/* * Copyright (C) 2005, 2006, 2007, 2008, 2009, 2010, 2011, 2012 Apple Inc. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #if !PLATFORM(IOS) #import "config.h" #import "RenderThemeMac.h" #import "BitmapImage.h" #import "CSSValueKeywords.h" #import "CSSValueList.h" #import "ColorMac.h" #import "Document.h" #import "Element.h" #import "ExceptionCodePlaceholder.h" #import "FileList.h" #import "FloatRoundedRect.h" #import "FocusController.h" #import "Frame.h" #import "FrameView.h" #import "GraphicsContextCG.h" #import "HTMLAudioElement.h" #import "HTMLInputElement.h" #import "HTMLMediaElement.h" #import "HTMLNames.h" #import "HTMLPlugInImageElement.h" #import "Image.h" #import "ImageBuffer.h" #import "LocalCurrentGraphicsContext.h" #import "LocalizedStrings.h" #import "MediaControlElements.h" #import "NSSharingServicePickerSPI.h" #import "Page.h" #import "PaintInfo.h" #import "RenderLayer.h" #import "RenderMedia.h" #import "RenderMediaControlElements.h" #import "RenderMediaControls.h" #import "RenderProgress.h" #import "RenderSlider.h" #import "RenderSnapshottedPlugIn.h" #import "RenderView.h" #import "SharedBuffer.h" #import "StringTruncator.h" #import "StyleResolver.h" #import "ThemeMac.h" #import "TimeRanges.h" #import "UserAgentScripts.h" #import "UserAgentStyleSheets.h" #import "WebCoreSystemInterface.h" #import <wtf/RetainPtr.h> #import <wtf/RetainPtr.h> #import <wtf/StdLibExtras.h> #import <wtf/text/StringBuilder.h> #import <Carbon/Carbon.h> #import <Cocoa/Cocoa.h> #import <math.h> #if ENABLE(METER_ELEMENT) #import "RenderMeter.h" #import "HTMLMeterElement.h" #endif #if defined(__LP64__) && __LP64__ #define HAVE_APPKIT_SERVICE_CONTROLS_SUPPORT 1 #else #define HAVE_APPKIT_SERVICE_CONTROLS_SUPPORT 0 #endif #if ENABLE(SERVICE_CONTROLS) && HAVE(APPKIT_SERVICE_CONTROLS_SUPPORT) #if __has_include(<AppKit/AppKitDefines_Private.h>) #import <AppKit/AppKitDefines_Private.h> #else #define APPKIT_PRIVATE_CLASS #endif #if __has_include(<AppKit/NSServicesRolloverButtonCell.h>) #import <AppKit/NSServicesRolloverButtonCell.h> #else @interface NSServicesRolloverButtonCell : NSButtonCell @end #endif @interface NSServicesRolloverButtonCell (Details) + (NSServicesRolloverButtonCell *)serviceRolloverButtonCellForStyle:(NSSharingServicePickerStyle)style; - (NSRect)rectForBounds:(NSRect)bounds preferredEdge:(NSRectEdge)preferredEdge; @end #endif // ENABLE(SERVICE_CONTROLS) // The methods in this file are specific to the Mac OS X platform. // FIXME: The platform-independent code in this class should be factored out and merged with RenderThemeSafari. // We estimate the animation rate of a Mac OS X progress bar is 33 fps. // Hard code the value here because we haven't found API for it. const double progressAnimationFrameRate = 0.033; // Mac OS X progress bar animation seems to have 256 frames. const double progressAnimationNumFrames = 256; @interface WebCoreRenderThemeNotificationObserver : NSObject { WebCore::RenderTheme *_theme; } - (id)initWithTheme:(WebCore::RenderTheme *)theme; - (void)systemColorsDidChange:(NSNotification *)notification; @end @implementation WebCoreRenderThemeNotificationObserver - (id)initWithTheme:(WebCore::RenderTheme *)theme { if (!(self = [super init])) return nil; _theme = theme; return self; } - (void)systemColorsDidChange:(NSNotification *)unusedNotification { ASSERT_UNUSED(unusedNotification, [[unusedNotification name] isEqualToString:NSSystemColorsDidChangeNotification]); _theme->platformColorsDidChange(); } @end @interface NSTextFieldCell (WKDetails) - (CFDictionaryRef)_coreUIDrawOptionsWithFrame:(NSRect)cellFrame inView:(NSView *)controlView includeFocus:(BOOL)includeFocus; @end @interface WebCoreTextFieldCell : NSTextFieldCell - (CFDictionaryRef)_coreUIDrawOptionsWithFrame:(NSRect)cellFrame inView:(NSView *)controlView includeFocus:(BOOL)includeFocus; @end @implementation WebCoreTextFieldCell - (CFDictionaryRef)_coreUIDrawOptionsWithFrame:(NSRect)cellFrame inView:(NSView *)controlView includeFocus:(BOOL)includeFocus { // FIXME: This is a post-Lion-only workaround for <rdar://problem/11385461>. When that bug is resolved, we should remove this code. CFMutableDictionaryRef coreUIDrawOptions = CFDictionaryCreateMutableCopy(NULL, 0, [super _coreUIDrawOptionsWithFrame:cellFrame inView:controlView includeFocus:includeFocus]); CFDictionarySetValue(coreUIDrawOptions, @"borders only", kCFBooleanTrue); return (CFDictionaryRef)[NSMakeCollectable(coreUIDrawOptions) autorelease]; } @end @interface WebCoreRenderThemeBundle : NSObject @end @implementation WebCoreRenderThemeBundle @end #if __MAC_OS_X_VERSION_MIN_REQUIRED >= 10100 @interface NSSearchFieldCell(Details) @property (getter=isCenteredLook) BOOL centeredLook; @end #endif namespace WebCore { using namespace HTMLNames; enum { topMargin, rightMargin, bottomMargin, leftMargin }; enum { topPadding, rightPadding, bottomPadding, leftPadding }; PassRefPtr<RenderTheme> RenderTheme::themeForPage(Page*) { static RenderTheme* rt = RenderThemeMac::create().leakRef(); return rt; } PassRefPtr<RenderTheme> RenderThemeMac::create() { return adoptRef(new RenderThemeMac); } RenderThemeMac::RenderThemeMac() : m_isSliderThumbHorizontalPressed(false) , m_isSliderThumbVerticalPressed(false) , m_notificationObserver(adoptNS([[WebCoreRenderThemeNotificationObserver alloc] initWithTheme:this])) { [[NSNotificationCenter defaultCenter] addObserver:m_notificationObserver.get() selector:@selector(systemColorsDidChange:) name:NSSystemColorsDidChangeNotification object:nil]; } RenderThemeMac::~RenderThemeMac() { [[NSNotificationCenter defaultCenter] removeObserver:m_notificationObserver.get()]; } NSView* RenderThemeMac::documentViewFor(const RenderObject& o) const { ControlStates states(extractControlStatesForRenderer(o)); return ThemeMac::ensuredView(&o.view().frameView(), &states); } #if ENABLE(VIDEO) String RenderThemeMac::mediaControlsStyleSheet() { #if ENABLE(MEDIA_CONTROLS_SCRIPT) if (m_mediaControlsStyleSheet.isEmpty()) m_mediaControlsStyleSheet = [NSString stringWithContentsOfFile:[[NSBundle bundleForClass:[WebCoreRenderThemeBundle class]] pathForResource:@"mediaControlsApple" ofType:@"css"] encoding:NSUTF8StringEncoding error:nil]; return m_mediaControlsStyleSheet; #else return emptyString(); #endif } String RenderThemeMac::mediaControlsScript() { #if ENABLE(MEDIA_CONTROLS_SCRIPT) if (m_mediaControlsScript.isEmpty()) { StringBuilder scriptBuilder; scriptBuilder.append([NSString stringWithContentsOfFile:[[NSBundle bundleForClass:[WebCoreRenderThemeBundle class]] pathForResource:@"mediaControlsLocalizedStrings" ofType:@"js"] encoding:NSUTF8StringEncoding error:nil]); scriptBuilder.append([NSString stringWithContentsOfFile:[[NSBundle bundleForClass:[WebCoreRenderThemeBundle class]] pathForResource:@"mediaControlsApple" ofType:@"js"] encoding:NSUTF8StringEncoding error:nil]); m_mediaControlsScript = scriptBuilder.toString(); } return m_mediaControlsScript; #else return emptyString(); #endif } #endif // ENABLE(VIDEO) #if ENABLE(SERVICE_CONTROLS) String RenderThemeMac::imageControlsStyleSheet() const { return String(imageControlsMacUserAgentStyleSheet, sizeof(imageControlsMacUserAgentStyleSheet)); } #endif Color RenderThemeMac::platformActiveSelectionBackgroundColor() const { NSColor* color = [[NSColor selectedTextBackgroundColor] colorUsingColorSpaceName:NSDeviceRGBColorSpace]; return Color(static_cast<int>(255.0 * [color redComponent]), static_cast<int>(255.0 * [color greenComponent]), static_cast<int>(255.0 * [color blueComponent])); } Color RenderThemeMac::platformInactiveSelectionBackgroundColor() const { NSColor* color = [[NSColor secondarySelectedControlColor] colorUsingColorSpaceName:NSDeviceRGBColorSpace]; return Color(static_cast<int>(255.0 * [color redComponent]), static_cast<int>(255.0 * [color greenComponent]), static_cast<int>(255.0 * [color blueComponent])); } Color RenderThemeMac::platformActiveListBoxSelectionBackgroundColor() const { NSColor* color = [[NSColor alternateSelectedControlColor] colorUsingColorSpaceName:NSDeviceRGBColorSpace]; return Color(static_cast<int>(255.0 * [color redComponent]), static_cast<int>(255.0 * [color greenComponent]), static_cast<int>(255.0 * [color blueComponent])); } Color RenderThemeMac::platformActiveListBoxSelectionForegroundColor() const { return Color::white; } Color RenderThemeMac::platformInactiveListBoxSelectionForegroundColor() const { return Color::black; } Color RenderThemeMac::platformFocusRingColor() const { if (usesTestModeFocusRingColor()) return oldAquaFocusRingColor(); return systemColor(CSSValueWebkitFocusRingColor); } int RenderThemeMac::platformFocusRingMaxWidth() const { // FIXME: Shouldn't this function be named platformFocusRingMinWidth? But also, I'm not sure if this function is needed - looks like // all platforms just used 0 for this before <http://trac.webkit.org/changeset/168397>. return 0; } Color