE(WebCore, CoreVideo, kCVPixelBufferIOSurfaceOpenGLFBOCompatibilityKey, CFStringRef)
#endif