MediaStreamAudioSource.cpp [plain text]
#include "config.h"
#if ENABLE(MEDIA_STREAM)
#include "MediaStreamAudioSource.h"
#include "NotImplemented.h"
#include "UUID.h"
namespace WebCore {
RefPtr<MediaStreamAudioSource> MediaStreamAudioSource::create()
{
return adoptRef(new MediaStreamAudioSource());
}
MediaStreamAudioSource::MediaStreamAudioSource()
: MediaStreamSource(ASCIILiteral("WebAudio-") + createCanonicalUUIDString(), MediaStreamSource::Audio, "MediaStreamAudioDestinationNode")
{
}
RefPtr<MediaStreamSourceCapabilities> MediaStreamAudioSource::capabilities() const
{
notImplemented();
return nullptr;
}
const MediaStreamSourceStates& MediaStreamAudioSource::states()
{
notImplemented();
return m_currentStates;
}
void MediaStreamAudioSource::addAudioConsumer(PassRefPtr<AudioDestinationConsumer> consumer)
{
MutexLocker locker(m_audioConsumersLock);
m_audioConsumers.append(consumer);
}
bool MediaStreamAudioSource::removeAudioConsumer(AudioDestinationConsumer* consumer)
{
MutexLocker locker(m_audioConsumersLock);
size_t pos = m_audioConsumers.find(consumer);
if (pos != notFound) {
m_audioConsumers.remove(pos);
return true;
}
return false;
}
void MediaStreamAudioSource::setAudioFormat(size_t numberOfChannels, float sampleRate)
{
MutexLocker locker(m_audioConsumersLock);
for (Vector<RefPtr<AudioDestinationConsumer>>::iterator it = m_audioConsumers.begin(); it != m_audioConsumers.end(); ++it)
(*it)->setFormat(numberOfChannels, sampleRate);
}
void MediaStreamAudioSource::consumeAudio(AudioBus* bus, size_t numberOfFrames)
{
MutexLocker locker(m_audioConsumersLock);
for (Vector<RefPtr<AudioDestinationConsumer>>::iterator it = m_audioConsumers.begin(); it != m_audioConsumers.end(); ++it)
(*it)->consumeAudio(bus, numberOfFrames);
}
}
#endif // ENABLE(MEDIA_STREAM)