RenderThemeMac::platformInactiveListBoxSelectionBackgroundColor() const { return platformInactiveSelectionBackgroundColor(); } static FontWeight toFontWeight(NSInteger appKitFontWeight) { ASSERT(appKitFontWeight > 0 && appKitFontWeight < 15); if (appKitFontWeight > 14) appKitFontWeight = 14; else if (appKitFontWeight < 1) appKitFontWeight = 1; static FontWeight fontWeights[] = { FontWeight100, FontWeight100, FontWeight200, FontWeight300, FontWeight400, FontWeight500, FontWeight600, FontWeight600, FontWeight700, FontWeight800, FontWeight800, FontWeight900, FontWeight900, FontWeight900 }; return fontWeights[appKitFontWeight - 1]; } void RenderThemeMac::systemFont(CSSValueID cssValueId, FontDescription& fontDescription) const { DEPRECATED_DEFINE_STATIC_LOCAL(FontDescription, systemFont, ()); DEPRECATED_DEFINE_STATIC_LOCAL(FontDescription, smallSystemFont, ()); DEPRECATED_DEFINE_STATIC_LOCAL(FontDescription, menuFont, ()); DEPRECATED_DEFINE_STATIC_LOCAL(FontDescription, labelFont, ()); DEPRECATED_DEFINE_STATIC_LOCAL(FontDescription, miniControlFont, ()); DEPRECATED_DEFINE_STATIC_LOCAL(FontDescription, smallControlFont, ()); DEPRECATED_DEFINE_STATIC_LOCAL(FontDescription, controlFont, ()); FontDescription* cachedDesc; NSFont* font = nil; switch (cssValueId) { case CSSValueSmallCaption: cachedDesc = &smallSystemFont; if (!smallSystemFont.isAbsoluteSize()) font = [NSFont systemFontOfSize:[NSFont smallSystemFontSize]]; break; case CSSValueMenu: cachedDesc = &menuFont; if (!menuFont.isAbsoluteSize()) font = [NSFont menuFontOfSize:[NSFont systemFontSize]]; break; case CSSValueStatusBar: cachedDesc = &labelFont; if (!labelFont.isAbsoluteSize()) font = [NSFont labelFontOfSize:[NSFont labelFontSize]]; break; case CSSValueWebkitMiniControl: cachedDesc = &miniControlFont; if (!miniControlFont.isAbsoluteSize()) font = [NSFont systemFontOfSize:[NSFont systemFontSizeForControlSize:NSMiniControlSize]]; break; case CSSValueWebkitSmallControl: cachedDesc = &smallControlFont; if (!smallControlFont.isAbsoluteSize()) font = [NSFont systemFontOfSize:[NSFont systemFontSizeForControlSize:NSSmallControlSize]]; break; case CSSValueWebkitControl: cachedDesc = &controlFont; if (!controlFont.isAbsoluteSize()) font = [NSFont systemFontOfSize:[NSFont systemFontSizeForControlSize:NSRegularControlSize]]; break; default: cachedDesc = &systemFont; if (!systemFont.isAbsoluteSize()) font = [NSFont systemFontOfSize:[NSFont systemFontSize]]; } if (font) { NSFontManager *fontManager = [NSFontManager sharedFontManager]; cachedDesc->setIsAbsoluteSize(true); cachedDesc->setGenericFamily(FontDescription::NoFamily); cachedDesc->setOneFamily([font webCoreFamilyName]); cachedDesc->setSpecifiedSize([font pointSize]); cachedDesc->setWeight(toFontWeight([fontManager weightOfFont:font])); cachedDesc->setItalic([fontManager traitsOfFont:font] & NSItalicFontMask); } fontDescription = *cachedDesc; } static RGBA32 convertNSColorToColor(NSColor *color) { NSColor *colorInColorSpace = [color colorUsingColorSpaceName:NSDeviceRGBColorSpace]; if (colorInColorSpace) { static const double scaleFactor = nextafter(256.0, 0.0); return makeRGB(static_cast<int>(scaleFactor * [colorInColorSpace redComponent]), static_cast<int>(scaleFactor * [colorInColorSpace greenComponent]), static_cast<int>(scaleFactor * [colorInColorSpace blueComponent])); } // This conversion above can fail if the NSColor in question is an NSPatternColor // (as many system colors are). These colors are actually a repeating pattern // not just a solid color. To work around this we simply draw a 1x1 image of // the color and use that pixel's color. It might be better to use an average of // the colors in the pattern instead. NSBitmapImageRep *offscreenRep = [[NSBitmapImageRep alloc] initWithBitmapDataPlanes:nil pixelsWide:1 pixelsHigh:1 bitsPerSample:8 samplesPerPixel:4 hasAlpha:YES isPlanar:NO colorSpaceName:NSDeviceRGBColorSpace bytesPerRow:4 bitsPerPixel:32]; [NSGraphicsContext saveGraphicsState]; [NSGraphicsContext setCurrentContext:[NSGraphicsContext graphicsContextWithBitmapImageRep:offscreenRep]]; NSEraseRect(NSMakeRect(0, 0, 1, 1)); [color drawSwatchInRect:NSMakeRect(0, 0, 1, 1)]; [NSGraphicsContext restoreGraphicsState]; NSUInteger pixel[4]; [offscreenRep getPixel:pixel atX:0 y:0]; [offscreenRep release]; return makeRGB(pixel[0], pixel[1], pixel[2]); } static RGBA32 menuBackgroundColor() { NSBitmapImageRep *offscreenRep = [[NSBitmapImageRep alloc] initWithBitmapDataPlanes:nil pixelsWide:1 pixelsHigh:1 bitsPerSample:8 samplesPerPixel:4 hasAlpha:YES isPlanar:NO colorSpaceName:NSDeviceRGBColorSpace bytesPerRow:4 bitsPerPixel:32]; CGContextRef context = static_cast<CGContextRef>([[NSGraphicsContext graphicsContextWithBitmapImageRep:offscreenRep] graphicsPort]); CGRect rect = CGRectMake(0, 0, 1, 1); HIThemeMenuDrawInfo drawInfo; drawInfo.version = 0; drawInfo.menuType = kThemeMenuTypePopUp; HIThemeDrawMenuBackground(&rect, &drawInfo, context, kHIThemeOrientationInverted); NSUInteger pixel[4]; [offscreenRep getPixel:pixel atX:0 y:0]; [offscreenRep release]; return makeRGB(pixel[0], pixel[1], pixel[2]); } void RenderThemeMac::platformColorsDidChange() { m_systemColorCache.clear(); RenderTheme::platformColorsDidChange(); } Color RenderThemeMac::systemColor(CSSValueID cssValueId) const { { HashMap<int, RGBA32>::iterator it = m_systemColorCache.find(cssValueId); if (it != m_systemColorCache.end()) return it->value; } Color color; switch (cssValueId) { case CSSValueActiveborder: color = convertNSColorToColor([NSColor keyboardFocusIndicatorColor]); break; case CSSValueActivecaption: color = convertNSColorToColor([NSColor windowFrameTextColor]); break; case CSSValueAppworkspace: color = convertNSColorToColor([NSColor headerColor]); break; case CSSValueBackground: // Use theme independent default break; case CSSValueButtonface: // We use this value instead of NSColor's controlColor to avoid website incompatibilities. // We may want to change this to use the NSColor in future. color = 0xFFC0C0C0; break; case CSSValueButtonhighlight: color = convertNSColorToColor([NSColor controlHighlightColor]); break; case CSSValueButtonshadow: color = convertNSColorToColor([NSColor controlShadowColor]); break; case CSSValueButtontext: color = convertNSColorToColor([NSColor controlTextColor]); break; case CSSValueCaptiontext: color = convertNSColorToColor([NSColor textColor]); break; case CSSValueGraytext: color = convertNSColorToColor([NSColor disabledControlTextColor]); break; case CSSValueHighlight: color = convertNSColorToColor([NSColor selectedTextBackgroundColor]); break; case CSSValueHighlighttext: color = convertNSColorToColor([NSColor selectedTextColor]); break; case CSSValueInactiveborder: color = convertNSColorToColor([NSColor controlBackgroundColor]); break; case CSSValueInactivecaption: color = convertNSColorToColor([NSColor controlBackgroundColor]); break; case CSSValueInactivecaptiontext: color = convertNSColorToColor([NSColor textColor]); break; case CSSValueInfobackground: // There is no corresponding NSColor for this so we use a hard coded value. color = 0xFFFBFCC5; break; case CSSValueInfotext: color = convertNSColorToColor([NSColor textColor]); break; case CSSValueMenu: color = menuBackgroundColor(); break; case CSSValueMenutext: color = convertNSColorToColor([NSColor selectedMenuItemTextColor]); break; case CSSValueScrollbar: color = convertNSColorToColor([NSColor scrollBarColor]); break; case CSSValueText: color = convertNSColorToColor([NSColor textColor]); break; case CSSValueThreeddarkshadow: color = convertNSColorToColor([NSColor controlDarkShadowColor]); break; case CSSValueThreedshadow: color = convertNSColorToColor([NSColor shadowColor]); break; case CSSValueThreedface: // We use this value instead of NSColor's controlColor to avoid website incompatibilities. // We may want to change this to use the NSColor in future. color = 0xFFC0C0C0; break; case CSSValueThreedhighlight: color = convertNSColorToColor([NSColor highlightColor]); break; case CSSValueThreedlightshadow: color = convertNSColorToColor([NSColor controlLightHighlightColor]); break; case CSSValueWebkitFocusRingColor: color = convertNSColorToColor([NSColor keyboardFocusIndicatorColor]); break; case CSSValueWindow: color = convertNSColorToColor([NSColor windowBackgroundColor]); break; case CSSValueWindowframe: color = convertNSColorToColor([NSColor windowFrameColor]); break; case CSSValueWindowtext: color = convertNSColorToColor([NSColor windowFrameTextColor]); break; default: break; } if (!color.isValid()) color = RenderTheme::systemColor(cssValueId); if (color.isValid()) m_systemColorCache.set(cssValueId, color.rgb()); return color; } bool RenderThemeMac::usesTestModeFocusRingColor() const { return WebCore::usesTestModeFocusRingColor(); } bool RenderThemeMac::isControlStyled(const RenderStyle& style, const BorderData& border, const