RenderSVGForeignObject.h [plain text]
#ifndef RenderSVGForeignObject_h
#define RenderSVGForeignObject_h
#include "AffineTransform.h"
#include "FloatPoint.h"
#include "FloatRect.h"
#include "RenderSVGBlock.h"
namespace WebCore {
class SVGForeignObjectElement;
class RenderSVGForeignObject final : public RenderSVGBlock {
public:
RenderSVGForeignObject(SVGForeignObjectElement&, Ref<RenderStyle>&&);
virtual ~RenderSVGForeignObject();
SVGForeignObjectElement& foreignObjectElement() const;
virtual void paint(PaintInfo&, const LayoutPoint&) override;
virtual LayoutRect clippedOverflowRectForRepaint(const RenderLayerModelObject* repaintContainer) const override;
virtual void computeFloatRectForRepaint(const RenderLayerModelObject* repaintContainer, FloatRect&, bool fixed = false) const override;
virtual void computeRectForRepaint(const RenderLayerModelObject* repaintContainer, LayoutRect&, bool fixed = false) const override;
virtual bool requiresLayer() const override { return false; }
virtual void layout() override;
virtual FloatRect objectBoundingBox() const override { return FloatRect(FloatPoint(), m_viewport.size()); }
virtual FloatRect strokeBoundingBox() const override { return FloatRect(FloatPoint(), m_viewport.size()); }
virtual FloatRect repaintRectInLocalCoordinates() const override { return FloatRect(FloatPoint(), m_viewport.size()); }
virtual bool nodeAtFloatPoint(const HitTestRequest&, HitTestResult&, const FloatPoint& pointInParent, HitTestAction) override;
virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction) override;
virtual void mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState&, MapCoordinatesFlags, bool* wasFixed) const override;
virtual const RenderObject* pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap&) const override;
virtual void setNeedsTransformUpdate() override { m_needsTransformUpdate = true; }
private:
virtual bool isSVGForeignObject() const override { return true; }
void graphicsElement() const = delete;
virtual const char* renderName() const override { return "RenderSVGForeignObject"; }
virtual void updateLogicalWidth() override;
virtual void computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logicalTop, LogicalExtentComputedValues&) const override;
virtual const AffineTransform& localToParentTransform() const override;
virtual AffineTransform localTransform() const override { return m_localTransform; }
bool m_needsTransformUpdate : 1;
FloatRect m_viewport;
AffineTransform m_localTransform;
mutable AffineTransform m_localToParentTransform;
};
}
#endif