InspectorDOMAgent.h [plain text]
#ifndef InspectorDOMAgent_h
#define InspectorDOMAgent_h
#include "EventTarget.h"
#include "InspectorOverlay.h"
#include "InspectorWebAgentBase.h"
#include "InspectorWebBackendDispatchers.h"
#include "InspectorWebFrontendDispatchers.h"
#include "RenderLayer.h"
#include "Timer.h"
#include <inspector/InspectorValues.h>
#include <wtf/Deque.h>
#include <wtf/HashMap.h>
#include <wtf/HashSet.h>
#include <wtf/RefPtr.h>
#include <wtf/Vector.h>
#include <wtf/text/AtomicString.h>
namespace Deprecated {
class ScriptValue;
}
namespace Inspector {
class InjectedScriptManager;
}
namespace WebCore {
class AccessibilityObject;
class ContainerNode;
class CharacterData;
class DOMEditor;
class Document;
class Element;
class Event;
class InspectorHistory;
class InspectorOverlay;
class InspectorPageAgent;
class HitTestResult;
class HTMLElement;
class InstrumentingAgents;
class NameNodeMap;
class Node;
class RevalidateStyleAttributeTask;
class ShadowRoot;
struct HighlightConfig;
typedef String ErrorString;
typedef int BackendNodeId;
#if ENABLE(INSPECTOR)
struct EventListenerInfo {
EventListenerInfo(Node* node, const AtomicString& eventType, const EventListenerVector& eventListenerVector)
: node(node)
, eventType(eventType)
, eventListenerVector(eventListenerVector)
{
}
Node* node;
const AtomicString eventType;
const EventListenerVector eventListenerVector;
};
class InspectorDOMAgent : public InspectorAgentBase, public Inspector::InspectorDOMBackendDispatcherHandler {
WTF_MAKE_NONCOPYABLE(InspectorDOMAgent);
WTF_MAKE_FAST_ALLOCATED;
public:
struct DOMListener {
virtual ~DOMListener()
{
}
virtual void didRemoveDocument(Document*) = 0;
virtual void didRemoveDOMNode(Node*) = 0;
virtual void didModifyDOMAttr(Element*) = 0;
};
InspectorDOMAgent(InstrumentingAgents*, InspectorPageAgent*, Inspector::InjectedScriptManager*, InspectorOverlay*);
~InspectorDOMAgent();
static String toErrorString(const ExceptionCode&);
virtual void didCreateFrontendAndBackend(Inspector::InspectorFrontendChannel*, Inspector::InspectorBackendDispatcher*) override;
virtual void willDestroyFrontendAndBackend(Inspector::InspectorDisconnectReason) override;
Vector<Document*> documents();
void reset();
virtual void querySelector(ErrorString*, int nodeId, const String& selectors, int* elementId) override;
virtual void querySelectorAll(ErrorString*, int nodeId, const String& selectors, RefPtr<Inspector::TypeBuilder::Array<int>>& result) override;
virtual void getDocument(ErrorString*, RefPtr<Inspector::TypeBuilder::DOM::Node>& root) override;
virtual void requestChildNodes(ErrorString*, int nodeId, const int* depth) override;
virtual void setAttributeValue(ErrorString*, int elementId, const String& name, const String& value) override;
virtual void setAttributesAsText(ErrorString*, int elementId, const String& text, const String* name) override;
virtual void removeAttribute(ErrorString*, int elementId, const String& name) override;
virtual void removeNode(ErrorString*, int nodeId) override;
virtual void setNodeName(ErrorString*, int nodeId, const String& name, int* newId) override;
virtual void getOuterHTML(ErrorString*, int nodeId, WTF::String* outerHTML) override;
virtual void setOuterHTML(ErrorString*, int nodeId, const String& outerHTML) override;
virtual void setNodeValue(ErrorString*, int nodeId, const String& value) override;
virtual void getEventListenersForNode(ErrorString*, int nodeId, const WTF::String* objectGroup, RefPtr<Inspector::TypeBuilder::Array<Inspector::TypeBuilder::DOM::EventListener>>& listenersArray) override;
virtual void getAccessibilityPropertiesForNode(ErrorString*, int nodeId, RefPtr<Inspector::TypeBuilder::DOM::AccessibilityProperties>& axProperties) override;