FillLayer& background, const Color& backgroundColor) const { if (style.appearance() == TextFieldPart || style.appearance() == TextAreaPart || style.appearance() == ListboxPart) return style.border() != border; // FIXME: This is horrible, but there is not much else that can be done. Menu lists cannot draw properly when // scaled. They can't really draw properly when transformed either. We can't detect the transform case at style // adjustment time so that will just have to stay broken. We can however detect that we're zooming. If zooming // is in effect we treat it like the control is styled. if (style.appearance() == MenulistPart && style.effectiveZoom() != 1.0f) return true; return RenderTheme::isControlStyled(style, border, background, backgroundColor); } static FloatRect inflateRect(const FloatRect& rect, const IntSize& size, const int* margins, float zoomLevel) { // Only do the inflation if the available width/height are too small. Otherwise try to // fit the glow/check space into the available box's width/height. int widthDelta = rect.width() - (size.width() + margins[leftMargin] * zoomLevel + margins[rightMargin] * zoomLevel); int heightDelta = rect.height() - (size.height() + margins[topMargin] * zoomLevel + margins[bottomMargin] * zoomLevel); FloatRect result(rect); if (widthDelta < 0) { result.setX(result.x() - margins[leftMargin] * zoomLevel); result.setWidth(result.width() - widthDelta); } if (heightDelta < 0) { result.setY(result.y() - margins[topMargin] * zoomLevel); result.setHeight(result.height() - heightDelta); } return result; } void RenderThemeMac::adjustRepaintRect(const RenderObject& renderer, FloatRect& rect) { ControlPart part = renderer.style().appearance(); #if USE(NEW_THEME) switch (part) { case CheckboxPart: case RadioPart: case PushButtonPart: case SquareButtonPart: case DefaultButtonPart: case ButtonPart: case InnerSpinButtonPart: return RenderTheme::adjustRepaintRect(renderer, rect); default: break; } #endif float zoomLevel = renderer.style().effectiveZoom(); if (part == MenulistPart) { setPopupButtonCellState(renderer, IntSize(rect.size())); IntSize size = popupButtonSizes()[[popupButton() controlSize]]; size.setHeight(size.height() * zoomLevel); size.setWidth(rect.width()); rect = inflateRect(rect, size, popupButtonMargins(), zoomLevel); } } FloatRect RenderThemeMac::convertToPaintingRect(const RenderObject& inputRenderer, const RenderObject& partRenderer, const FloatRect& inputRect, const IntRect& r) const { FloatRect partRect(inputRect); // Compute an offset between the part renderer and the input renderer FloatSize offsetFromInputRenderer; const RenderObject* renderer = &partRenderer; while (renderer && renderer != &inputRenderer) { RenderElement* containingRenderer = renderer->container(); offsetFromInputRenderer -= roundedIntSize(renderer->offsetFromContainer(containingRenderer, LayoutPoint())); renderer = containingRenderer; } // If the input renderer was not a container, something went wrong ASSERT(renderer == &inputRenderer); // Move the rect into partRenderer's coords partRect.move(offsetFromInputRenderer); // Account for the local drawing offset (tx, ty) partRect.move(r.x(), r.y()); return partRect; } void RenderThemeMac::updateCheckedState(NSCell* cell, const RenderObject& o) { bool oldIndeterminate = [cell state] == NSMixedState; bool indeterminate = isIndeterminate(o); bool checked = isChecked(o); if (oldIndeterminate != indeterminate) { [cell setState:indeterminate ? NSMixedState : (checked ? NSOnState : NSOffState)]; return; } bool oldChecked = [cell state] == NSOnState; if (checked != oldChecked) [cell setState:checked ? NSOnState : NSOffState]; } void RenderThemeMac::updateEnabledState(NSCell* cell, const RenderObject& o) { bool oldEnabled = [cell isEnabled]; bool enabled = isEnabled(o); if (enabled != oldEnabled) [cell setEnabled:enabled]; } void RenderThemeMac::updateFocusedState(NSCell* cell, const RenderObject& o) { bool oldFocused = [cell showsFirstResponder]; bool focused = isFocused(o) && o.style().outlineStyleIsAuto(); if (focused != oldFocused) [cell setShowsFirstResponder:focused]; } void RenderThemeMac::updatePressedState(NSCell* cell, const RenderObject& o) { bool oldPressed = [cell isHighlighted]; bool pressed = o.node() && o.node()->isElementNode() && toElement(o.node())->active(); if (pressed != oldPressed) [cell setHighlighted:pressed]; } bool RenderThemeMac::controlSupportsTints(const RenderObject& o) const { // An alternate way to implement this would be to get the appropriate cell object // and call the private _needRedrawOnWindowChangedKeyState method. An advantage of // that would be that we would match AppKit behavior more closely, but a disadvantage // would be that we would rely on an AppKit SPI method. if (!isEnabled(o)) return false; // Checkboxes only have tint when checked. if (o.style().appearance() == CheckboxPart) return isChecked(o); // For now assume other controls have tint if enabled. return true; } NSControlSize RenderThemeMac::controlSizeForFont(RenderStyle& style) const { int fontSize = style.fontSize(); if (fontSize >= 16) return NSRegularControlSize; if (fontSize >= 11) return NSSmallControlSize; return NSMiniControlSize; } NSControlSize RenderThemeMac::controlSizeForCell(NSCell*, const IntSize* sizes, const IntSize& minSize, float zoomLevel) const { if (minSize.width() >= static_cast<int>(sizes[NSRegularControlSize].width() * zoomLevel) && minSize.height() >= static_cast<int>(sizes[NSRegularControlSize].height() * zoomLevel)) return NSRegularControlSize; if (minSize.width() >= static_cast<int>(sizes[NSSmallControlSize].width() * zoomLevel) && minSize.height() >= static_cast<int>(sizes[NSSmallControlSize].height() * zoomLevel)) return NSSmallControlSize; return NSMiniControlSize; } void RenderThemeMac::setControlSize(NSCell* cell, const IntSize* sizes, const IntSize& minSize, float zoomLevel) { NSControlSize size = controlSizeForCell(cell, sizes, minSize, zoomLevel); if (size != [cell controlSize]) // Only update if we have to, since AppKit does work even if the size is the same. [cell setControlSize:size]; } IntSize RenderThemeMac::sizeForFont(RenderStyle& style, const IntSize* sizes) const { if (style.effectiveZoom() != 1.0f) { IntSize result = sizes[controlSizeForFont(style)]; return IntSize(result.width() * style.effectiveZoom(), result.height() * style.effectiveZoom()); } return sizes[controlSizeForFont(style)]; } IntSize RenderThemeMac::sizeForSystemFont(RenderStyle& style, const IntSize* sizes) const { if (style.effectiveZoom() != 1.0f) { IntSize result = sizes[controlSizeForSystemFont(style)]; return IntSize(result.width() * style.effectiveZoom(), result.height() * style.effectiveZoom()); } return sizes[controlSizeForSystemFont(style)]; } void RenderThemeMac::setSizeFromFont(RenderStyle& style, const IntSize* sizes) const { // FIXME: Check is flawed, since it doesn't take min-width/max-width into account. IntSize size = sizeForFont(style, sizes); if (style.width().isIntrinsicOrAuto() && size.width() > 0) style.setWidth(Length(size.width(), Fixed)); if (style.height().isAuto() && size.height() > 0) style.setHeight(Length(size.height(), Fixed)); } void RenderThemeMac::setFontFromControlSize(StyleResolver&, RenderStyle& style, NSControlSize controlSize) const { FontDescription fontDescription; fontDescription.setIsAbsoluteSize(true); fontDescription.setGenericFamily(FontDescription::SerifFamily); NSFont* font = [NSFont systemFontOfSize:[NSFont systemFontSizeForControlSize:controlSize]]; fontDescription.setOneFamily([font webCoreFamilyName]); fontDescription.setComputedSize([font pointSize] * style.effectiveZoom()); fontDescription.setSpecifiedSize([font pointSize] * style.effectiveZoom()); // Reset line height style.setLineHeight(RenderStyle::initialLineHeight()); if (style.setFontDescription(fontDescription)) style.font().update(0); } NSControlSize RenderThemeMac::controlSizeForSystemFont(RenderStyle& style) const { int fontSize = style.fontSize(); if (fontSize >= [NSFont systemFontSizeForControlSize:NSRegularControlSize]) return NSRegularControlSize; if (fontSize >= [NSFont systemFontSizeForControlSize:NSSmallControlSize]) return NSSmallControlSize; return NSMiniControlSize; } bool RenderThemeMac::paintTextField(const RenderObject& o, const PaintInfo& paintInfo, const FloatRect& r) { LocalCurrentGraphicsContext localContext(paintInfo.context); NSTextFieldCell *textField = this->textField(); GraphicsContextStateSaver stateSaver(*paintInfo.context); [textField setEnabled:(isEnabled(o) && !isReadOnlyControl(o))]; [textField drawWithFrame:NSRect(r) inView:documentViewFor(o)]; [textField setControlView:nil]; return false; } void RenderThemeMac::adjustTextFieldStyle(StyleResolver&, RenderStyle&, Element&) const { } bool RenderThemeMac::paintCapsLockIndicator(const RenderObject&, const PaintInfo& paintInfo, const IntRect& r) { if (paintInfo.context->paintingDisabled()) return true; LocalCurrentGraphicsContext localContext(paintInfo.context); wkDrawCapsLockIndicator(localContext.cgContext(), r); return false; } bool RenderThemeMac::paintTextArea(const RenderObject& o, const PaintInfo& paintInfo, const FloatRect& r) { LocalCurrentGraphicsContext localContext(paintInfo.context); wkDrawBezeledTextArea(r, isEnabled(o) && !isReadOnlyControl(o)); return false; } void RenderThemeMac::adjustTextAreaStyle(StyleResolver&, RenderStyle&, Element&) const { } const int* RenderThemeMac::popupButtonMargins() const { static const int margins[3][4] = { { 0, 3, 1, 3 }, { 0, 3, 2, 3 }, { 0, 1, 0, 1 } }; return margins[[popupButton() controlSize]]; } const IntSize* RenderThemeMac::popupButtonSizes() const { static const IntSize sizes[3] = { IntSize(0, 21), IntSize(0, 18), IntSize(0, 15) }; return sizes; } const int* RenderThemeMac::popupButtonPadding(NSControlSize size) const { static const int padding[3][4] = { { 2, 26, 3, 8 }, { 2, 23, 3, 8 }, { 2, 22, 3, 10 } }; return padding[size]; } bool RenderThemeMac::paintMenuList(const RenderObject& renderer, const PaintInfo& paintInfo, const FloatRect& rect) { LocalCurrentGraphicsContext localContext(paintInfo.context); setPopupButtonCellState(renderer, IntSize(rect.size())); NSPopUpButtonCell* popupButton = this->popupButton(); float zoomLevel = renderer.style().effectiveZoom(); IntSize size = popupButtonSizes()[[popupButton controlSize]]; size.setHeight(size.height() * zoomLevel); size.setWidth(rect.width()); // Now inflate it to account for the shadow. FloatRect inflatedRect = rect; if (rect.width() >= minimumMenuListSize(renderer.style())) inflatedRect = inflateRect(rect, size, popupButtonMargins(), zoomLevel); GraphicsContextStateSaver stateSaver(*paintInfo.context); // On Leopard, the cell will draw outside of the given rect, so we have to clip to the rect paintInfo.context->clip(inflatedRect); if (zoomLevel != 1.0f) { inflatedRect.setWidth(inflatedRect.width() / zoomLevel); inflatedRect.setHeight(inflatedRect.height() / zoomLevel); paintInfo.context->translate(inflatedRect.x(), inflatedRect.y()); paintInfo.context->scale(FloatSize(zoomLevel, zoomLevel)); paintInfo.context->translate(-inflatedRect.x(), -inflatedRect.y()); } NSView *view = documentViewFor(renderer); [popupButton drawWithFrame:inflatedRect inView:view]; if (isFocused(renderer) && renderer.style().outlineStyleIsAuto()) { if (wkDrawCellFocusRingWithFrameAtTime(popupButton, inflatedRect, view, std::numeric_limits<double>::max())) renderer.document().page()->focusController().setFocusedElementNeedsRepaint(); } [popupButton setControlView:nil]; return false; } #if ENABLE(METER_ELEMENT) IntSize RenderThemeMac::meterSizeForBounds(const RenderMeter& renderMeter, const IntRect& bounds) const { if (NoControlPart == renderMeter.style().appearance()) return bounds.size(); NSLevelIndicatorCell* cell = levelIndicatorFor(renderMeter); // Makes enough room for cell's intrinsic size. NSSize cellSize = [cell cellSizeForBounds:IntRect(IntPoint(), bounds.size())]; return IntSize(bounds.width() < cellSize.width ? cellSize.width : bounds.width(), bounds.height() < cellSize.height ? cellSize.height : bounds.height()); } bool RenderThemeMac::paintMeter(const RenderObject& renderObject, const PaintInfo& paintInfo, const IntRect& rect) { if (!renderObject.isMeter()) return true; LocalCurrentGraphicsContext localContext(paintInfo.context); NSLevelIndicatorCell* cell = levelIndicatorFor(toRenderMeter(renderObject)); GraphicsContextStateSaver stateSaver(*paintInfo.context); [cell drawWithFrame:rect inView:documentViewFor(renderObject)]; [cell setControlView:nil]; return false; } bool RenderThemeMac::supportsMeter(ControlPart part) const { switch (part) { case RelevancyLevelIndicatorPart: case DiscreteCapacityLevelIndicatorPart: case RatingLevelIndicatorPart: case MeterPart: case ContinuousCapacityLevelIndicatorPart: return true; default: return false; } } NSLevelIndicatorStyle RenderThemeMac::levelIndicatorStyleFor(ControlPart part) const { switch (part) { case RelevancyLevelIndicatorPart: return NSRelevancyLevelIndicatorStyle; case DiscreteCapacityLevelIndicatorPart: return NSDiscreteCapacityLevelIndicatorStyle; case RatingLevelIndicatorPart: return NSRatingLevelIndicatorStyle; case MeterPart: case ContinuousCapacityLevelIndicatorPart: default: return NSContinuousCapacityLevelIndicatorStyle; } } NSLevelIndicatorCell* RenderThemeMac::levelIndicatorFor(const RenderMeter& renderMeter) const { const RenderStyle& style = renderMeter.style(); ASSERT(style.appearance() != NoControlPart); if (!m_levelIndicator) m_levelIndicator = adoptNS([[NSLevelIndicatorCell alloc] initWithLevelIndicatorStyle:NSContinuousCapacityLevelIndicatorStyle]); NSLevelIndicatorCell* cell = m_levelIndicator.get(); HTMLMeterElement* element = renderMeter.meterElement(); double value = element->value(); // Because NSLevelIndicatorCell does not support optimum-in-the-middle type coloring, // we explicitly control the color instead giving low and high value to NSLevelIndicatorCell as is. switch (element->gaugeRegion()) { case HTMLMeterElement::GaugeRegionOptimum: // Make meter the green [cell setWarningValue:value + 1]; [cell setCriticalValue:value + 2]; break; case HTMLMeterElement::GaugeRegionSuboptimal: // Make the meter yellow [cell setWarningValue:value - 1]; [cell setCriticalValue:value + 1]; break; case HTMLMeterElement::GaugeRegionEvenLessGood: // Make the meter red [cell setWarningValue:value - 2]; [cell setCriticalValue:value - 1]; break; } [cell setLevelIndicatorStyle:levelIndicatorStyleFor(style.appearance())]; [cell setBaseWritingDirection:style.isLeftToRightDirection() ? NSWritingDirectionLeftToRight : NSWritingDirectionRightToLeft]; [cell setMinValue:element->min()]; [cell setMaxValue:element->max()]; RetainPtr<NSNumber> valueObject = [NSNumber numberWithDouble:value]; [cell setObjectValue:valueObject.get()]; return cell; } #endif const IntSize* RenderThemeMac::progressBarSizes() const { static const IntSize sizes[3] = { IntSize(0, 20), IntSize(0, 12), IntSize(0, 12) }; return sizes; } const int* RenderThemeMac::progressBarMargins(NSControlSize controlSize) const { static const int margins[3][4] = { { 0, 0, 1, 0 }, { 0, 0, 1, 0 }, { 0, 0, 1, 0 }, }; return margins[controlSize]; } IntRect RenderThemeMac::progressBarRectForBounds(const RenderObject& renderObject, const IntRect& bounds) const { // Workaround until <rdar://problem/15855086> is fixed. int maxDimension = static_cast<int>(std::numeric_limits<ushort>::max()); IntRect progressBarBounds(bounds.x(), bounds.y(), std::min(bounds.width(), maxDimension), std::min(bounds.height(), maxDimension)); if (NoControlPart == renderObject.style().appearance()) return progressBarBounds; float zoomLevel = renderObject.style().effectiveZoom(); NSControlSize controlSize = controlSizeForFont(renderObject.style()); IntSize size = progressBarSizes()[controlSize]; size.setHeight(size.height() * zoomLevel); size.setWidth(progressBarBounds.width()); // Now inflate it to account for the shadow. IntRect inflatedRect = progressBarBounds; if (progressBarBounds.height() <= minimumProgressBarHeight(renderObject.style())) inflatedRect = IntRect(inflateRect(inflatedRect, size, progressBarMargins(controlSize), zoomLevel)); return inflatedRect; } int RenderThemeMac::minimumProgressBarHeight(RenderStyle& style) const { return sizeForSystemFont(style, progressBarSizes()).height(); } double RenderThemeMac::animationRepeatIntervalForProgressBar(RenderProgress&) const { return progressAnimationFrameRate; } double RenderThemeMac::animationDurationForProgressBar(RenderProgress&) const { return progressAnimationNumFrames * progressAnimationFrameRate; } void RenderThemeMac::adjustProgressBarStyle(StyleResolver&, RenderStyle&, Element&) const { } bool RenderThemeMac::paintProgressBar(const RenderObject& renderObject, const PaintInfo& paintInfo, const IntRect& rect) { if (!renderObject.isProgress()) return true; IntRect inflatedRect = progressBarRectForBounds(renderObject, rect); NSControlSize controlSize = controlSizeForFont(renderObject.style()); const RenderProgress& renderProgress = *toRenderProgress(&renderObject); HIThemeTrackDrawInfo trackInfo; trackInfo.version = 0; if (controlSize == NSRegularControlSize) trackInfo.kind = renderProgress.position() < 0 ? kThemeLargeIndeterminateBar : kThemeLargeProgressBar; else trackInfo.kind = renderProgress.position() < 0 ? kThemeMediumIndeterminateBar : kThemeMediumProgressBar; float deviceScaleFactor = renderObject.document().deviceScaleFactor(); trackInfo.bounds = IntRect(IntPoint(), inflatedRect.size()); trackInfo.min = 0; trackInfo.max = std::numeric_limits<SInt32>::max(); trackInfo.value = lround(renderProgress.position() * nextafter(trackInfo.max, 0)); trackInfo.trackInfo.progress.phase = lround(renderProgress.animationProgress() * nextafter(progressAnimationNumFrames, 0) * deviceScaleFactor); trackInfo.attributes = kThemeTrackHorizontal; trackInfo.enableState = isActive(renderObject) ? kThemeTrackActive : kThemeTrackInactive; trackInfo.reserved = 0; trackInfo.filler1 = 0; std::unique_ptr<ImageBuffer> imageBuffer = ImageBuffer::create(inflatedRect.size(), deviceScaleFactor); if (!imageBuffer) return true; ContextContainer cgContextContainer(imageBuffer->context()); CGContextRef cgContext = cgContextContainer.context(); HIThemeDrawTrack(&trackInfo, 0, cgContext, kHIThemeOrientationNormal); GraphicsContextStateSaver stateSaver(*paintInfo.context); if (!renderProgress.style().isLeftToRightDirection()) { paintInfo.context->translate(2 * inflatedRect.x() + inflatedRect.width(), 0); paintInfo.context->scale(FloatSize(-1, 1)); } paintInfo.context->drawImageBuffer(imageBuffer.get(), ColorSpaceDeviceRGB, inflatedRect.location()); return false; } const float baseFontSize = 11.0f; const float baseArrowHeight = 4.0f; const float baseArrowWidth = 5.0f; const float baseSpaceBetweenArrows = 2.0f; const int arrowPaddingLeft = 6; const int arrowPaddingRight = 6; const int paddingBeforeSeparator = 4; const int baseBorderRadius = 5; const int styledPopupPaddingLeft = 8; const int styledPopupPaddingTop = 1; const int styledPopupPaddingBottom = 2; static void TopGradientInterpolate(void*, const CGFloat* inData, CGFloat* outData) { static float dark[4] = { 1.0f, 1.0f, 1.0f, 0.4f }; static float light[4] = { 1.0f, 1.0f, 1.0f, 0.15f }; float a = inData[0]; int i = 0; for (i = 0; i < 4; i++) outData[i] = (1.0f - a) * dark[i] + a * light[i]; } static void BottomGradientInterpolate(void*, const CGFloat* inData, CGFloat* outData) { static float dark[4] = { 1.0f, 1.0f, 1.0f, 0.0f }; static float light[4] = { 1.0f, 1.0f, 1.0f, 0.3f }; float a = inData[0]; int i = 0; for (i = 0; i < 4; i++) outData[i] = (1.0f - a) * dark[i] + a * light[i]; } static void MainGradientInterpolate(void*, const CGFloat* inData, CGFloat* outData) { static float dark[4] = { 0.0f, 0.0f, 0.0f, 0.15f }; static float light[4] = { 0.0f, 0.0f, 0.0f, 0.0f }; float a = inData[0]; int i = 0; for (i = 0; i < 4; i++) outData[i] = (1.0f - a) * dark[i] + a * light[i]; } static void TrackGradientInterpolate(void*, const CGFloat* inData, CGFloat* outData) { static float dark[4] = { 0.0f, 0.0f, 0.0f, 0.678f }; static float light[4] = { 0.0f, 0.0f, 0.0f, 0.13f }; float a = inData[0]; int i = 0; for (i = 0; i < 4; i++) outData[i] = (1.0f - a) * dark[i] + a * light[i]; } void RenderThemeMac::paintMenuListButtonGradients(const RenderObject& o, const PaintInfo& paintInfo, const IntRect& r) { if (r.isEmpty()) return; ContextContainer cgContextContainer(paintInfo.context); CGContextRef context = cgContextContainer.context(); GraphicsContextStateSaver stateSaver(*paintInfo.context); FloatRoundedRect border = FloatRoundedRect(o.style().getRoundedBorderFor(r)); int radius = border.radii().topLeft().width(); CGColorSpaceRef cspace = deviceRGBColorSpaceRef(); FloatRect topGradient(r.x(), r.y(), r.width(), r.height() / 2.0f); struct CGFunctionCallbacks topCallbacks = { 0, TopGradientInterpolate, NULL }; RetainPtr<CGFunctionRef> topFunction = adoptCF(CGFunctionCreate(NULL, 1, NULL, 4, NULL, &topCallbacks)); RetainPtr<CGShadingRef> topShading = adoptCF(CGShadingCreateAxial(cspace, CGPointMake(topGradient.x(), topGradient.y()), CGPointMake(topGradient.x(), topGradient.maxY()), topFunction.get(), false, false)); FloatRect bottomGradient(r.x() + radius, r.y() + r.height() / 2.0f, r.width() - 2.0f * radius, r.height() / 2.0f); struct CGFunctionCallbacks bottomCallbacks = { 0, BottomGradientInterpolate, NULL }; RetainPtr<CGFunctionRef> bottomFunction = adoptCF(CGFunctionCreate(NULL, 1, NULL, 4, NULL, &bottomCallbacks)); RetainPtr<CGShadingRef> bottomShading = adoptCF(CGShadingCreateAxial(cspace, CGPointMake(bottomGradient.x(), bottomGradient.y()), CGPointMake(bottomGradient.x(), bottomGradient.maxY()), bottomFunction.get(), false, false)); struct CGFunctionCallbacks mainCallbacks = { 0, MainGradientInterpolate, NULL }; RetainPtr<CGFunctionRef> mainFunction = adoptCF(CGFunctionCreate(NULL, 1, NULL, 4, NULL, &mainCallbacks)); RetainPtr<CGShadingRef> mainShading = adoptCF(CGShadingCreateAxial(cspace, CGPointMake(r.x(), r.y()), CGPointMake(r.x(), r.maxY()), mainFunction.get(), false, false)); RetainPtr<CGShadingRef> leftShading = adoptCF(CGShadingCreateAxial(cspace, CGPointMake(r.x(), r.y()), CGPointMake(r.x() + radius, r.y()), mainFunction.get(), false, false)); RetainPtr<CGShadingRef> rightShading = adoptCF(CGShadingCreateAxial(cspace, CGPointMake(r.maxX(), r.y()), CGPointMake(r.maxX() - radius, r.y()), mainFunction.get(), false, false)); { GraphicsContextStateSaver stateSaver(*paintInfo.context); CGContextClipToRect(context, r); paintInfo.context->clipRoundedRect(border); context = cgContextContainer.context(); CGContextDrawShading(context, mainShading.get()); } { GraphicsContextStateSaver stateSaver(*paintInfo.context); CGContextClipToRect(context, topGradient); paintInfo.context->clipRoundedRect(FloatRoundedRect(enclosingIntRect(topGradient), border.radii().topLeft(), border.radii().topRight(), IntSize(), IntSize())); context = cgContextContainer.context(); CGContextDrawShading(context, topShading.get()); } if (!bottomGradient.isEmpty()) { GraphicsContextStateSaver stateSaver(*paintInfo.context); CGContextClipToRect(context, bottomGradient); paintInfo.context->clipRoundedRect(FloatRoundedRect(enclosingIntRect(bottomGradient), IntSize(), IntSize(), border.radii().bottomLeft(), border.radii().bottomRight())); context = cgContextContainer.context(); CGContextDrawShading(context, bottomShading.get()); } { GraphicsContextStateSaver stateSaver(*paintInfo.context); CGContextClipToRect(context, r); paintInfo.context->clipRoundedRect(border); context = cgContextContainer.context(); CGContextDrawShading(context, leftShading.get()); CGContextDrawShading(context, rightShading.get()); } } bool RenderThemeMac::paintMenuListButtonDecorations(const RenderObject& renderer, const PaintInfo& paintInfo, const FloatRect& rect) { IntRect bounds = IntRect(rect.x() + renderer.style().borderLeftWidth(), rect.y() + renderer.style().borderTopWidth(), rect.width() - renderer.style().borderLeftWidth() - renderer.style().borderRightWidth(), rect.height() - renderer.style().borderTopWidth() - renderer.style().borderBottomWidth()); // Draw the gradients to give the styled popup menu a button appearance paintMenuListButtonGradients(renderer, paintInfo, bounds); // Since we actually know the size of the control here, we restrict the font scale to make sure the arrows will fit vertically in the bounds float fontScale = std::min(renderer.style().fontSize() / baseFontSize, bounds.height() / (baseArrowHeight * 2 + baseSpaceBetweenArrows)); float centerY = bounds.y() + bounds.height() / 2.0f; float arrowHeight = baseArrowHeight * fontScale; float arrowWidth = baseArrowWidth * fontScale; float leftEdge = bounds.maxX() - arrowPaddingRight * renderer.style().effectiveZoom() - arrowWidth; float spaceBetweenArrows = baseSpaceBetweenArrows * fontScale; if (bounds.width() < arrowWidth + arrowPaddingLeft * renderer.style().effectiveZoom()) return false; GraphicsContextStateSaver stateSaver(*paintInfo.context); paintInfo.context->setFillColor(renderer.style().visitedDependentColor(CSSPropertyColor), renderer.style().colorSpace()); paintInfo.context->setStrokeStyle(NoStroke); FloatPoint arrow1[3]; arrow1[0] = FloatPoint(leftEdge, centerY - spaceBetweenArrows / 2.0f); arrow1[1] = FloatPoint(leftEdge + arrowWidth, centerY - spaceBetweenArrows / 2.0f); arrow1[2] = FloatPoint(leftEdge + arrowWidth / 2.0f, centerY - spaceBetweenArrows / 2.0f - arrowHeight); // Draw the top arrow paintInfo.context->drawConvexPolygon(3, arrow1, true); FloatPoint arrow2[3]; arrow2[0] = FloatPoint(leftEdge, centerY + spaceBetweenArrows / 2.0f); arrow2[1] = FloatPoint(leftEdge + arrowWidth, centerY + spaceBetweenArrows / 2.0f); arrow2[2] = FloatPoint(leftEdge + arrowWidth / 2.0f, centerY + spaceBetweenArrows / 2.0f + arrowHeight); // Draw the bottom arrow paintInfo.context->drawConvexPolygon(3, arrow2, true); Color leftSeparatorColor(0, 0, 0, 40); Color rightSeparatorColor(255, 255, 255, 40); // FIXME: Should the separator thickness and space be scaled up by fontScale? int separatorSpace = 2; // Deliberately ignores zoom since it looks nicer if it stays thin. int leftEdgeOfSeparator = static_cast<int>(leftEdge - arrowPaddingLeft * renderer.style().effectiveZoom()); // FIXME: Round? // Draw the separator to the left of the arrows paintInfo.context->setStrokeThickness(1); // Deliberately ignores zoom since it looks nicer if it stays