/* * Copyright (C) 2012 Intel Corporation. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF * THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef GLDefs_h #define GLDefs_h #if USE(ACCELERATED_COMPOSITING) #define GL_GLEXT_PROTOTYPES 1 #if USE(OPENGL_ES_2) #include "Extensions3DOpenGLES.h" #include "OpenGLESShims.h" #include <GLES2/gl2.h> #include <GLES2/gl2ext.h> #else #include "Extensions3DOpenGL.h" #include "OpenGLShims.h" #include <GL/gl.h> #include <GL/glext.h> #if USE(GLX) #define GLX_GLXEXT_PROTOTYPES 1 #include <GL/glx.h> #include <GL/glxext.h> #endif #endif #if USE(EGL) #define EGL_EGLEXT_PROTOTYPES 1 #include <EGL/egl.h> #include <EGL/eglext.h> #endif namespace WebCore { typedef uint32_t PlatformBufferHandle; #if USE(GLX) typedef GLXContext PlatformContext; typedef Display* PlatformDisplay; typedef GLXFBConfig PlatformSurfaceConfig; typedef GLXDrawable PlatformDrawable; #elif USE(EGL) #if USE(OPENGL_ES_2) static const EGLenum eglAPIVersion = EGL_OPENGL_ES_API; #else static const EGLenum eglAPIVersion = EGL_OPENGL_API; #endif typedef EGLContext PlatformContext; typedef EGLDisplay PlatformDisplay; typedef EGLConfig PlatformSurfaceConfig; typedef EGLSurface PlatformDrawable; #else typedef void* PlatformContext; typedef void* PlatformDisplay; typedef void* PlatformSurfaceConfig; typedef void* PlatformDrawable; #endif } #endif #endif