InspectorCanvasAgent.h [plain text]
#ifndef InspectorCanvasAgent_h
#define InspectorCanvasAgent_h
#if ENABLE(INSPECTOR)
#include "InspectorBaseAgent.h"
#include "InspectorFrontend.h"
#include "InspectorTypeBuilder.h"
#include "ScriptState.h"
#include <wtf/HashMap.h>
#include <wtf/PassOwnPtr.h>
#include <wtf/PassRefPtr.h>
#include <wtf/text/WTFString.h>
namespace WebCore {
class Frame;
class InjectedScriptCanvasModule;
class InjectedScriptManager;
class InspectorPageAgent;
class InspectorState;
class InstrumentingAgents;
class ScriptObject;
typedef String ErrorString;
class InspectorCanvasAgent : public InspectorBaseAgent<InspectorCanvasAgent>, public InspectorBackendDispatcher::CanvasCommandHandler {
public:
static PassOwnPtr<InspectorCanvasAgent> create(InstrumentingAgents* instrumentingAgents, InspectorCompositeState* state, InspectorPageAgent* pageAgent, InjectedScriptManager* injectedScriptManager)
{
return adoptPtr(new InspectorCanvasAgent(instrumentingAgents, state, pageAgent, injectedScriptManager));
}
~InspectorCanvasAgent();
virtual void setFrontend(InspectorFrontend*);
virtual void clearFrontend();
virtual void restore();
void frameNavigated(Frame*);
void frameDetached(Frame*);
void didBeginFrame();
ScriptObject wrapCanvas2DRenderingContextForInstrumentation(const ScriptObject&);
#if ENABLE(WEBGL)
ScriptObject wrapWebGLRenderingContextForInstrumentation(const ScriptObject&);
#endif
virtual void enable(ErrorString*);
virtual void disable(ErrorString*);
virtual void dropTraceLog(ErrorString*, const TypeBuilder::Canvas::TraceLogId&);
virtual void hasUninstrumentedCanvases(ErrorString*, bool*);
virtual void captureFrame(ErrorString*, const TypeBuilder::Network::FrameId*, TypeBuilder::Canvas::TraceLogId*);
virtual void startCapturing(ErrorString*, const TypeBuilder::Network::FrameId*, TypeBuilder::Canvas::TraceLogId*);
virtual void stopCapturing(ErrorString*, const TypeBuilder::Canvas::TraceLogId&);
virtual void getTraceLog(ErrorString*, const TypeBuilder::Canvas::TraceLogId&, const int*, const int*, RefPtr<TypeBuilder::Canvas::TraceLog>&);
virtual void replayTraceLog(ErrorString*, const TypeBuilder::Canvas::TraceLogId&, int, RefPtr<TypeBuilder::Canvas::ResourceState>&);
virtual void getResourceInfo(ErrorString*, const TypeBuilder::Canvas::ResourceId&, RefPtr<TypeBuilder::Canvas::ResourceInfo>&);
virtual void getResourceState(ErrorString*, const TypeBuilder::Canvas::TraceLogId&, const TypeBuilder::Canvas::ResourceId&, RefPtr<TypeBuilder::Canvas::ResourceState>&);
private:
InspectorCanvasAgent(InstrumentingAgents*, InspectorCompositeState*, InspectorPageAgent*, InjectedScriptManager*);
InjectedScriptCanvasModule injectedScriptCanvasModule(ErrorString*, ScriptState*);
InjectedScriptCanvasModule injectedScriptCanvasModule(ErrorString*, const ScriptObject&);
InjectedScriptCanvasModule injectedScriptCanvasModule(ErrorString*, const String&);
void findFramesWithUninstrumentedCanvases();
bool checkIsEnabled(ErrorString*) const;
ScriptObject notifyRenderingContextWasWrapped(const ScriptObject&);
InspectorPageAgent* m_pageAgent;
InjectedScriptManager* m_injectedScriptManager;
InspectorFrontend::Canvas* m_frontend;
bool m_enabled;
typedef HashMap<Frame*, bool> FramesWithUninstrumentedCanvases;
FramesWithUninstrumentedCanvases m_framesWithUninstrumentedCanvases;
};
}
#endif // ENABLE(INSPECTOR)
#endif // !defined(InspectorCanvasAgent_h)