SVGGlyphRefElement.h [plain text]
#ifndef SVGGlyphRefElement_h
#define SVGGlyphRefElement_h
#if ENABLE(SVG_FONTS)
#include "SVGElement.h"
#include "SVGURIReference.h"
namespace WebCore {
class SVGGlyphRefElement final : public SVGElement,
public SVGURIReference {
public:
static PassRefPtr<SVGGlyphRefElement> create(const QualifiedName&, Document&);
bool hasValidGlyphElement(String& glyphName) const;
virtual void parseAttribute(const QualifiedName&, const AtomicString&) override;
const AtomicString& glyphRef() const;
void setGlyphRef(const AtomicString&, ExceptionCode&);
float x() const { return m_x; }
void setX(float, ExceptionCode&);
float y() const { return m_y; }
void setY(float, ExceptionCode&);
float dx() const { return m_dx; }
void setDx(float, ExceptionCode&);
float dy() const { return m_dy; }
void setDy(float, ExceptionCode&);
private:
SVGGlyphRefElement(const QualifiedName&, Document&);
virtual bool rendererIsNeeded(const RenderStyle&) override { return false; }
BEGIN_DECLARE_ANIMATED_PROPERTIES(SVGGlyphRefElement)
DECLARE_ANIMATED_STRING(Href, href)
END_DECLARE_ANIMATED_PROPERTIES
float m_x;
float m_y;
float m_dx;
float m_dy;
};
NODE_TYPE_CASTS(SVGGlyphRefElement)
}
#endif
#endif