/* * Copyright (C) 2012 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef PlatformLayer_h #define PlatformLayer_h #if USE(ACCELERATED_COMPOSITING) #if PLATFORM(MAC) OBJC_CLASS CALayer; typedef CALayer PlatformLayer; #elif PLATFORM(WIN) typedef struct _CACFLayer PlatformLayer; #elif PLATFORM(QT) namespace WebCore { class TextureMapperPlatformLayer; typedef TextureMapperPlatformLayer PlatformLayer; }; #elif PLATFORM(GTK) #if USE(TEXTURE_MAPPER_CAIRO) || USE(TEXTURE_MAPPER_GL) namespace WebCore { class TextureMapperPlatformLayer; typedef TextureMapperPlatformLayer PlatformLayer; }; #elif USE(CLUTTER) typedef struct _ClutterActor ClutterActor; namespace WebCore { typedef ClutterActor PlatformLayer; }; #endif #elif PLATFORM(EFL) #if USE(TEXTURE_MAPPER) namespace WebCore { class TextureMapperPlatformLayer; typedef TextureMapperPlatformLayer PlatformLayer; }; #endif #elif PLATFORM(BLACKBERRY) namespace WebCore { class LayerWebKitThread; typedef LayerWebKitThread PlatformLayer; } #else typedef void* PlatformLayer; #endif #endif // USE(ACCELERATED_COMPOSITING) #endif // PlatformLayer_h