RenderTextControlMultiLine.h [plain text]
#ifndef RenderTextControlMultiLine_h
#define RenderTextControlMultiLine_h
#include "RenderTextControl.h"
namespace WebCore {
class RenderTextControlMultiLine : public RenderTextControl {
public:
RenderTextControlMultiLine(Element*);
virtual ~RenderTextControlMultiLine();
private:
virtual bool isTextArea() const { return true; }
virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction) OVERRIDE;
virtual float getAvgCharWidth(AtomicString family);
virtual LayoutUnit preferredContentLogicalWidth(float charWidth) const;
virtual LayoutUnit computeControlLogicalHeight(LayoutUnit lineHeight, LayoutUnit nonContentHeight) const OVERRIDE;
virtual int baselinePosition(FontBaseline, bool firstLine, LineDirectionMode, LinePositionMode = PositionOnContainingLine) const;
virtual RenderStyle* textBaseStyle() const;
virtual PassRefPtr<RenderStyle> createInnerTextStyle(const RenderStyle* startStyle) const;
virtual RenderObject* layoutSpecialExcludedChild(bool relayoutChildren);
};
inline RenderTextControlMultiLine* toRenderTextControlMultiLine(RenderObject* object)
{
ASSERT_WITH_SECURITY_IMPLICATION(!object || object->isTextArea());
return static_cast<RenderTextControlMultiLine*>(object);
}
void toRenderTextControlMultiLine(const RenderTextControlMultiLine*);
}
#endif