InjectedScriptBase.h   [plain text]


/*
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#ifndef InjectedScriptBase_h
#define InjectedScriptBase_h

#include "InspectorTypeBuilder.h"
#include "ScriptObject.h"
#include <wtf/Forward.h>
#include <wtf/RefPtr.h>

namespace WebCore {

class InspectorValue;
class ScriptFunctionCall;

typedef String ErrorString;

#if ENABLE(INSPECTOR)

class InjectedScriptBase {
public:
    virtual ~InjectedScriptBase() { }

    const String& name() const { return m_name; }
    bool hasNoValue() const { return m_injectedScriptObject.hasNoValue(); }
    ScriptState* scriptState() const { return m_injectedScriptObject.scriptState(); }

protected:
    typedef bool (*InspectedStateAccessCheck)(ScriptState*);
    InjectedScriptBase(const String& name);
    InjectedScriptBase(const String& name, ScriptObject, InspectedStateAccessCheck);

    void initialize(ScriptObject, InspectedStateAccessCheck);
    bool canAccessInspectedWindow() const;
    const ScriptObject& injectedScriptObject() const;
    ScriptValue callFunctionWithEvalEnabled(ScriptFunctionCall&, bool& hadException) const;
    void makeCall(ScriptFunctionCall&, RefPtr<InspectorValue>* result);
    void makeEvalCall(ErrorString*, ScriptFunctionCall&, RefPtr<TypeBuilder::Runtime::RemoteObject>* result, TypeBuilder::OptOutput<bool>* wasThrown);

private:
    String m_name;
    ScriptObject m_injectedScriptObject;
    InspectedStateAccessCheck m_inspectedStateAccessCheck;
};

#endif

} // namespace WebCore

#endif