RangeBoundaryPoint.h [plain text]
#ifndef RangeBoundaryPoint_h
#define RangeBoundaryPoint_h
#include "Node.h"
#include "Position.h"
namespace WebCore {
class RangeBoundaryPoint {
public:
explicit RangeBoundaryPoint(PassRefPtr<Node> container);
explicit RangeBoundaryPoint(const RangeBoundaryPoint&);
const Position toPosition() const;
Node* container() const;
int offset() const;
Node* childBefore() const;
void clear();
void set(PassRefPtr<Node> container, int offset, Node* childBefore);
void setOffset(int offset);
void setToBeforeChild(Node*);
void setToStartOfNode(PassRefPtr<Node>);
void setToEndOfNode(PassRefPtr<Node>);
void childBeforeWillBeRemoved();
void invalidateOffset() const;
void ensureOffsetIsValid() const;
private:
static const int invalidOffset = -1;
RefPtr<Node> m_containerNode;
mutable int m_offsetInContainer;
RefPtr<Node> m_childBeforeBoundary;
};
inline RangeBoundaryPoint::RangeBoundaryPoint(PassRefPtr<Node> container)
: m_containerNode(container)
, m_offsetInContainer(0)
, m_childBeforeBoundary(0)
{
ASSERT(m_containerNode);
}
inline RangeBoundaryPoint::RangeBoundaryPoint(const RangeBoundaryPoint& other)
: m_containerNode(other.container())
, m_offsetInContainer(other.offset())
, m_childBeforeBoundary(other.childBefore())
{
}
inline Node* RangeBoundaryPoint::container() const
{
return m_containerNode.get();
}
inline Node* RangeBoundaryPoint::childBefore() const
{
return m_childBeforeBoundary.get();
}
inline void RangeBoundaryPoint::ensureOffsetIsValid() const
{
if (m_offsetInContainer >= 0)
return;
ASSERT(m_childBeforeBoundary);
m_offsetInContainer = m_childBeforeBoundary->nodeIndex() + 1;
}
inline const Position RangeBoundaryPoint::toPosition() const
{
ensureOffsetIsValid();
return createLegacyEditingPosition(m_containerNode.get(), m_offsetInContainer);
}
inline int RangeBoundaryPoint::offset() const
{
ensureOffsetIsValid();
return m_offsetInContainer;
}
inline void RangeBoundaryPoint::clear()
{
m_containerNode.clear();
m_offsetInContainer = 0;
m_childBeforeBoundary = 0;
}
inline void RangeBoundaryPoint::set(PassRefPtr<Node> container, int offset, Node* childBefore)
{
ASSERT(container);
ASSERT(offset >= 0);
ASSERT(childBefore == (offset ? container->childNode(offset - 1) : 0));
m_containerNode = container;
m_offsetInContainer = offset;
m_childBeforeBoundary = childBefore;
}
inline void RangeBoundaryPoint::setOffset(int offset)
{
ASSERT(m_containerNode);
ASSERT(m_containerNode->offsetInCharacters());
ASSERT(m_offsetInContainer >= 0);
ASSERT(!m_childBeforeBoundary);
m_offsetInContainer = offset;
}
inline void RangeBoundaryPoint::setToBeforeChild(Node* child)
{
ASSERT(child);
ASSERT(child->parentNode());
m_childBeforeBoundary = child->previousSibling();
m_containerNode = child->parentNode();
m_offsetInContainer = m_childBeforeBoundary ? invalidOffset : 0;
}
inline void RangeBoundaryPoint::setToStartOfNode(PassRefPtr<Node> container)
{
ASSERT(container);
m_containerNode = container;
m_offsetInContainer = 0;
m_childBeforeBoundary = 0;
}
inline void RangeBoundaryPoint::setToEndOfNode(PassRefPtr<Node> container)
{
ASSERT(container);
m_containerNode = container;
if (m_containerNode->offsetInCharacters()) {
m_offsetInContainer = m_containerNode->maxCharacterOffset();
m_childBeforeBoundary = 0;
} else {
m_childBeforeBoundary = m_containerNode->lastChild();
m_offsetInContainer = m_childBeforeBoundary ? invalidOffset : 0;
}
}
inline void RangeBoundaryPoint::childBeforeWillBeRemoved()
{
ASSERT(m_offsetInContainer);
m_childBeforeBoundary = m_childBeforeBoundary->previousSibling();
if (!m_childBeforeBoundary)
m_offsetInContainer = 0;
else if (m_offsetInContainer > 0)
--m_offsetInContainer;
}
inline void RangeBoundaryPoint::invalidateOffset() const
{
m_offsetInContainer = invalidOffset;
}
inline bool operator==(const RangeBoundaryPoint& a, const RangeBoundaryPoint& b)
{
if (a.container() != b.container())
return false;
if (a.childBefore() || b.childBefore()) {
if (a.childBefore() != b.childBefore())
return false;
} else {
if (a.offset() != b.offset())
return false;
}
return true;
}
}
#endif