thin. paintInfo.context->setStrokeStyle(SolidStroke); paintInfo.context->setStrokeColor(leftSeparatorColor, ColorSpaceDeviceRGB); paintInfo.context->drawLine(IntPoint(leftEdgeOfSeparator, bounds.y()), IntPoint(leftEdgeOfSeparator, bounds.maxY())); paintInfo.context->setStrokeColor(rightSeparatorColor, ColorSpaceDeviceRGB); paintInfo.context->drawLine(IntPoint(leftEdgeOfSeparator + separatorSpace, bounds.y()), IntPoint(leftEdgeOfSeparator + separatorSpace, bounds.maxY())); return false; } static const IntSize* menuListButtonSizes() { static const IntSize sizes[3] = { IntSize(0, 21), IntSize(0, 18), IntSize(0, 15) }; return sizes; } void RenderThemeMac::adjustMenuListStyle(StyleResolver& styleResolver, RenderStyle& style, Element& e) const { NSControlSize controlSize = controlSizeForFont(style); style.resetBorder(); style.resetPadding(); // Height is locked to auto. style.setHeight(Length(Auto)); // White-space is locked to pre style.setWhiteSpace(PRE); // Set the foreground color to black or gray when we have the aqua look. // Cast to RGB32 is to work around a compiler bug. style.setColor(!e.isDisabledFormControl() ? static_cast<RGBA32>(Color::black) : Color::darkGray); // Set the button's vertical size. setSizeFromFont(style, menuListButtonSizes()); // Our font is locked to the appropriate system font size for the control. To clarify, we first use the CSS-specified font to figure out // a reasonable control size, but once that control size is determined, we throw that font away and use the appropriate // system font for the control size instead. setFontFromControlSize(styleResolver, style, controlSize); style.setBoxShadow(nullptr); } int RenderThemeMac::popupInternalPaddingLeft(RenderStyle& style) const { if (style.appearance() == MenulistPart) return popupButtonPadding(controlSizeForFont(style))[leftPadding] * style.effectiveZoom(); if (style.appearance() == MenulistButtonPart) return styledPopupPaddingLeft * style.effectiveZoom(); return 0; } int RenderThemeMac::popupInternalPaddingRight(RenderStyle& style) const { if (style.appearance() == MenulistPart) return popupButtonPadding(controlSizeForFont(style))[rightPadding] * style.effectiveZoom(); if (style.appearance() == MenulistButtonPart) { float fontScale = style.fontSize() / baseFontSize; float arrowWidth = baseArrowWidth * fontScale; return static_cast<int>(ceilf(arrowWidth + (arrowPaddingLeft + arrowPaddingRight + paddingBeforeSeparator) * style.effectiveZoom())); } return 0; } int RenderThemeMac::popupInternalPaddingTop(RenderStyle& style) const { if (style.appearance() == MenulistPart) return popupButtonPadding(controlSizeForFont(style))[topPadding] * style.effectiveZoom(); if (style.appearance() == MenulistButtonPart) return styledPopupPaddingTop * style.effectiveZoom(); return 0; } int RenderThemeMac::popupInternalPaddingBottom(RenderStyle& style) const { if (style.appearance() == MenulistPart) return popupButtonPadding(controlSizeForFont(style))[bottomPadding] * style.effectiveZoom(); if (style.appearance() == MenulistButtonPart) return styledPopupPaddingBottom * style.effectiveZoom(); return 0; } PopupMenuStyle::PopupMenuSize RenderThemeMac::popupMenuSize(const RenderStyle& style, IntRect& rect) const { NSPopUpButtonCell* popupButton = this->popupButton(); NSControlSize size = controlSizeForCell(popupButton, popupButtonSizes(), rect.size(), style.effectiveZoom()); switch (size) { case NSRegularControlSize: return PopupMenuStyle::PopupMenuSizeNormal; case NSSmallControlSize: return PopupMenuStyle::PopupMenuSizeSmall; case NSMiniControlSize: return PopupMenuStyle::PopupMenuSizeMini; default: return PopupMenuStyle::PopupMenuSizeNormal; } } void RenderThemeMac::adjustMenuListButtonStyle(StyleResolver&, RenderStyle& style, Element&) const { float fontScale = style.fontSize() / baseFontSize; style.resetPadding(); style.setBorderRadius(IntSize(int(baseBorderRadius + fontScale - 1), int(baseBorderRadius + fontScale - 1))); // FIXME: Round up? const int minHeight = 15; style.setMinHeight(Length(minHeight, Fixed)); style.setLineHeight(RenderStyle::initialLineHeight()); } void RenderThemeMac::setPopupButtonCellState(const RenderObject& o, const IntSize& buttonSize) { NSPopUpButtonCell* popupButton = this->popupButton(); // Set the control size based off the rectangle we're painting into. setControlSize(popupButton, popupButtonSizes(), buttonSize, o.style().effectiveZoom()); // Update the various states we respond to. updateCheckedState(popupButton, o); updateEnabledState(popupButton, o); updatePressedState(popupButton, o); } const IntSize* RenderThemeMac::menuListSizes() const { static const IntSize sizes[3] = { IntSize(9, 0), IntSize(5, 0), IntSize(0, 0) }; return sizes; } int RenderThemeMac::minimumMenuListSize(RenderStyle& style) const { return sizeForSystemFont(style, menuListSizes()).width(); } const int trackWidth = 5; const int trackRadius = 2; void RenderThemeMac::adjustSliderTrackStyle(StyleResolver&, RenderStyle& style, Element&) const { style.setBoxShadow(nullptr); } bool RenderThemeMac::paintSliderTrack(const RenderObject& o, const PaintInfo& paintInfo, const IntRect& r) { IntRect bounds = r; float zoomLevel = o.style().effectiveZoom(); float zoomedTrackWidth = trackWidth * zoomLevel; if (o.style().appearance() == SliderHorizontalPart || o.style().appearance() == MediaSliderPart) { bounds.setHeight(zoomedTrackWidth); bounds.setY(r.y() + r.height() / 2 - zoomedTrackWidth / 2); } else if (o.style().appearance() == SliderVerticalPart) { bounds.setWidth(zoomedTrackWidth); bounds.setX(r.x() + r.width() / 2 - zoomedTrackWidth / 2); } LocalCurrentGraphicsContext localContext(paintInfo.context); CGContextRef context = localContext.cgContext(); CGColorSpaceRef cspace = deviceRGBColorSpaceRef(); #if ENABLE(DATALIST_ELEMENT) paintSliderTicks(o, paintInfo, r); #endif GraphicsContextStateSaver stateSaver(*paintInfo.context); CGContextClipToRect(context, bounds); struct CGFunctionCallbacks mainCallbacks = { 0, TrackGradientInterpolate, NULL }; RetainPtr<CGFunctionRef> mainFunction = adoptCF(CGFunctionCreate(NULL, 1, NULL, 4, NULL, &mainCallbacks)); RetainPtr<CGShadingRef> mainShading; if (o.style().appearance() == SliderVerticalPart) mainShading = adoptCF(CGShadingCreateAxial(cspace, CGPointMake(bounds.x(), bounds.maxY()), CGPointMake(bounds.maxX(), bounds.maxY()), mainFunction.get(), false, false)); else mainShading = adoptCF(CGShadingCreateAxial(cspace, CGPointMake(bounds.x(), bounds.y()), CGPointMake(bounds.x(), bounds.maxY()), mainFunction.get(), false, false)); IntSize radius(trackRadius, trackRadius); paintInfo.context->clipRoundedRect(FloatRoundedRect(bounds, radius, radius, radius, radius)); context = localContext.cgContext(); CGContextDrawShading(context, mainShading.get()); return false; } void RenderThemeMac::adjustSliderThumbStyle(StyleResolver& styleResolver, RenderStyle& style, Element& element) const { RenderTheme::adjustSliderThumbStyle(styleResolver, style, element); style.setBoxShadow(nullptr); } const float verticalSliderHeightPadding = 0.1f; bool RenderThemeMac::paintSliderThumb(const RenderObject& o, const PaintInfo& paintInfo, const IntRect& r) { NSSliderCell* sliderThumbCell = o.style().appearance() == SliderThumbVerticalPart ? sliderThumbVertical() : sliderThumbHorizontal(); LocalCurrentGraphicsContext localContext(paintInfo.context); // Update the various states we respond to. updateEnabledState(sliderThumbCell, o); Element* focusDelegate = (o.node() && o.node()->isElementNode()) ? toElement(o.node())->focusDelegate() : 0; if (focusDelegate) updateFocusedState(sliderThumbCell, *focusDelegate->renderer()); // Update the pressed state using the NSCell tracking methods, since that's how NSSliderCell keeps track of it. bool oldPressed; if (o.style().appearance() == SliderThumbVerticalPart) oldPressed = m_isSliderThumbVerticalPressed; else oldPressed = m_isSliderThumbHorizontalPressed; bool pressed = isPressed(o); if (o.style().appearance() == SliderThumbVerticalPart) m_isSliderThumbVerticalPressed = pressed; else m_isSliderThumbHorizontalPressed = pressed; if (pressed != oldPressed) { if (pressed) [sliderThumbCell startTrackingAt:NSPoint() inView:nil]; else [sliderThumbCell stopTracking:NSPoint() at:NSPoint() inView:nil mouseIsUp:YES]; } FloatRect bounds = r; // Make the height of the vertical slider slightly larger so NSSliderCell will draw a vertical slider. if (o.style().appearance() == SliderThumbVerticalPart) bounds.setHeight(bounds.height() + verticalSliderHeightPadding * o.style().effectiveZoom()); GraphicsContextStateSaver stateSaver(*paintInfo.context); float zoomLevel = o.style().effectiveZoom(); FloatRect unzoomedRect = bounds; if (zoomLevel != 1.0f) { unzoomedRect.setWidth(unzoomedRect.width() / zoomLevel); unzoomedRect.setHeight(unzoomedRect.height() / zoomLevel); paintInfo.context->translate(unzoomedRect.x(), unzoomedRect.y()); paintInfo.context->scale(FloatSize(zoomLevel, zoomLevel)); paintInfo.context->translate(-unzoomedRect.x(), -unzoomedRect.y()); } [sliderThumbCell