/* * Copyright (C) 2014 Gurpreet Kaur (k.gurpreet@samsung.com). All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef RenderMathMLMenclose_h #define RenderMathMLMenclose_h #if ENABLE(MATHML) #include "RenderMathMLRow.h" namespace WebCore { class RenderMathMLMenclose final: public RenderMathMLRow { public: RenderMathMLMenclose(Element&, PassRef<RenderStyle>); private: virtual const char* renderName() const { return "RenderMathMLMenclose"; } virtual void paint(PaintInfo&, const LayoutPoint&) override; virtual void updateLogicalHeight() override; virtual void addChild(RenderObject* newChild, RenderObject* beforeChild = nullptr) override; virtual void computePreferredLogicalWidths() override; bool checkNotationalValuesValidity(const Vector<String>&) const; }; } #endif // ENABLE(MATHML) #endif // RenderMathMLMenclose_h