SVGAnimatedPointList.h [plain text]
#ifndef SVGAnimatedPointList_h
#define SVGAnimatedPointList_h
#if ENABLE(SVG)
#include "SVGAnimatedListPropertyTearOff.h"
#include "SVGAnimatedTypeAnimator.h"
#include "SVGPointList.h"
namespace WebCore {
typedef SVGAnimatedListPropertyTearOff<SVGPointList> SVGAnimatedPointList;
class SVGAnimationElement;
class SVGAnimatedPointListAnimator : public SVGAnimatedTypeAnimator {
public:
SVGAnimatedPointListAnimator(SVGAnimationElement*, SVGElement*);
virtual ~SVGAnimatedPointListAnimator() { }
virtual PassOwnPtr<SVGAnimatedType> constructFromString(const String&);
virtual PassOwnPtr<SVGAnimatedType> startAnimValAnimation(const SVGElementAnimatedPropertyList&);
virtual void stopAnimValAnimation(const SVGElementAnimatedPropertyList&);
virtual void resetAnimValToBaseVal(const SVGElementAnimatedPropertyList&, SVGAnimatedType*);
virtual void animValWillChange(const SVGElementAnimatedPropertyList&);
virtual void animValDidChange(const SVGElementAnimatedPropertyList&);
virtual void addAnimatedTypes(SVGAnimatedType*, SVGAnimatedType*);
virtual void calculateAnimatedValue(float percentage, unsigned repeatCount, SVGAnimatedType*, SVGAnimatedType*, SVGAnimatedType*, SVGAnimatedType*);
virtual float calculateDistance(const String& fromString, const String& toString);
};
}
#endif // ENABLE(SVG)
#endif