#ifndef EventHandler_h
#define EventHandler_h
#include "Cursor.h"
#include "DragActions.h"
#include "FocusDirection.h"
#include "HitTestRequest.h"
#include "LayoutPoint.h"
#include "PlatformMouseEvent.h"
#include "PlatformWheelEvent.h"
#include "ScrollTypes.h"
#include "TextEventInputType.h"
#include "TextGranularity.h"
#include "Timer.h"
#include "WheelEventDeltaTracker.h"
#include <memory>
#include <wtf/Forward.h>
#include <wtf/RefPtr.h>
#if PLATFORM(IOS)
#ifdef __OBJC__
@class WebEvent;
@class WAKView;
#include "WAKAppKitStubs.h"
#else
class WebEvent;
#endif
#endif // PLATFORM(IOS)
#if PLATFORM(COCOA) && !defined(__OBJC__)
class NSView;
#endif
#if ENABLE(TOUCH_EVENTS)
#include <wtf/HashMap.h>
#endif
#if ENABLE(IOS_TOUCH_EVENTS)
#include <wtf/HashSet.h>
#include <wtf/Vector.h>
#endif
namespace WebCore {
class AutoscrollController;
class ContainerNode;
class DataTransfer;
class Document;
class Element;
class Event;
class EventTarget;
class FloatPoint;
class FloatQuad;
class Frame;
class HTMLFrameSetElement;
class HitTestRequest;
class HitTestResult;
class KeyboardEvent;
class MouseEventWithHitTestResults;
class Node;
class OptionalCursor;
class PlatformKeyboardEvent;
class PlatformTouchEvent;
class PlatformWheelEvent;
class RenderBox;
class RenderElement;
class RenderLayer;
class RenderWidget;
class ScrollableArea;
class SVGElementInstance;
class Scrollbar;
class TextEvent;
class Touch;
class TouchEvent;
class VisibleSelection;
class WheelEvent;
class Widget;
struct DragState;
#if ENABLE(DRAG_SUPPORT)
extern const int LinkDragHysteresis;
extern const int ImageDragHysteresis;
extern const int TextDragHysteresis;
extern const int GeneralDragHysteresis;
#endif // ENABLE(DRAG_SUPPORT)
#if ENABLE(IOS_GESTURE_EVENTS)
extern const float GestureUnknown;
#endif
enum AppendTrailingWhitespace { ShouldAppendTrailingWhitespace, DontAppendTrailingWhitespace };
enum CheckDragHysteresis { ShouldCheckDragHysteresis, DontCheckDragHysteresis };
class EventHandler {
WTF_MAKE_NONCOPYABLE(EventHandler);
WTF_MAKE_FAST_ALLOCATED;
public:
explicit EventHandler(Frame&);
~EventHandler();
void clear();
void nodeWillBeRemoved(Node*);
#if ENABLE(DRAG_SUPPORT)
void updateSelectionForMouseDrag();
#endif
#if ENABLE(PAN_SCROLLING)
void didPanScrollStart();
void didPanScrollStop();
void startPanScrolling(RenderElement*);
#endif
void stopAutoscrollTimer(bool rendererIsBeingDestroyed = false);
RenderBox* autoscrollRenderer() const;
void updateAutoscrollRenderer();
bool autoscrollInProgress() const;
bool mouseDownWasInSubframe() const { return m_mouseDownWasInSubframe; }
bool panScrollInProgress() const;
void dispatchFakeMouseMoveEventSoon();
void dispatchFakeMouseMoveEventSoonInQuad(const FloatQuad&);
HitTestResult hitTestResultAtPoint(const LayoutPoint&,
HitTestRequest::HitTestRequestType hitType = HitTestRequest::ReadOnly | HitTestRequest::Active | HitTestRequest::DisallowShadowContent,
const LayoutSize& padding = LayoutSize());
bool mousePressed() const { return m_mousePressed; }
Node* mousePressNode() const { return m_mousePressNode.get(); }
void setCapturingMouseEventsElement(PassRefPtr<Element>);
#if ENABLE(DRAG_SUPPORT)
