RenderCombineText.h [plain text]
#ifndef RenderCombineText_h
#define RenderCombineText_h
#include "Font.h"
#include "RenderElement.h"
#include "RenderText.h"
#include "Text.h"
namespace WebCore {
class RenderCombineText final : public RenderText {
public:
RenderCombineText(Text&, PassRefPtr<StringImpl>);
Text& textNode() const { return toText(nodeForNonAnonymous()); }
void combineText();
void adjustTextOrigin(FloatPoint& textOrigin, const FloatRect& boxRect) const;
void getStringToRender(int, String&, int& length) const;
bool isCombined() const { return m_isCombined; }
float combinedTextWidth(const Font& font) const { return font.size(); }
const Font& originalFont() const { return parent()->style().font(); }
const Font& textCombineFont() const { return m_combineFontStyle->font(); }
private:
void node() const = delete;
virtual bool isCombineText() const { return true; }
virtual float width(unsigned from, unsigned length, const Font&, float xPosition, HashSet<const SimpleFontData*>* fallbackFonts = 0, GlyphOverflow* = 0) const;
virtual const char* renderName() const { return "RenderCombineText"; }
virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle);
virtual void setRenderedText(const String&) override;
RefPtr<RenderStyle> m_combineFontStyle;
FloatSize m_combinedTextSize;
bool m_isCombined : 1;
bool m_needsFontUpdate : 1;
};
RENDER_OBJECT_TYPE_CASTS(RenderCombineText, isCombineText())
}
#endif // RenderCombineText_h