InspectorController.h [plain text]
#ifndef InspectorController_h
#define InspectorController_h
#include "InspectorInstrumentationCookie.h"
#include "InspectorOverlay.h"
#include <inspector/InspectorAgentRegistry.h>
#include <inspector/InspectorEnvironment.h>
#include <wtf/Forward.h>
#include <wtf/HashMap.h>
#include <wtf/Noncopyable.h>
#include <wtf/Vector.h>
#include <wtf/text/WTFString.h>
namespace Inspector {
class BackendDispatcher;
class FrontendChannel;
class InspectorAgent;
class InspectorObject;
namespace Protocol {
namespace OverlayTypes {
class NodeHighlightData;
}
}
}
namespace WebCore {
class DOMWrapperWorld;
class Frame;
class GraphicsContext;
class InspectorClient;
class InspectorDOMAgent;
class InspectorDOMDebuggerAgent;
class InspectorFrontendClient;
class InspectorInstrumentation;
class InspectorPageAgent;
class InspectorResourceAgent;
class InspectorTimelineAgent;
class InstrumentingAgents;
class Node;
class Page;
class PageDebuggerAgent;
class WebInjectedScriptManager;
class InspectorController final : public Inspector::InspectorEnvironment {
WTF_MAKE_NONCOPYABLE(InspectorController);
WTF_MAKE_FAST_ALLOCATED;
public:
InspectorController(Page&, InspectorClient*);
virtual ~InspectorController();
void inspectedPageDestroyed();
bool enabled() const;
Page& inspectedPage() const;
WEBCORE_EXPORT void show();
WEBCORE_EXPORT void close();
WEBCORE_EXPORT void setInspectorFrontendClient(InspectorFrontendClient*);
bool hasInspectorFrontendClient() const;
void didClearWindowObjectInWorld(Frame&, DOMWrapperWorld&);
WEBCORE_EXPORT void dispatchMessageFromFrontend(const String& message);
bool hasFrontend() const { return !!m_frontendChannel; }
bool hasLocalFrontend() const;
bool hasRemoteFrontend() const;
WEBCORE_EXPORT void connectFrontend(Inspector::FrontendChannel*, bool isAutomaticInspection);
WEBCORE_EXPORT void disconnectFrontend(Inspector::DisconnectReason);
void setProcessId(long);
#if ENABLE(REMOTE_INSPECTOR)
void setHasRemoteFrontend(bool hasRemote) { m_hasRemoteFrontend = hasRemote; }
#endif
void inspect(Node*);
WEBCORE_EXPORT void drawHighlight(GraphicsContext&) const;
WEBCORE_EXPORT void getHighlight(Highlight&, InspectorOverlay::CoordinateSystem) const;
void hideHighlight();
Node* highlightedNode() const;
void setIndicating(bool);
WEBCORE_EXPORT Ref<Inspector::Protocol::Array<Inspector::Protocol::OverlayTypes::NodeHighlightData>> buildObjectForHighlightedNodes() const;
bool isUnderTest() const { return m_isUnderTest; }
void setIsUnderTest(bool isUnderTest) { m_isUnderTest = isUnderTest; }
WEBCORE_EXPORT void evaluateForTestInFrontend(const String& script);
WEBCORE_EXPORT bool profilerEnabled() const;
WEBCORE_EXPORT void setProfilerEnabled(bool);
InspectorClient* inspectorClient() const { return m_inspectorClient; }
InspectorPageAgent* pageAgent() const { return m_pageAgent; }
virtual bool developerExtrasEnabled() const override;
virtual bool canAccessInspectedScriptState(JSC::ExecState*) const override;
virtual Inspector::InspectorFunctionCallHandler functionCallHandler() const override;
virtual Inspector::InspectorEvaluateHandler evaluateHandler() const override;
virtual void willCallInjectedScriptFunction(JSC::ExecState*, const String& scriptName, int scriptLine) override;
virtual void didCallInjectedScriptFunction(JSC::ExecState*) override;
virtual void frontendInitialized() override;
virtual Ref<WTF::Stopwatch> executionStopwatch() override;
WEBCORE_EXPORT void didComposite(Frame&);
private:
friend class InspectorInstrumentation;
RefPtr<InstrumentingAgents> m_instrumentingAgents;
std::unique_ptr<WebInjectedScriptManager> m_injectedScriptManager;
std::unique_ptr<InspectorOverlay> m_overlay;
Inspector::InspectorAgent* m_inspectorAgent;
InspectorDOMAgent* m_domAgent;
InspectorResourceAgent* m_resourceAgent;
InspectorPageAgent* m_pageAgent;
InspectorDOMDebuggerAgent* m_domDebuggerAgent;
InspectorTimelineAgent* m_timelineAgent;
RefPtr<Inspector::BackendDispatcher> m_backendDispatcher;
Inspector::FrontendChannel* m_frontendChannel;
Ref<WTF::Stopwatch> m_executionStopwatch;
Page& m_page;
InspectorClient* m_inspectorClient;
InspectorFrontendClient* m_inspectorFrontendClient;
Inspector::AgentRegistry m_agents;
Vector<InspectorInstrumentationCookie, 2> m_injectedScriptInstrumentationCookies;
bool m_isUnderTest;
bool m_isAutomaticInspection;
#if ENABLE(REMOTE_INSPECTOR)
bool m_hasRemoteFrontend;
#endif
};
}
#endif // !defined(InspectorController_h)