bool updateDragAndDrop(const PlatformMouseEvent&, DataTransfer*);
void cancelDragAndDrop(const PlatformMouseEvent&, DataTransfer*);
bool performDragAndDrop(const PlatformMouseEvent&, DataTransfer*);
void updateDragStateAfterEditDragIfNeeded(Element* rootEditableElement);
#endif
void scheduleHoverStateUpdate();
#if ENABLE(CURSOR_SUPPORT)
void scheduleCursorUpdate();
#endif
void setResizingFrameSet(HTMLFrameSetElement*);
void resizeLayerDestroyed();
IntPoint lastKnownMousePosition() const;
Cursor currentMouseCursor() const { return m_currentMouseCursor; }
static Frame* subframeForTargetNode(Node*);
static Frame* subframeForHitTestResult(const MouseEventWithHitTestResults&);
bool scrollOverflow(ScrollDirection, ScrollGranularity, Node* startingNode = 0);
bool scrollRecursively(ScrollDirection, ScrollGranularity, Node* startingNode = 0);
bool logicalScrollRecursively(ScrollLogicalDirection, ScrollGranularity, Node* startingNode = 0);
bool tabsToLinks(KeyboardEvent*) const;
bool tabsToAllFormControls(KeyboardEvent*) const;
bool mouseMoved(const PlatformMouseEvent&);
bool passMouseMovedEventToScrollbars(const PlatformMouseEvent&);
void lostMouseCapture();
bool handleMousePressEvent(const PlatformMouseEvent&);
bool handleMouseMoveEvent(const PlatformMouseEvent&, HitTestResult* hoveredNode = 0, bool onlyUpdateScrollbars = false);
bool handleMouseReleaseEvent(const PlatformMouseEvent&);
bool handleWheelEvent(const PlatformWheelEvent&);
void defaultWheelEventHandler(Node*, WheelEvent*);
bool handlePasteGlobalSelection(const PlatformMouseEvent&);
void platformPrepareForWheelEvents(const PlatformWheelEvent&, const HitTestResult&, RefPtr<Element>& eventTarget, RefPtr<ContainerNode>& scrollableContainer, ScrollableArea*&, bool& isOverWidget);
void platformRecordWheelEvent(const PlatformWheelEvent&);
bool platformCompleteWheelEvent(const PlatformWheelEvent&, Element* eventTarget, ContainerNode* scrollableContainer, ScrollableArea*);
bool platformCompletePlatformWidgetWheelEvent(const PlatformWheelEvent&, const Widget&, ContainerNode* scrollableContainer);
#if ENABLE(IOS_TOUCH_EVENTS) || ENABLE(IOS_GESTURE_EVENTS)
typedef Vector<RefPtr<Touch>> TouchArray;
typedef HashMap<EventTarget*, TouchArray*> EventTargetTouchMap;
typedef HashSet<RefPtr<EventTarget>> EventTargetSet;
#endif
#if ENABLE(IOS_TOUCH_EVENTS)
bool dispatchTouchEvent(const PlatformTouchEvent&, const AtomicString&, const EventTargetTouchMap&, float, float);
#endif
#if ENABLE(IOS_GESTURE_EVENTS)
bool dispatchGestureEvent(const PlatformTouchEvent&, const AtomicString&, const EventTargetSet&, float, float);
#endif
#if PLATFORM(IOS)
void defaultTouchEventHandler(Node*, TouchEvent*);
#endif
#if ENABLE(CONTEXT_MENUS)
bool sendContextMenuEvent(const PlatformMouseEvent&);
bool sendContextMenuEventForKey();
#endif
void setMouseDownMayStartAutoscroll() { m_mouseDownMayStartAutoscroll = true; }
bool needsKeyboardEventDisambiguationQuirks() const;
static unsigned accessKeyModifiers();
bool handleAccessKey(const PlatformKeyboardEvent&);
bool keyEvent(const PlatformKeyboardEvent&);
void defaultKeyboardEventHandler(KeyboardEvent*);
