SVGSVGElement.h   [plain text]

 * Copyright (C) 2004, 2005, 2006 Nikolas Zimmermann <>
 * Copyright (C) 2004, 2005, 2006, 2007, 2010 Rob Buis <>
 * Copyright (C) 2015 Apple Inc. All rights reserved.
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Library General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * Library General Public License for more details.
 * You should have received a copy of the GNU Library General Public License
 * along with this library; see the file COPYING.LIB.  If not, write to
 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
 * Boston, MA 02110-1301, USA.

#ifndef SVGSVGElement_h
#define SVGSVGElement_h

#include "SVGAnimatedBoolean.h"
#include "SVGAnimatedLength.h"
#include "SVGAnimatedPreserveAspectRatio.h"
#include "SVGAnimatedRect.h"
#include "SVGExternalResourcesRequired.h"
#include "SVGFitToViewBox.h"
#include "SVGGraphicsElement.h"
#include "SVGZoomAndPan.h"

namespace WebCore {

class SVGViewSpec;
class SMILTimeContainer;

class SVGSVGElement final : public SVGGraphicsElement, public SVGExternalResourcesRequired, public SVGFitToViewBox, public SVGZoomAndPan {

        DECLARE_ANIMATED_LENGTH(Width, width)
        DECLARE_ANIMATED_LENGTH(Height, height)
        DECLARE_ANIMATED_BOOLEAN_OVERRIDE(ExternalResourcesRequired, externalResourcesRequired)
        DECLARE_ANIMATED_RECT(ViewBox, viewBox)
        DECLARE_ANIMATED_PRESERVEASPECTRATIO(PreserveAspectRatio, preserveAspectRatio)

public: // DOM
    const AtomicString& contentScriptType() const;
    void setContentScriptType(const AtomicString&);

    const AtomicString& contentStyleType() const;
    void setContentStyleType(const AtomicString&);

    FloatRect viewport() const;

    float pixelUnitToMillimeterX() const;
    float pixelUnitToMillimeterY() const;
    float screenPixelToMillimeterX() const;
    float screenPixelToMillimeterY() const;

    bool useCurrentView() const;
    SVGViewSpec& currentView();

    float currentScale() const;
    void setCurrentScale(float);

    SVGPoint& currentTranslate();

    unsigned suspendRedraw(unsigned maxWaitMilliseconds);
    void unsuspendRedraw(unsigned suspendHandleId);
    void unsuspendRedrawAll();
    void forceRedraw();

    void pauseAnimations();
    void unpauseAnimations();
    bool animationsPaused() const;

    float getCurrentTime() const;
    void setCurrentTime(float);

    Ref<NodeList> getIntersectionList(const FloatRect&, SVGElement* referenceElement);
    Ref<NodeList> getEnclosureList(const FloatRect&, SVGElement* referenceElement);
    static bool checkIntersection(const SVGElement*, const FloatRect&);
    static bool checkEnclosure(const SVGElement*, const FloatRect&);
    void deselectAll();

    static float createSVGNumber();
    static SVGLength createSVGLength();
    static SVGAngle createSVGAngle();
    static SVGPoint createSVGPoint();
    static SVGMatrix createSVGMatrix();
    static FloatRect createSVGRect();
    static SVGTransform createSVGTransform();
    static SVGTransform createSVGTransformFromMatrix(const SVGMatrix&);

    Element* getElementById(const AtomicString&);

    SVGZoomAndPanType zoomAndPan() const;
    void setZoomAndPan(unsigned short);

    static Ref<SVGSVGElement> create(const QualifiedName&, Document&);
    static Ref<SVGSVGElement> create(Document&);
    void scrollToAnchor(const String& fragmentIdentifier, Element* anchor);

    using SVGGraphicsElement::ref;
    using SVGGraphicsElement::deref;

    SMILTimeContainer& timeContainer();

    void setCurrentTranslate(const FloatPoint&); // Used to pan.
    void updateCurrentTranslate(); // Used from DOM bindings to create an SVGStaticPropertyTearOff for currentTranslate.

    bool hasIntrinsicWidth() const;
    bool hasIntrinsicHeight() const;
    Length intrinsicWidth() const;
    Length intrinsicHeight() const;

    FloatSize currentViewportSize() const;
    FloatRect currentViewBoxRect() const;

    bool hasEmptyViewBox() const;
    AffineTransform viewBoxToViewTransform(float viewWidth, float viewHeight) const;

    SVGSVGElement(const QualifiedName&, Document&);
    virtual ~SVGSVGElement();

    virtual bool isValid() const override;
    virtual void didMoveToNewDocument(Document* oldDocument) override;
    virtual void parseAttribute(const QualifiedName&, const AtomicString&) override;
    virtual bool rendererIsNeeded(const RenderStyle&) override;
    virtual RenderPtr<RenderElement> createElementRenderer(Ref<RenderStyle>&&, const RenderTreePosition&) override;
    virtual InsertionNotificationRequest insertedInto(ContainerNode&) override;
    virtual void removedFrom(ContainerNode&) override;
    virtual void svgAttributeChanged(const QualifiedName&) override;
    virtual bool selfHasRelativeLengths() const override;
    virtual void documentWillSuspendForPageCache() override;
    virtual void documentDidResumeFromPageCache() override;
    virtual AffineTransform localCoordinateSpaceTransform(SVGLocatable::CTMScope) const override;

    Frame* frameForCurrentScale() const;
    void inheritViewAttributes(const SVGViewElement&);
    Ref<NodeList> collectIntersectionOrEnclosureList(const FloatRect&, SVGElement*, bool (*checkFunction)(const SVGElement*, const FloatRect&));

    bool m_useCurrentView { false };
    SVGZoomAndPanType m_zoomAndPan { SVGZoomAndPanMagnify };
    Ref<SMILTimeContainer> m_timeContainer;
    SVGPoint m_currentTranslate;
    RefPtr<SVGViewSpec> m_viewSpec;

inline bool SVGSVGElement::useCurrentView() const
    return m_useCurrentView;

inline SVGPoint& SVGSVGElement::currentTranslate()
    return m_currentTranslate;

inline SVGZoomAndPanType SVGSVGElement::zoomAndPan() const
    return m_zoomAndPan;

inline void SVGSVGElement::setZoomAndPan(unsigned short zoomAndPan)
    m_zoomAndPan = parseFromNumber(zoomAndPan);

inline SMILTimeContainer& SVGSVGElement::timeContainer()
    return m_timeContainer.get();

inline bool SVGSVGElement::hasEmptyViewBox() const
    return viewBoxIsValid() && viewBox().isEmpty();

inline float SVGSVGElement::createSVGNumber()
    return 0;

} // namespace WebCore