FractionalLayoutRect.cpp   [plain text]


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#include "config.h"
#include "FractionalLayoutRect.h"

#include "FloatRect.h"
#include "FractionalLayoutUnit.h"
#include <algorithm>

using std::max;
using std::min;

namespace WebCore {

FractionalLayoutRect::FractionalLayoutRect(const FloatRect& r)
    : m_location(FractionalLayoutPoint(r.location()))
    , m_size(FractionalLayoutSize(r.size()))
{
}

bool FractionalLayoutRect::intersects(const FractionalLayoutRect& other) const
{
    // Checking emptiness handles negative widths as well as zero.
    return !isEmpty() && !other.isEmpty()
        && x() < other.maxX() && other.x() < maxX()
        && y() < other.maxY() && other.y() < maxY();
}

bool FractionalLayoutRect::contains(const FractionalLayoutRect& other) const
{
    return x() <= other.x() && maxX() >= other.maxX()
        && y() <= other.y() && maxY() >= other.maxY();
}

void FractionalLayoutRect::intersect(const FractionalLayoutRect& other)
{
    FractionalLayoutPoint newLocation(max(x(), other.x()), max(y(), other.y()));
    FractionalLayoutPoint newMaxPoint(min(maxX(), other.maxX()), min(maxY(), other.maxY()));

    // Return a clean empty rectangle for non-intersecting cases.
    if (newLocation.x() >= newMaxPoint.x() || newLocation.y() >= newMaxPoint.y()) {
        newLocation = FractionalLayoutPoint(0, 0);
        newMaxPoint = FractionalLayoutPoint(0, 0);
    }

    m_location = newLocation;
    m_size = newMaxPoint - newLocation;
}

void FractionalLayoutRect::unite(const FractionalLayoutRect& other)
{
    // