#ifndef GLContextGLX_h
#define GLContextGLX_h
#if USE(GLX)
#include "GLContext.h"
typedef struct __GLXcontextRec* GLXContext;
typedef unsigned long GLXPbuffer;
typedef unsigned long GLXPixmap;
typedef unsigned char GLubyte;
typedef unsigned long Pixmap;
typedef unsigned long XID;
typedef void* ContextKeyType;
namespace WebCore {
class GLContextGLX : public GLContext {
WTF_MAKE_NONCOPYABLE(GLContextGLX);
public:
static PassOwnPtr<GLContextGLX> createContext(XID window, GLContext* sharingContext);
static PassOwnPtr<GLContextGLX> createWindowContext(XID window, GLContext* sharingContext);
virtual ~GLContextGLX();
virtual bool makeContextCurrent();
virtual void swapBuffers();
virtual void waitNative();
virtual bool canRenderToDefaultFramebuffer();
virtual IntSize defaultFrameBufferSize();
virtual cairo_device_t* cairoDevice();
#if USE(3D_GRAPHICS)
virtual PlatformGraphicsContext3D platformContext();
#endif
private:
static PassOwnPtr<GLContextGLX> createPbufferContext(GLXContext sharingContext);
static PassOwnPtr<GLContextGLX> createPixmapContext(GLXContext sharingContext);
GLContextGLX(GLXContext);
GLContextGLX(GLXContext, Pixmap, GLXPixmap);
GLXContext m_context;
XID m_window;
GLXPbuffer m_pbuffer;
Pixmap m_pixmap;
GLXPixmap m_glxPixmap;
cairo_device_t* m_cairoDevice;
};
}
#endif // USE(GLX)
#endif // GLContextGLX_h