#ifndef GLContext_h
#define GLContext_h
#include "GraphicsContext3D.h"
#include "Widget.h"
#include <wtf/Noncopyable.h>
#include <wtf/PassOwnPtr.h>
#if USE(EGL) && !PLATFORM(GTK)
#include "eglplatform.h"
typedef EGLNativeWindowType GLNativeWindowType;
#else
typedef uint64_t GLNativeWindowType;
#endif
#if USE(CAIRO)
typedef struct _cairo_device cairo_device_t;
#endif
#if PLATFORM(X11)
typedef struct _XDisplay Display;
#endif
namespace WebCore {
class GLContext {
WTF_MAKE_NONCOPYABLE(GLContext);
public:
static PassOwnPtr<GLContext> createContextForWindow(GLNativeWindowType windowHandle, GLContext* sharingContext);
static PassOwnPtr<GLContext> createOffscreenContext(GLContext* sharing = 0);
static GLContext* getCurrent();
static GLContext* sharingContext();
GLContext();
virtual ~GLContext();
virtual bool makeContextCurrent();
virtual void swapBuffers() = 0;
virtual void waitNative() = 0;
virtual bool canRenderToDefaultFramebuffer() = 0;
virtual IntSize defaultFrameBufferSize() = 0;
#if USE(CAIRO)
virtual cairo_device_t* cairoDevice() = 0;
#endif
#if PLATFORM(X11)
static Display* sharedX11Display();
static void cleanupSharedX11Display();
#endif
static void addActiveContext(GLContext*);
static void removeActiveContext(GLContext*);
static void cleanupActiveContextsAtExit();
#if USE(3D_GRAPHICS)
virtual PlatformGraphicsContext3D platformContext() = 0;
#endif
};
}
#endif // GLContext_h