AppendNodeCommand.cpp   [plain text]


/*
 * Copyright (C) 2005, 2006, 2008 Apple Inc. All rights reserved.
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 *
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 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE INC. OR
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#include "config.h"
#include "AppendNodeCommand.h"

#include "AXObjectCache.h"
#include "Document.h"
#include "ExceptionCodePlaceholder.h"
#include "RenderElement.h"
#include "Text.h"
#include "htmlediting.h"

namespace WebCore {

AppendNodeCommand::AppendNodeCommand(PassRefPtr<ContainerNode> parent, Ref<Node>&& node, EditAction editingAction)
    : SimpleEditCommand(parent->document(), editingAction)
    , m_parent(parent)
    , m_node(WTFMove(node))
{
    ASSERT(m_parent);
    ASSERT(!m_node->parentNode());

    ASSERT(m_parent->hasEditableStyle() || !m_parent->renderer());
}

void AppendNodeCommand::doApply()
{
    if (!m_parent->hasEditableStyle() && m_parent->renderer())
        return;

    m_parent->appendChild(m_node, IGNORE_EXCEPTION);
}

void AppendNodeCommand::doUnapply()
{
    if (!m_parent->hasEditableStyle())
        return;

    m_node->remove(IGNORE_EXCEPTION);
}

#ifndef NDEBUG
void AppendNodeCommand::getNodesInCommand(HashSet<Node*>& nodes)
{
    addNodeAndDescendants(m_parent.get(), nodes);
    addNodeAndDescendants(m_node.ptr(), nodes);
}
#endif

} // namespace WebCore