RenderButton.cpp   [plain text]


/**
 * Copyright (C) 2005 Apple Inc.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Library General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Library General Public License for more details.
 *
 * You should have received a copy of the GNU Library General Public License
 * along with this library; see the file COPYING.LIB.  If not, write to
 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
 * Boston, MA 02110-1301, USA.
 *
 */

#include "config.h"
#include "RenderButton.h"

#include "Document.h"
#include "GraphicsContext.h"
#include "HTMLInputElement.h"
#include "HTMLNames.h"
#include "RenderTextFragment.h"
#include "RenderTheme.h"
#include "StyleInheritedData.h"

#if PLATFORM(IOS)
#include "RenderThemeIOS.h"
#endif

namespace WebCore {

using namespace HTMLNames;

RenderButton::RenderButton(HTMLFormControlElement& element, Ref<RenderStyle>&& style)
    : RenderFlexibleBox(element, WTF::move(style))
    , m_buttonText(0)
    , m_inner(0)
    , m_default(false)
{
}

RenderButton::~RenderButton()
{
}

HTMLFormControlElement& RenderButton::formControlElement() const
{
    return downcast<HTMLFormControlElement>(nodeForNonAnonymous());
}

bool RenderButton::canBeSelectionLeaf() const
{
    return formControlElement().hasEditableStyle();
}

bool RenderButton::hasLineIfEmpty() const
{
    return formControlElement().toInputElement();
}

void RenderButton::addChild(RenderObject* newChild, RenderObject* beforeChild)
{
    if (!m_inner) {
        // Create an anonymous block.
        ASSERT(!firstChild());
        m_inner = createAnonymousBlock(style().display());
        setupInnerStyle(&m_inner->style());
        RenderFlexibleBox::addChild(m_inner);
    }
    
    m_inner->addChild(newChild, beforeChild);
}

void RenderButton::removeChild(RenderObject& oldChild)
{
    // m_inner should be the only child, but checking for direct children who
    // are not m_inner prevents security problems when that assumption is
    // violated.
    if (&oldChild == m_inner || !m_inner || oldChild.parent() == this) {
        ASSERT(&oldChild == m_inner || !m_inner);
        RenderFlexibleBox::removeChild(oldChild);
        m_inner = nullptr;
    } else
        m_inner->removeChild(oldChild);
}

void RenderButton::styleWillChange(StyleDifference diff, const RenderStyle& newStyle)
{
    if (m_inner) {
        // RenderBlock::setStyle is going to apply a new style to the inner block, which
        // will have the initial flex value, 0. The current value is 1, because we set
        // it right below. Here we change it back to 0 to avoid getting a spurious layout hint
        // because of the difference. Same goes for the other properties.
        // FIXME: Make this hack unnecessary.
        m_inner->style().setFlexGrow(newStyle.initialFlexGrow());
        m_inner->style().setMarginTop(newStyle.initialMargin());
        m_inner->style().setMarginBottom(newStyle.initialMargin());
    }
    RenderBlock::styleWillChange(diff, newStyle);
}

void RenderButton::styleDidChange(StyleDifference diff, const RenderStyle* oldStyle)
{
    RenderBlock::styleDidChange(diff, oldStyle);

    if (m_inner) // RenderBlock handled updating the anonymous block's style.
        setupInnerStyle(&m_inner->style());

    if (!m_default && theme().isDefault(*this)) {
        if (theme().defaultButtonHasAnimation()) {
            if (!m_timer)
                m_timer = std::make_unique<Timer>(*this, &RenderButton::timerFired);
            m_timer->startRepeating(0.03);
        }
        m_default = true;
    } else if (m_default && !theme().isDefault(*this)) {
        m_default = false;
        m_timer = nullptr;
    }
}

void RenderButton::setupInnerStyle(RenderStyle* innerStyle) 
{
    ASSERT(style().hasPseudoStyle(FIRST_LETTER) || innerStyle->refCount() == 1);
    // RenderBlock::createAnonymousBlock creates a new RenderStyle, so this is
    // safe to modify.
    // FIXME: I don't see how the comment above is accurate when this is called
    // from the RenderButton::styleDidChange function.
    innerStyle->setFlexGrow(1.0f);
    // Use margin:auto instead of align-items:center to get safe centering, i.e.
    // when the content overflows, treat it the same as align-items: flex-start.
    innerStyle->setMarginTop(Length());
    innerStyle->setMarginBottom(Length());
    innerStyle->setFlexDirection(style().flexDirection());
}

void RenderButton::updateFromElement()
{
    // If we're an input element, we may need to change our button text.
    if (is<HTMLInputElement>(formControlElement())) {
        HTMLInputElement& input = downcast<HTMLInputElement>(formControlElement());
        String value = input.valueWithDefault();
        setText(value);
    }
}

void RenderButton::setText(const String& str)
{
    if (str.isEmpty()) {
        if (m_buttonText) {
            m_buttonText->destroy();
            m_buttonText = 0;
        }
    } else {
        if (m_buttonText)
            m_buttonText->setText(str.impl());
        else {
            m_buttonText = new RenderTextFragment(document(), str);
            addChild(m_buttonText);
        }
    }
}

String RenderButton::text() const
{
    return m_buttonText ? m_buttonText->text() : 0;
}

bool RenderButton::canHaveGeneratedChildren() const
{
    // Input elements can't have generated children, but button elements can. We'll
    // write the code assuming any other button types that might emerge in the future
    // can also have children.
    return !is<HTMLInputElement>(formControlElement());
}

LayoutRect RenderButton::controlClipRect(const LayoutPoint& additionalOffset) const
{
    // Clip to the padding box to at least give content the extra padding space.
    return LayoutRect(additionalOffset.x() + borderLeft(), additionalOffset.y() + borderTop(), width() - borderLeft() - borderRight(), height() - borderTop() - borderBottom());
}

void RenderButton::timerFired()
{
    // FIXME Bug 25110: Ideally we would stop our timer when our Document
    // enters the page cache. But we currently have no way of being notified
    // when that happens, so we'll just ignore the timer firing as long as
    // we're in the cache.
    if (document().inPageCache())
        return;

    repaint();
}

#if PLATFORM(IOS)
void RenderButton::layout()
{
    RenderFlexibleBox::layout();

    // FIXME: We should not be adjusting styles during layout. See <rdar://problem/7675493>.
    RenderThemeIOS::adjustRoundBorderRadius(style(), *this);
}
#endif

} // namespace WebCore