#ifndef RenderTableCol_h
#define RenderTableCol_h
#include "RenderBox.h"
namespace WebCore {
class RenderTable;
class RenderTableCell;
class RenderTableCol final : public RenderBox {
public:
RenderTableCol(Element&, PassRef<RenderStyle>);
Element& element() const { return toElement(nodeForNonAnonymous()); }
void clearPreferredLogicalWidthsDirtyBits();
unsigned span() const { return m_span; }
void setSpan(unsigned span) { m_span = span; }
bool isTableColumnGroupWithColumnChildren() const { return firstChild(); }
bool isTableColumn() const { return style().display() == TABLE_COLUMN; }
bool isTableColumnGroup() const { return style().display() == TABLE_COLUMN_GROUP; }
RenderTableCol* enclosingColumnGroup() const;
RenderTableCol* enclosingColumnGroupIfAdjacentBefore() const
{
if (previousSibling())
return 0;
return enclosingColumnGroup();
}
RenderTableCol* enclosingColumnGroupIfAdjacentAfter() const
{
if (nextSibling())
return 0;
return enclosingColumnGroup();
}
RenderTableCol* nextColumn() const;
const BorderValue& borderAdjoiningCellStartBorder(const RenderTableCell*) const;
const BorderValue& borderAdjoiningCellEndBorder(const RenderTableCell*) const;
const BorderValue& borderAdjoiningCellBefore(const RenderTableCell*) const;
const BorderValue& borderAdjoiningCellAfter(const RenderTableCell*) const;
virtual LayoutUnit offsetLeft() const override;
virtual LayoutUnit offsetTop() const override;
virtual LayoutUnit offsetWidth() const override;
virtual LayoutUnit offsetHeight() const override;
private:
virtual const char* renderName() const override { return "RenderTableCol"; }
virtual bool isRenderTableCol() const override { return true; }
virtual void updateFromElement() override;
virtual void computePreferredLogicalWidths() override { ASSERT_NOT_REACHED(); }
virtual void insertedIntoTree() override;
virtual void willBeRemovedFromTree() override;
virtual bool isChildAllowed(const RenderObject&, const RenderStyle&) const override;
virtual bool canHaveChildren() const override;
virtual bool requiresLayer() const override { return false; }
virtual LayoutRect clippedOverflowRectForRepaint(const RenderLayerModelObject* repaintContainer) const override;
virtual void imageChanged(WrappedImagePtr, const IntRect* = 0) override;
virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle) override;
virtual void paint(PaintInfo&, const LayoutPoint&) override { }
RenderTable* table() const;
unsigned m_span;
};
RENDER_OBJECT_TYPE_CASTS(RenderTableCol, isRenderTableCol())
}
#endif