drawInteriorWithFrame:unzoomedRect inView:documentViewFor(o)]; [sliderThumbCell setControlView:nil]; return false; } bool RenderThemeMac::paintSearchField(const RenderObject& o, const PaintInfo& paintInfo, const IntRect& r) { LocalCurrentGraphicsContext localContext(paintInfo.context); NSSearchFieldCell* search = this->search(); setSearchCellState(o, r); GraphicsContextStateSaver stateSaver(*paintInfo.context); float zoomLevel = o.style().effectiveZoom(); IntRect unzoomedRect = r; if (zoomLevel != 1.0f) { unzoomedRect.setWidth(unzoomedRect.width() / zoomLevel); unzoomedRect.setHeight(unzoomedRect.height() / zoomLevel); paintInfo.context->translate(unzoomedRect.x(), unzoomedRect.y()); paintInfo.context->scale(FloatSize(zoomLevel, zoomLevel)); paintInfo.context->translate(-unzoomedRect.x(), -unzoomedRect.y()); } // Set the search button to nil before drawing. Then reset it so we can draw it later. [search setSearchButtonCell:nil]; [search drawWithFrame:NSRect(unzoomedRect) inView:documentViewFor(o)]; [search setControlView:nil]; [search resetSearchButtonCell]; return false; } void RenderThemeMac::setSearchCellState(const RenderObject& o, const IntRect&) { NSSearchFieldCell* search = this->search(); [search setControlSize:controlSizeForFont(o.style())]; // Update the various states we respond to. updateEnabledState(search, o); updateFocusedState(search, o); } const IntSize* RenderThemeMac::searchFieldSizes() const { static const IntSize sizes[3] = { IntSize(0, 22), IntSize(0, 19), IntSize(0, 17) }; return sizes; } void RenderThemeMac::setSearchFieldSize(RenderStyle& style) const { // If the width and height are both specified, then we have nothing to do. if (!style.width().isIntrinsicOrAuto() && !style.height().isAuto()) return; // Use the font size to determine the intrinsic width of the control. setSizeFromFont(style, searchFieldSizes()); } void RenderThemeMac::adjustSearchFieldStyle(StyleResolver& styleResolver, RenderStyle& style, Element&) const { // Override border. style.resetBorder(); const short borderWidth = 2 * style.effectiveZoom(); style.setBorderLeftWidth(borderWidth); style.setBorderLeftStyle(INSET); style.setBorderRightWidth(borderWidth); style.setBorderRightStyle(INSET); style.setBorderBottomWidth(borderWidth); style.setBorderBottomStyle(INSET); style.setBorderTopWidth(borderWidth); style.setBorderTopStyle(INSET); // Override height. style.setHeight(Length(Auto)); setSearchFieldSize(style); // Override padding size to match AppKit text positioning. const int padding = 1 * style.effectiveZoom(); style.setPaddingLeft(Length(padding, Fixed)); style.setPaddingRight(Length(padding, Fixed)); style.setPaddingTop(Length(padding, Fixed)); style.setPaddingBottom(Length(padding, Fixed)); NSControlSize controlSize = controlSizeForFont(style); setFontFromControlSize(styleResolver, style, controlSize); style.setBoxShadow(nullptr); } bool RenderThemeMac::paintSearchFieldCancelButton(const RenderObject& o, const PaintInfo& paintInfo, const IntRect& r) { Element* input = o.node()->shadowHost(); if (!input) input = toElement(o.node()); if (!input->renderer()->isBox()) return false; LocalCurrentGraphicsContext localContext(paintInfo.context); setSearchCellState(*input->renderer(), r); NSSearchFieldCell* search = this->search(); if (!input->isDisabledFormControl() && (input->isTextFormControl() && !toHTMLTextFormControlElement(input)->isReadOnly())) updatePressedState([search cancelButtonCell], o); else if ([[search cancelButtonCell] isHighlighted]) [[search cancelButtonCell] setHighlighted:NO]; GraphicsContextStateSaver stateSaver(*paintInfo.context); float zoomLevel = o.style().effectiveZoom(); FloatRect localBounds = [search cancelButtonRectForBounds:NSRect(input->renderBox()->pixelSnappedBorderBoxRect())]; #if ENABLE(INPUT_SPEECH) // Take care of cases where the cancel button was not aligned with the right border of the input element (for e.g. // when speech input is enabled for the input element. IntRect absBoundingBox = input->renderer()->absoluteBoundingBoxRect(); int absRight = absBoundingBox.x() + absBoundingBox.width() - input->renderBox()->paddingRight() - input->renderBox()->borderRight(); int spaceToRightOfCancelButton = absRight - (r.x() + r.width()); localBounds.setX(localBounds.x() - spaceToRightOfCancelButton); #endif localBounds = convertToPaintingRect(*input->renderer(), o, localBounds, r); FloatRect unzoomedRect(localBounds); if (zoomLevel != 1.0f) { unzoomedRect.setWidth(unzoomedRect.width() / zoomLevel); unzoomedRect.setHeight(unzoomedRect.height() / zoomLevel); paintInfo.context->translate(unzoomedRect.x(), unzoomedRect.y()); paintInfo.context->scale(FloatSize(zoomLevel, zoomLevel)); paintInfo.context->translate(-unzoomedRect.x(), -unzoomedRect.y()); } [[search cancelButtonCell] drawWithFrame:unzoomedRect inView:documentViewFor(o)]; [[search cancelButtonCell] setControlView:nil]; return false; } const IntSize* RenderThemeMac::cancelButtonSizes() const { static const IntSize sizes[3] = { IntSize(16, 13), IntSize(13, 11), IntSize(13, 9) }; return sizes; } void RenderThemeMac::adjustSearchFieldCancelButtonStyle(StyleResolver&, RenderStyle& style, Element&) const { IntSize size = sizeForSystemFont(style, cancelButtonSizes()); style.setWidth(Length(size.width(), Fixed)); style.setHeight(Length(size.height(), Fixed)); style.setBoxShadow(nullptr); } const IntSize* RenderThemeMac::resultsButtonSizes() const { static const IntSize sizes[3] = { IntSize(19, 13), IntSize(17, 11), IntSize(17, 9) }; return sizes; } const int emptyResultsOffset = 9; void RenderThemeMac::adjustSearchFieldDecorationPartStyle(StyleResolver&, RenderStyle& style, Element&) const { IntSize size = sizeForSystemFont(style, resultsButtonSizes()); style.setWidth(Length(size.width() - emptyResultsOffset, Fixed)); style.setHeight(Length(size.height(), Fixed)); style.setBoxShadow(nullptr); } bool RenderThemeMac::paintSearchFieldDecorationPart(const RenderObject&, const PaintInfo&, const IntRect&) { return false; } void RenderThemeMac::adjustSearchFieldResultsDecorationPartStyle(StyleResolver&, RenderStyle& style, Element&) const { IntSize size = sizeForSystemFont(style, resultsButtonSizes()); style.setWidth(Length(size.width(), Fixed)); style.setHeight(Length(size.height(), Fixed)); style.setBoxShadow(nullptr); } bool RenderThemeMac::paintSearchFieldResultsDecorationPart(const RenderObject& o, const PaintInfo& paintInfo, const IntRect& r) { Node* input = o.node()->shadowHost(); if (!input) input = o.node(); if (!input->renderer()->isBox()) return false; LocalCurrentGraphicsContext localContext(paintInfo.context); setSearchCellState(*input->renderer(), r); NSSearchFieldCell* search = this->search(); if ([search searchMenuTemplate] != nil) [search setSearchMenuTemplate:nil]; FloatRect localBounds = [search searchButtonRectForBounds:NSRect(input->renderBox()->pixelSnappedBorderBoxRect())]; localBounds = convertToPaintingRect(*input->renderer(), o, localBounds, r); [[search searchButtonCell] drawWithFrame:localBounds inView:documentViewFor(o)]; [[search searchButtonCell] setControlView:nil]; return false; } const int resultsArrowWidth = 5; void RenderThemeMac::adjustSearchFieldResultsButtonStyle(StyleResolver&, RenderStyle& style, Element&) const { IntSize size = sizeForSystemFont(style, resultsButtonSizes()); style.setWidth(Length(size.width() + resultsArrowWidth, Fixed)); style.setHeight(Length(size.height(), Fixed)); style.setBoxShadow(nullptr); } bool RenderThemeMac::paintSearchFieldResultsButton(const RenderObject& o, const PaintInfo& paintInfo, const IntRect& r) { Node* input = o.node()->shadowHost(); if (!input) input = o.node(); if (!input->renderer()->isBox()) return false; LocalCurrentGraphicsContext localContext(paintInfo.context); setSearchCellState(*input->renderer(), r); NSSearchFieldCell* search = this->search(); if (![search searchMenuTemplate]) [search setSearchMenuTemplate:searchMenuTemplate()]; GraphicsContextStateSaver stateSaver(*paintInfo.context); float zoomLevel = o.style().effectiveZoom(); FloatRect localBounds = [search searchButtonRectForBounds:NSRect(input->renderBox()->pixelSnappedBorderBoxRect())]; localBounds = convertToPaintingRect(*input->renderer(), o, localBounds, r); IntRect unzoomedRect(localBounds); if (zoomLevel != 1.0f) { unzoomedRect.setWidth(unzoomedRect.width() / zoomLevel); unzoomedRect.setHeight(unzoomedRect.height() / zoomLevel); paintInfo.context->translate(unzoomedRect.x(), unzoomedRect.y()); paintInfo.context->scale(FloatSize(zoomLevel, zoomLevel)); paintInfo.context->translate(-unzoomedRect.x(), -unzoomedRect.y()); } [[search searchButtonCell] drawWithFrame:unzoomedRect inView:documentViewFor(o)]; [[search searchButtonCell] setControlView:nil]; return false; } bool RenderThemeMac::paintSnapshottedPluginOverlay(const RenderObject& o, const PaintInfo& paintInfo, const IntRect&) { if (paintInfo.phase != PaintPhaseBlockBackground) return true; if (!o.isRenderBlock()) return true; const RenderBlock& renderBlock = *toRenderBlock(&o); LayoutUnit contentWidth = renderBlock.contentWidth(); LayoutUnit contentHeight = renderBlock.contentHeight(); if (!contentWidth || !contentHeight) return true; GraphicsContext* context = paintInfo.context; LayoutSize contentSize(contentWidth, contentHeight); LayoutPoint contentLocation = renderBlock.location(); contentLocation.move(renderBlock.borderLeft() + renderBlock.paddingLeft(), renderBlock.borderTop() + renderBlock.paddingTop()); LayoutRect rect(contentLocation, contentSize); IntRect alignedRect = pixelSnappedIntRect(rect); if (alignedRect.width() <= 0 || alignedRect.height() <= 0) return true; // We need to get the snapshot image from the plugin element, which should be available // from our node. Assuming this node is the plugin overlay element, we should get to the // plugin itself by asking for the shadow root parent, and then its parent. if (!renderBlock.element()->isHTMLElement()) return true; HTMLElement* plugInOverlay = toHTMLElement(renderBlock.element()); Element* parent = plugInOverlay->parentOrShadowHostElement(); while (parent && !parent->isPluginElement()) parent = parent->parentOrShadowHostElement(); if (!parent) return true; HTMLPlugInElement* plugInElement = toHTMLPlugInElement(parent); if (!plugInElement->isPlugInImageElement()) return true; HTMLPlugInImageElement* plugInImageElement = toHTMLPlugInImageElement(plugInElement); Image* snapshot = plugInImageElement->snapshotImage(); if (!snapshot) return true; RenderSnapshottedPlugIn* plugInRenderer = toRenderSnapshottedPlugIn(plugInImageElement->renderer()); FloatPoint snapshotAbsPos = plugInRenderer->localToAbsolute(); snapshotAbsPos.move(plugInRenderer->borderLeft() + plugInRenderer->paddingLeft(), plugInRenderer->borderTop() + plugInRenderer->paddingTop()); // We could draw the snapshot with that coordinates, but we need to make sure there // isn't a composited layer between us and the plugInRenderer. const RenderBox* renderBox = toRenderBox(&o); while (renderBox != plugInRenderer) { if (renderBox->hasLayer() && renderBox->layer() && renderBox->layer()->isComposited()) { snapshotAbsPos = -renderBox->location(); break; } renderBox = renderBox->parentBox(); } LayoutSize pluginSize(plugInRenderer->contentWidth(), plugInRenderer->contentHeight()); LayoutRect pluginRect(snapshotAbsPos, pluginSize); IntRect alignedPluginRect = pixelSnappedIntRect(pluginRect); if (alignedPluginRect.width() <= 0 || alignedPluginRect.height() <= 0) return true; context->drawImage(snapshot, plugInRenderer->style().colorSpace(), alignedPluginRect, CompositeSourceOver); return false; } #if ENABLE(DATALIST_ELEMENT) IntSize RenderThemeMac::sliderTickSize() const { return IntSize(1, 3); } int RenderThemeMac::sliderTickOffsetFromTrackCenter() const { return -9; } #endif const int sliderThumbWidth = 15; const int sliderThumbHeight = 15; void RenderThemeMac::adjustSliderThumbSize(RenderStyle& style, Element&) const { float zoomLevel = style.effectiveZoom(); if (style.appearance() == SliderThumbHorizontalPart || style.appearance() == SliderThumbVerticalPart) { style.setWidth(Length(static_cast<int>(sliderThumbWidth * zoomLevel), Fixed)); style.setHeight(Length(static_cast<int>(sliderThumbHeight * zoomLevel), Fixed)); } } bool RenderThemeMac::shouldShowPlaceholderWhenFocused() const { return true; } NSPopUpButtonCell* RenderThemeMac::popupButton() const { if (!m_popupButton) { m_popupButton = adoptNS([[NSPopUpButtonCell alloc] initTextCell:@"" pullsDown:NO]); [m_popupButton.get() setUsesItemFromMenu:NO]; [m_popupButton.get() setFocusRingType:NSFocusRingTypeExterior]; // We don't want the app's UI layout direction to affect the appearance of popup buttons in // web content, which has its own layout direction. // FIXME: Make this depend on the directionality of the select element, once the rest of the // rendering code can account for the popup arrows appearing on the other side. [m_popupButton setUserInterfaceLayoutDirection:NSUserInterfaceLayoutDirectionLeftToRight]; } return m_popupButton.get(); } NSSearchFieldCell* RenderThemeMac::search() const { if (!m_search) { m_search = adoptNS([[NSSearchFieldCell alloc] initTextCell:@""]); [m_search.get() setBezelStyle:NSTextFieldRoundedBezel]; [m_search.get() setBezeled:YES]; [m_search.get() setEditable:YES]; [m_search.get() setFocusRingType:NSFocusRingTypeExterior]; #if __MAC_OS_X_VERSION_MIN_REQUIRED >= 10100 [m_search.get() setCenteredLook:NO]; #endif } return m_search.get(); } NSMenu* RenderThemeMac::searchMenuTemplate() const { if (!m_searchMenuTemplate) m_searchMenuTemplate = adoptNS([[NSMenu alloc] initWithTitle:@""]); return m_searchMenuTemplate.get(); } NSSliderCell* RenderThemeMac::sliderThumbHorizontal() const { if (!m_sliderThumbHorizontal) { m_sliderThumbHorizontal = adoptNS([[NSSliderCell alloc] init]); [m_sliderThumbHorizontal.get() setSliderType:NSLinearSlider]; [m_sliderThumbHorizontal.get() setControlSize:NSSmallControlSize]; [m_sliderThumbHorizontal.get() setFocusRingType:NSFocusRingTypeExterior]; } return m_sliderThumbHorizontal.get(); } NSSliderCell* RenderThemeMac::sliderThumbVertical() const { if (!m_sliderThumbVertical) { m_sliderThumbVertical = adoptNS([[NSSliderCell alloc] init]); [m_sliderThumbVertical.get() setSliderType:NSLinearSlider]; [m_sliderThumbVertical.get() setControlSize:NSSmallControlSize]; [m_sliderThumbVertical.get() setFocusRingType:NSFocusRingTypeExterior]; } return m_sliderThumbVertical.get(); } NSTextFieldCell* RenderThemeMac::textField() const { if (!m_textField) { m_textField = adoptNS([[WebCoreTextFieldCell alloc] initTextCell:@""]); [m_textField.get() setBezeled:YES]; [m_textField.get() setEditable:YES]; [m_textField.get() setFocusRingType:NSFocusRingTypeExterior]; // Post-Lion, WebCore can be in charge of paintinng the background thanks to // the workaround in place for <rdar://problem/11385461>, which is implemented // above as _coreUIDrawOptionsWithFrame. [m_textField.get() setDrawsBackground:NO]; } return m_textField.get(); } String RenderThemeMac::fileListNameForWidth(const FileList* fileList, const Font& font, int width, bool multipleFilesAllowed) const { if (width <= 0) return String(); String strToTruncate; if (fileList->isEmpty()) strToTruncate = fileListDefaultLabel(multipleFilesAllowed); else if (fileList->length() == 1) strToTruncate = [[NSFileManager defaultManager] displayNameAtPath:(fileList->item(0)->path())]; else return StringTruncator::rightTruncate(multipleFileUploadText(fileList->length()), width, font, StringTruncator::EnableRoundingHacks); return StringTruncator::centerTruncate(strToTruncate, width, font, StringTruncator::EnableRoundingHacks); } #if ENABLE(SERVICE_CONTROLS) NSServicesRolloverButtonCell* RenderThemeMac::servicesRolloverButtonCell() const { #if HAVE(APPKIT_SERVICE_CONTROLS_SUPPORT) if (!m_servicesRolloverButton) { m_servicesRolloverButton = [NSServicesRolloverButtonCell serviceRolloverButtonCellForStyle:NSSharingServicePickerStyleRollover]; [m_servicesRolloverButton setBezelStyle:NSRoundedDisclosureBezelStyle]; [m_servicesRolloverButton setButtonType:NSPushOnPushOffButton]; [m_servicesRolloverButton setImagePosition:NSImageOnly]; [m_servicesRolloverButton setState:NO]; } return m_servicesRolloverButton.get(); #else return nil; #endif } bool RenderThemeMac::paintImageControlsButton(const RenderObject& renderer, const PaintInfo& paintInfo, const IntRect& rect) { if (paintInfo.phase != PaintPhaseBlockBackground) return true; #if HAVE(APPKIT_SERVICE_CONTROLS_SUPPORT) NSServicesRolloverButtonCell *cell = servicesRolloverButtonCell(); LocalCurrentGraphicsContext localContext(paintInfo.context); GraphicsContextStateSaver stateSaver(*paintInfo.context); paintInfo.context->translate(rect.x(), rect.y()); IntRect innerFrame(IntPoint(), rect.size()); [cell drawWithFrame:innerFrame inView:documentViewFor(renderer)]; [cell setControlView:nil]; #else UNUSED_PARAM(renderer); UNUSED_PARAM(rect); #endif return true; } IntSize RenderThemeMac::imageControlsButtonSize(const RenderObject&) const { #if HAVE(APPKIT_SERVICE_CONTROLS_SUPPORT) return IntSize(servicesRolloverButtonCell().cellSize); #else return IntSize(); #endif } IntSize RenderThemeMac::imageControlsButtonPositionOffset() const { #if HAVE(APPKIT_SERVICE_CONTROLS_SUPPORT) // FIXME: Currently the offsets will always be the same no matter what image rect you try with. // This may not always be true in the future. static const int dummyDimension = 100; IntRect dummyImageRect(0, 0, dummyDimension, dummyDimension); NSRect bounds = [servicesRolloverButtonCell() rectForBounds:dummyImageRect preferredEdge:NSMinYEdge]; return IntSize(dummyDimension - bounds.origin.x, bounds.origin.y); #else return IntSize(); #endif } #endif } // namespace WebCore #endif // !PLATFORM(IOS)