WorkerInspectorController.h   [plain text]


/*
 * Copyright (C) 2011 Google Inc. All rights reserved.
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 * modification, are permitted provided that the following conditions are
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 *
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 * notice, this list of conditions and the following disclaimer.
 *     * Redistributions in binary form must reproduce the above
 * copyright notice, this list of conditions and the following disclaimer
 * in the documentation and/or other materials provided with the
 * distribution.
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 * contributors may be used to endorse or promote products derived from
 * this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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#ifndef WorkerInspectorController_h
#define WorkerInspectorController_h

#include "InspectorInstrumentationCookie.h"
#include "InspectorWebAgentBase.h"
#include <inspector/InspectorAgentRegistry.h>
#include <inspector/InspectorEnvironment.h>
#include <wtf/FastMalloc.h>
#include <wtf/Forward.h>
#include <wtf/Noncopyable.h>
#include <wtf/RefPtr.h>
#include <wtf/Vector.h>

namespace WebCore {

class InspectorInstrumentation;
class InstrumentingAgents;
class WebInjectedScriptManager;
class WorkerGlobalScope;
class WorkerRuntimeAgent;

class WorkerInspectorController final : public Inspector::InspectorEnvironment {
    WTF_MAKE_NONCOPYABLE(WorkerInspectorController);
    WTF_MAKE_FAST_ALLOCATED;
public:
    explicit WorkerInspectorController(WorkerGlobalScope&);
    virtual ~WorkerInspectorController();

    void connectFrontend();
    void disconnectFrontend(Inspector::DisconnectReason);
    void dispatchMessageFromFrontend(const String&);
    void resume();

    virtual bool developerExtrasEnabled() const override { return true; }
    virtual bool canAccessInspectedScriptState(JSC::ExecState*) const override { return true; }
    virtual Inspector::InspectorFunctionCallHandler functionCallHandler() const override;
    virtual Inspector::InspectorEvaluateHandler evaluateHandler() const override;
    virtual void willCallInjectedScriptFunction(JSC::ExecState*, const String& scriptName, int scriptLine) override;
    virtual void didCallInjectedScriptFunction(JSC::ExecState*) override;
    virtual void frontendInitialized() override { }
    virtual Ref<WTF::Stopwatch> executionStopwatch() override;

private:
    friend class InspectorInstrumentation;

    WorkerGlobalScope& m_workerGlobalScope;
    RefPtr<InstrumentingAgents> m_instrumentingAgents;
    std::unique_ptr<WebInjectedScriptManager> m_injectedScriptManager;
    WorkerRuntimeAgent* m_runtimeAgent;
    Inspector::AgentRegistry m_agents;
    std::unique_ptr<Inspector::FrontendChannel> m_frontendChannel;
    Ref<WTF::Stopwatch> m_executionStopwatch;
    RefPtr<Inspector::BackendDispatcher> m_backendDispatcher;
    Vector<InspectorInstrumentationCookie, 2> m_injectedScriptInstrumentationCookies;
};

}

#endif // !defined(WorkerInspectorController_h)