ReplayInputTypes.cpp   [plain text]


/*
 * Copyright (C) 2013 University of Washington. All rights reserved.
 * Copyright (C) 2014 Apple Inc. All rights resernved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 *
 * 1.  Redistributions of source code must retain the above copyright
 *     notice, this list of conditions and the following disclaimer.
 * 2.  Redistributions in binary form must reproduce the above copyright
 *     notice, this list of conditions and the following disclaimer in the
 *     documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
 * IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
 * PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
 * HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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#include "config.h"
#include "ReplayInputTypes.h"

#if ENABLE(WEB_REPLAY)

namespace WebCore {

#define INITIALIZE_INPUT_TYPE(name) \
    , name(#name, AtomicString::ConstructFromLiteral)

ReplayInputTypes::ReplayInputTypes()
    : dummy(0)
JS_REPLAY_INPUT_NAMES_FOR_EACH(INITIALIZE_INPUT_TYPE)
WEB_REPLAY_INPUT_NAMES_FOR_EACH(INITIALIZE_INPUT_TYPE)
INITIALIZE_INPUT_TYPE(MemoizedDOMResult)
{
    UNUSED_PARAM(dummy);
}

} // namespace WebCore

#endif // ENABLE(WEB_REPLAY)