/*
* Copyright (C) 2007 Eric Seidel
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef SVGTransformDistance_h
#define SVGTransformDistance_h
#include "SVGTransform.h"
namespace WebCore {
class AffineTransform;
class SVGTransformDistance {
public:
SVGTransformDistance();
SVGTransformDistance(const SVGTransform& fromTransform, const SVGTransform& toTransform);
SVGTransformDistance scaledDistance(float scaleFactor) const;
SVGTransform addToSVGTransform(const SVGTransform&) const;
static SVGTransform addSVGTransforms(const SVGTransform&, const SVGTransform&, unsigned repeatCount = 1);
bool isZero() const;
float distance() const;
private:
SVGTransformDistance(SVGTransform::SVGTransformType, float angle, float cx, float cy, const AffineTransform&);
SVGTransform::SVGTransformType m_type;
float m_angle;
float m_cx;
float m_cy;
AffineTransform m_transform; // for storing scale, translation or matrix transforms
};
}
#endif // SVGTransformDistance_h