void handleKeyboardSelectionMovementForAccessibility(KeyboardEvent*);
bool handleTextInputEvent(const String& text, Event* underlyingEvent = 0, TextEventInputType = TextEventInputKeyboard);
void defaultTextInputEventHandler(TextEvent*);
#if ENABLE(DRAG_SUPPORT)
bool eventMayStartDrag(const PlatformMouseEvent&) const;
void dragSourceEndedAt(const PlatformMouseEvent&, DragOperation);
#endif
void focusDocumentView();
void capsLockStateMayHaveChanged();
void sendScrollEvent();
#if PLATFORM(COCOA) && defined(__OBJC__)
#if !PLATFORM(IOS)
void mouseDown(NSEvent *);
void mouseDragged(NSEvent *);
void mouseUp(NSEvent *);
void mouseMoved(NSEvent *);
bool keyEvent(NSEvent *);
bool wheelEvent(NSEvent *);
#else
void mouseDown(WebEvent *);
void mouseUp(WebEvent *);
void mouseMoved(WebEvent *);
bool keyEvent(WebEvent *);
bool wheelEvent(WebEvent *);
#endif
#if ENABLE(IOS_TOUCH_EVENTS)
void touchEvent(WebEvent *);
#endif
#if !PLATFORM(IOS)
void passMouseMovedEventToScrollbars(NSEvent *);
void sendFakeEventsAfterWidgetTracking(NSEvent *initiatingEvent);
#endif
#if !PLATFORM(IOS)
void setActivationEventNumber(int num) { m_activationEventNumber = num; }
static NSEvent *currentNSEvent();
#else
static WebEvent *currentEvent();
#endif // !PLATFORM(IOS)
#endif // PLATFORM(COCOA) && defined(__OBJC__)
#if PLATFORM(IOS)
void invalidateClick();
#endif
#if ENABLE(TOUCH_EVENTS)
bool handleTouchEvent(const PlatformTouchEvent&);
#endif
bool useHandCursor(Node*, bool isOverLink, bool shiftKey);
void updateCursor();
bool isHandlingWheelEvent() const { return m_isHandlingWheelEvent; }
private:
#if ENABLE(DRAG_SUPPORT)
static DragState& dragState();
static const double TextDragDelay;
PassRefPtr<DataTransfer> createDraggingDataTransfer() const;
#endif // ENABLE(DRAG_SUPPORT)
bool eventActivatedView(const PlatformMouseEvent&) const;
bool updateSelectionForMouseDownDispatchingSelectStart(Node*, const VisibleSelection&, TextGranularity);
void selectClosestWordFromHitTestResult(const HitTestResult&, AppendTrailingWhitespace);
void selectClosestWordFromMouseEvent(const MouseEventWithHitTestResults&);
void selectClosestWordOrLinkFromMouseEvent(const MouseEventWithHitTestResults&);
bool handleMouseDoubleClickEvent(const PlatformMouseEvent&);
bool handleMousePressEvent(const MouseEventWithHitTestResults&);
bool handleMousePressEventSingleClick(const MouseEventWithHitTestResults&);
bool handleMousePressEventDoubleClick(const MouseEventWithHitTestResults&);
bool handleMousePressEventTripleClick(const MouseEventWithHitTestResults&);
#if ENABLE(DRAG_SUPPORT)
bool handleMouseDraggedEvent(const MouseEventWithHitTestResults&);
#endif
bool handleMouseReleaseEvent(const MouseEventWithHitTestResults&);
OptionalCursor selectCursor(const HitTestResult&, bool shiftKey);
void hoverTimerFired(Timer&);
#if ENABLE(CURSOR_SUPPORT)
void cursorUpdateTimerFired(Timer&);
#endif
bool logicalScrollOverflow(ScrollLogicalDirection, ScrollGranularity, Node* startingNode = 0);
bool shouldTurnVerticalTicksIntoHorizontal(const HitTestResult&, const PlatformWheelEvent&) const;
bool mouseDownMayStartSelect() const { return m_mouseDownMayStartSelect; }
