/* * Copyright (C) 2013 Intel Corporation. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF * THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef EGLXSurface_h #define EGLXSurface_h #if PLATFORM(X11) && USE(EGL) && USE(GRAPHICS_SURFACE) #include "EGLSurface.h" #include <glx/X11Helper.h> namespace WebCore { typedef X11Helper NativeWrapper; typedef Pixmap NativePixmap; // Contents of the surface are backed by native window. class EGLWindowTransportSurface : public EGLTransportSurface { public: EGLWindowTransportSurface(const IntSize&, GLPlatformSurface::SurfaceAttributes); virtual ~EGLWindowTransportSurface(); virtual void swapBuffers() override; virtual void destroy() override; }; class EGLPixmapSurface : public EGLOffScreenSurface { public: EGLPixmapSurface(GLPlatformSurface::SurfaceAttributes); virtual ~EGLPixmapSurface(); virtual void destroy() override; }; class EGLTextureFromPixmap { public: EGLTextureFromPixmap(const NativePixmap, bool, EGLConfig); virtual ~EGLTextureFromPixmap(); bool bindTexImage(); bool isValid() const; bool reBindTexImage(); void destroy(); private: EGLImageKHR m_eglImage; EGLSurface m_surface; }; class EGLXTransportSurfaceClient : public GLTransportSurfaceClient { public: EGLXTransportSurfaceClient(const PlatformBufferHandle, const IntSize&, bool); virtual ~EGLXTransportSurfaceClient(); virtual void prepareTexture() override; virtual void destroy() override; private: XImage* m_image; IntSize m_size; PlatformBufferHandle m_handle; GLuint m_format; unsigned m_totalBytes; OwnPtr<EGLTextureFromPixmap> m_eglImage; }; } #endif #endif