virtual void performSearch(ErrorString*, const String& whitespaceTrimmedQuery, const RefPtr<Inspector::InspectorArray>* nodeIds, String* searchId, int* resultCount) override;
virtual void getSearchResults(ErrorString*, const String& searchId, int fromIndex, int toIndex, RefPtr<Inspector::TypeBuilder::Array<int>>&) override;
virtual void discardSearchResults(ErrorString*, const String& searchId) override;
virtual void resolveNode(ErrorString*, int nodeId, const String* objectGroup, RefPtr<Inspector::TypeBuilder::Runtime::RemoteObject>& result) override;
virtual void getAttributes(ErrorString*, int nodeId, RefPtr<Inspector::TypeBuilder::Array<String>>& result) override;
virtual void setInspectModeEnabled(ErrorString*, bool enabled, const RefPtr<Inspector::InspectorObject>* highlightConfig) override;
virtual void requestNode(ErrorString*, const String& objectId, int* nodeId) override;
virtual void pushNodeByPathToFrontend(ErrorString*, const String& path, int* nodeId) override;
virtual void pushNodeByBackendIdToFrontend(ErrorString*, BackendNodeId, int* nodeId) override;
virtual void releaseBackendNodeIds(ErrorString*, const String& nodeGroup) override;
virtual void hideHighlight(ErrorString*) override;
virtual void highlightRect(ErrorString*, int x, int y, int width, int height, const RefPtr<Inspector::InspectorObject>* color, const RefPtr<Inspector::InspectorObject>* outlineColor, const bool* usePageCoordinates) override;
virtual void highlightQuad(ErrorString*, const RefPtr<Inspector::InspectorArray>& quad, const RefPtr<Inspector::InspectorObject>* color, const RefPtr<Inspector::InspectorObject>* outlineColor, const bool* usePageCoordinates) override;
virtual void highlightNode(ErrorString*, const RefPtr<Inspector::InspectorObject>& highlightConfig, const int* nodeId, const String* objectId) override;
virtual void highlightFrame(ErrorString*, const String& frameId, const RefPtr<Inspector::InspectorObject>* color, const RefPtr<Inspector::InspectorObject>* outlineColor) override;
virtual void moveTo(ErrorString*, int nodeId, int targetNodeId, const int* anchorNodeId, int* newNodeId) override;
virtual void undo(ErrorString*) override;
virtual void redo(ErrorString*) override;
virtual void markUndoableState(ErrorString*) override;
virtual void focus(ErrorString*, int nodeId) override;
void getEventListeners(Node*, Vector<EventListenerInfo>& listenersArray, bool includeAncestors);
void setDocument(Document*);
void releaseDanglingNodes();
void mainFrameDOMContentLoaded();
void didCommitLoad(Document*);
void didInsertDOMNode(Node*);
void didRemoveDOMNode(Node*);
void willModifyDOMAttr(Element*, const AtomicString& oldValue, const AtomicString& newValue);
void didModifyDOMAttr(Element*, const AtomicString& name, const AtomicString& value);
void didRemoveDOMAttr(Element*, const AtomicString& name);
void styleAttributeInvalidated(const Vector<Element*>& elements);
void characterDataModified(CharacterData*);
void didInvalidateStyleAttr(Node*);
void didPushShadowRoot(Element* host, ShadowRoot*);
void willPopShadowRoot(Element* host, ShadowRoot*);
void frameDocumentUpdated(Frame*);
int pushNodeToFrontend(ErrorString*, int documentNodeId, Node*);
Node* nodeForId(int nodeId);
int boundNodeId(Node*);
void setDOMListener(DOMListener*);
BackendNodeId backendNodeIdForNode(Node*, const String& nodeGroup);
static String documentURLString(Document*);
PassRefPtr<Inspector::TypeBuilder::Runtime::RemoteObject> resolveNode(Node*, const String& objectGroup);
bool handleMousePress();
bool handleTouchEvent(Node*);
void mouseDidMoveOverElement(const HitTestResult&, unsigned modifierFlags);
void inspect(Node*);
void focusNode();
InspectorHistory* history() { return m_history.get(); }