static bool isKeyboardOptionTab(KeyboardEvent*);
static bool eventInvertsTabsToLinksClientCallResult(KeyboardEvent*);
#if !ENABLE(IOS_TOUCH_EVENTS)
void fakeMouseMoveEventTimerFired(Timer&);
void cancelFakeMouseMoveEvent();
#endif
bool isInsideScrollbar(const IntPoint&) const;
#if ENABLE(TOUCH_EVENTS)
bool dispatchSyntheticTouchEventIfEnabled(const PlatformMouseEvent&);
#endif
#if !PLATFORM(IOS)
void invalidateClick();
#endif
Node* nodeUnderMouse() const;
void updateMouseEventTargetNode(Node*, const PlatformMouseEvent&, bool fireMouseOverOut);
void fireMouseOverOut(bool fireMouseOver = true, bool fireMouseOut = true, bool updateLastNodeUnderMouse = true);
MouseEventWithHitTestResults prepareMouseEvent(const HitTestRequest&, const PlatformMouseEvent&);
bool dispatchMouseEvent(const AtomicString& eventType, Node* target, bool cancelable, int clickCount, const PlatformMouseEvent&, bool setUnder);
#if ENABLE(DRAG_SUPPORT)
bool dispatchDragEvent(const AtomicString& eventType, Element& target, const PlatformMouseEvent&, DataTransfer*);
void freeDataTransfer();
bool handleDrag(const MouseEventWithHitTestResults&, CheckDragHysteresis);
#endif
bool handleMouseUp(const MouseEventWithHitTestResults&);
#if ENABLE(DRAG_SUPPORT)
void clearDragState();
bool dispatchDragSrcEvent(const AtomicString& eventType, const PlatformMouseEvent&);
bool dragHysteresisExceeded(const FloatPoint&) const;
bool dragHysteresisExceeded(const IntPoint&) const;
#endif // ENABLE(DRAG_SUPPORT)
bool passMousePressEventToSubframe(MouseEventWithHitTestResults&, Frame* subframe);
bool passMouseMoveEventToSubframe(MouseEventWithHitTestResults&, Frame* subframe, HitTestResult* hoveredNode = 0);
bool passMouseReleaseEventToSubframe(MouseEventWithHitTestResults&, Frame* subframe);
bool passSubframeEventToSubframe(MouseEventWithHitTestResults&, Frame* subframe, HitTestResult* hoveredNode = 0);
bool passMousePressEventToScrollbar(MouseEventWithHitTestResults&, Scrollbar*);
bool passWidgetMouseDownEventToWidget(const MouseEventWithHitTestResults&);
bool passWidgetMouseDownEventToWidget(RenderWidget*);
bool passMouseDownEventToWidget(Widget*);
bool passWheelEventToWidget(const PlatformWheelEvent&, Widget*);
void defaultSpaceEventHandler(KeyboardEvent*);
void defaultBackspaceEventHandler(KeyboardEvent*);
void defaultTabEventHandler(KeyboardEvent*);
void defaultArrowEventHandler(FocusDirection, KeyboardEvent*);
#if ENABLE(DRAG_SUPPORT)
DragSourceAction updateDragSourceActionsAllowed() const;
#endif
bool eventLoopHandleMouseUp(const MouseEventWithHitTestResults&);
#if ENABLE(DRAG_SUPPORT)
bool eventLoopHandleMouseDragged(const MouseEventWithHitTestResults&);
#endif
#if ENABLE(DRAG_SUPPORT)
void updateSelectionForMouseDrag(const HitTestResult&);
#endif
void updateLastScrollbarUnderMouse(Scrollbar*, bool);
void setFrameWasScrolledByUser();
bool capturesDragging() const { return m_capturesDragging; }
#if PLATFORM(COCOA) && defined(__OBJC__)
NSView *mouseDownViewIfStillGood();
PlatformMouseEvent currentPlatformMouseEvent() const;
#endif
#if ENABLE(FULLSCREEN_API)
bool isKeyEventAllowedInFullScreen(const PlatformKeyboardEvent&) const;
#endif
