SMILTimeContainer.h [plain text]
#ifndef SMILTimeContainer_h
#define SMILTimeContainer_h
#if ENABLE(SVG)
#include "QualifiedName.h"
#include "SMILTime.h"
#include "Timer.h"
#include <wtf/HashMap.h>
#include <wtf/HashSet.h>
#include <wtf/PassRefPtr.h>
#include <wtf/RefCounted.h>
#include <wtf/text/StringHash.h>
#include <wtf/text/WTFString.h>
namespace WebCore {
class SVGElement;
class SVGSMILElement;
class SVGSVGElement;
class SMILTimeContainer : public RefCounted<SMILTimeContainer> {
public:
static PassRefPtr<SMILTimeContainer> create(SVGSVGElement* owner) { return adoptRef(new SMILTimeContainer(owner)); }
~SMILTimeContainer();
void schedule(SVGSMILElement*, SVGElement*, const QualifiedName&);
void unschedule(SVGSMILElement*, SVGElement*, const QualifiedName&);
void notifyIntervalsChanged();
SMILTime elapsed() const;
bool isActive() const;
bool isPaused() const;
bool isStarted() const;
void begin();
void pause();
void resume();
void setElapsed(SMILTime);
void setDocumentOrderIndexesDirty() { m_documentOrderIndexesDirty = true; }
private:
SMILTimeContainer(SVGSVGElement* owner);
void timerFired(Timer<SMILTimeContainer>*);
void startTimer(SMILTime fireTime, SMILTime minimumDelay = 0);
void updateAnimations(SMILTime elapsed, bool seekToTime = false);
void updateDocumentOrderIndexes();
void sortByPriority(Vector<SVGSMILElement*>& smilElements, SMILTime elapsed);
double m_beginTime;
double m_pauseTime;
double m_accumulatedPauseTime;
double m_presetStartTime;
bool m_documentOrderIndexesDirty;
Timer<SMILTimeContainer> m_timer;
typedef pair<SVGElement*, QualifiedName> ElementAttributePair;
typedef Vector<SVGSMILElement*> AnimationsVector;
typedef HashMap<ElementAttributePair, OwnPtr<AnimationsVector> > GroupedAnimationsMap;
GroupedAnimationsMap m_scheduledAnimations;
SVGSVGElement* m_ownerSVGElement;
#ifndef NDEBUG
bool m_preventScheduledAnimationsChanges;
#endif
};
}
#endif // ENABLE(SVG)
#endif // SMILTimeContainer_h