static Node* innerFirstChild(Node*);
static Node* innerNextSibling(Node*);
static Node* innerPreviousSibling(Node*);
static unsigned innerChildNodeCount(Node*);
static Node* innerParentNode(Node*);
static bool isWhitespace(Node*);
Node* assertNode(ErrorString*, int nodeId);
Element* assertElement(ErrorString*, int nodeId);
Document* assertDocument(ErrorString*, int nodeId);
static Node* scriptValueAsNode(Deprecated::ScriptValue);
static Deprecated::ScriptValue nodeAsScriptValue(JSC::ExecState*, Node*);
InspectorPageAgent* pageAgent() { return m_pageAgent; }
private:
void setSearchingForNode(ErrorString*, bool enabled, Inspector::InspectorObject* highlightConfig);
std::unique_ptr<HighlightConfig> highlightConfigFromInspectorObject(ErrorString*, Inspector::InspectorObject* highlightInspectorObject);
typedef HashMap<RefPtr<Node>, int> NodeToIdMap;
int bind(Node*, NodeToIdMap*);
void unbind(Node*, NodeToIdMap*);
Node* assertEditableNode(ErrorString*, int nodeId);
Element* assertEditableElement(ErrorString*, int nodeId);
int pushNodePathToFrontend(Node*);
void pushChildNodesToFrontend(int nodeId, int depth = 1);
bool hasBreakpoint(Node*, int type);
void updateSubtreeBreakpoints(Node* root, uint32_t rootMask, bool value);
void descriptionForDOMEvent(Node* target, int breakpointType, bool insertion, PassRefPtr<Inspector::InspectorObject> description);
PassRefPtr<Inspector::TypeBuilder::DOM::Node> buildObjectForNode(Node*, int depth, NodeToIdMap*);
PassRefPtr<Inspector::TypeBuilder::Array<String>> buildArrayForElementAttributes(Element*);
PassRefPtr<Inspector::TypeBuilder::Array<Inspector::TypeBuilder::DOM::Node>> buildArrayForContainerChildren(Node* container, int depth, NodeToIdMap* nodesMap);
PassRefPtr<Inspector::TypeBuilder::DOM::EventListener> buildObjectForEventListener(const RegisteredEventListener&, const AtomicString& eventType, Node*, const String* objectGroupId);
PassRefPtr<Inspector::TypeBuilder::DOM::AccessibilityProperties> buildObjectForAccessibilityProperties(Node*);
void processAccessibilityChildren(PassRefPtr<AccessibilityObject>, RefPtr<Inspector::TypeBuilder::Array<int>>&);
Node* nodeForPath(const String& path);
Node* nodeForObjectId(const String& objectId);
void discardBindings();
void innerHighlightQuad(std::unique_ptr<FloatQuad>, const RefPtr<Inspector::InspectorObject>* color, const RefPtr<Inspector::InspectorObject>* outlineColor, const bool* usePageCoordinates);
InspectorPageAgent* m_pageAgent;
Inspector::InjectedScriptManager* m_injectedScriptManager;
InspectorOverlay* m_overlay;
std::unique_ptr<Inspector::InspectorDOMFrontendDispatcher> m_frontendDispatcher;
RefPtr<Inspector::InspectorDOMBackendDispatcher> m_backendDispatcher;
DOMListener* m_domListener;
NodeToIdMap m_documentNodeToIdMap;
typedef HashMap<RefPtr<Node>, BackendNodeId> NodeToBackendIdMap;
HashMap<String, NodeToBackendIdMap> m_nodeGroupToBackendIdMap;
Vector<std::unique_ptr<NodeToIdMap>> m_danglingNodeToIdMaps;
HashMap<int, Node*> m_idToNode;
HashMap<int, NodeToIdMap*> m_idToNodesMap;
HashSet<int> m_childrenRequested;
HashMap<BackendNodeId, std::pair<Node*, String>> m_backendIdToNode;
int m_lastNodeId;
BackendNodeId m_lastBackendNodeId;
RefPtr<Document> m_document;
typedef HashMap<String, Vector<RefPtr<Node>>> SearchResults;
SearchResults m_searchResults;
std::unique_ptr<RevalidateStyleAttributeTask> m_revalidateStyleAttrTask;
RefPtr<Node> m_nodeToFocus;
bool m_searchingForNode;
std::unique_ptr<HighlightConfig> m_inspectModeHighlightConfig;
std::unique_ptr<InspectorHistory> m_history;
std::unique_ptr<DOMEditor> m_domEditor;
bool m_suppressAttributeModifiedEvent;
bool m_documentRequested;
};
#endif // ENABLE(INSPECTOR)
}
#endif // !defined(InspectorDOMAgent_h)