EventDispatcher.h   [plain text]


/*
 * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
 *           (C) 1999 Antti Koivisto (koivisto@kde.org)
 *           (C) 2001 Dirk Mueller (mueller@kde.org)
 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2013 Apple Inc. All rights reserved.
 * Copyright (C) 2008 Nokia Corporation and/or its subsidiary(-ies)
 * Copyright (C) 2009 Torch Mobile Inc. All rights reserved. (http://www.torchmobile.com/)
 * Copyright (C) 2011 Google Inc. All rights reserved.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Library General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Library General Public License for more details.
 *
 * You should have received a copy of the GNU Library General Public License
 * along with this library; see the file COPYING.LIB.  If not, write to
 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
 * Boston, MA 02110-1301, USA.
 */

#ifndef EventDispatcher_h
#define EventDispatcher_h

#include "SimulatedClickOptions.h"
#include <wtf/Forward.h>
#include <wtf/PassRefPtr.h>

namespace WebCore {

class Element;
class Event;
class Node;

namespace EventDispatcher {

bool dispatchEvent(Node*, PassRefPtr<Event>);
void dispatchScopedEvent(Node&, PassRefPtr<Event>);
void dispatchSimulatedClick(Element*, Event* underlyingEvent, SimulatedClickMouseEventOptions, SimulatedClickVisualOptions);

};

}

#endif