void setLastKnownMousePosition(const PlatformMouseEvent&);
#if ENABLE(CURSOR_VISIBILITY)
void startAutoHideCursorTimer();
void cancelAutoHideCursorTimer();
void autoHideCursorTimerFired(Timer&);
#endif
void clearLatchedState();
Frame& m_frame;
bool m_mousePressed;
bool m_capturesDragging;
RefPtr<Node> m_mousePressNode;
bool m_mouseDownMayStartSelect;
#if ENABLE(DRAG_SUPPORT)
bool m_mouseDownMayStartDrag;
bool m_dragMayStartSelectionInstead;
#endif
bool m_mouseDownWasSingleClickInSelection;
enum SelectionInitiationState { HaveNotStartedSelection, PlacedCaret, ExtendedSelection };
SelectionInitiationState m_selectionInitiationState;
#if ENABLE(DRAG_SUPPORT)
LayoutPoint m_dragStartPos;
#endif
bool m_panScrollButtonPressed;
Timer m_hoverTimer;
#if ENABLE(CURSOR_SUPPORT)
Timer m_cursorUpdateTimer;
#endif
std::unique_ptr<AutoscrollController> m_autoscrollController;
bool m_mouseDownMayStartAutoscroll;
bool m_mouseDownWasInSubframe;
#if !ENABLE(IOS_TOUCH_EVENTS)
Timer m_fakeMouseMoveEventTimer;
#endif
bool m_svgPan;
RefPtr<SVGElementInstance> m_instanceUnderMouse;
RefPtr<SVGElementInstance> m_lastInstanceUnderMouse;
RenderLayer* m_resizeLayer;
RefPtr<Element> m_capturingMouseEventsElement;
bool m_eventHandlerWillResetCapturingMouseEventsElement;
RefPtr<Element> m_elementUnderMouse;
RefPtr<Element> m_lastElementUnderMouse;
RefPtr<Frame> m_lastMouseMoveEventSubframe;
RefPtr<Scrollbar> m_lastScrollbarUnderMouse;
Cursor m_currentMouseCursor;
int m_clickCount;
RefPtr<Node> m_clickNode;
#if ENABLE(IOS_GESTURE_EVENTS)
float m_gestureInitialDiameter;
float m_gestureLastDiameter;
float m_gestureInitialRotation;
float m_gestureLastRotation;
#endif
#if ENABLE(IOS_TOUCH_EVENTS)
unsigned m_firstTouchID;
TouchArray m_touches;
EventTargetSet m_gestureTargets;
RefPtr<Frame> m_touchEventTargetSubframe;
#endif
#if ENABLE(DRAG_SUPPORT)
RefPtr<Element> m_dragTarget;
bool m_shouldOnlyFireDragOverEvent;
#endif
RefPtr<HTMLFrameSetElement> m_frameSetBeingResized;
LayoutSize m_offsetFromResizeCorner;
bool m_mousePositionIsUnknown;
IntPoint m_lastKnownMousePosition;
IntPoint m_lastKnownMouseGlobalPosition;
IntPoint m_mouseDownPos; double m_mouseDownTimestamp;
PlatformMouseEvent m_mouseDown;
std::unique_ptr<WheelEventDeltaTracker> m_recentWheelEventDeltaTracker;
RefPtr<Element> m_latchedWheelEventElement;
bool m_widgetIsLatched;
RefPtr<Element> m_previousWheelScrolledElement;
#if PLATFORM(COCOA)
NSView *m_mouseDownView;
RefPtr<ContainerNode> m_latchedScrollableContainer;
bool m_sendingEventToSubview;
bool m_startedGestureAtScrollLimit;
#if !PLATFORM(IOS)
int m_activationEventNumber;
#endif
#endif
#if ENABLE(TOUCH_EVENTS) && !ENABLE(IOS_TOUCH_EVENTS)
typedef HashMap<int, RefPtr<EventTarget>> TouchTargetMap;
TouchTargetMap m_originatingTouchPointTargets;
RefPtr<Document> m_originatingTouchPointDocument;
unsigned m_originatingTouchPointTargetKey;
bool m_touchPressed;
#endif
double m_maxMouseMovedDuration;
PlatformEvent::Type m_baseEventType;
bool m_didStartDrag;
bool m_didLongPressInvokeContextMenu;
bool m_isHandlingWheelEvent;
#if ENABLE(CURSOR_VISIBILITY)
Timer m_autoHideCursorTimer;
#endif
};
}
#endif // EventHandler_h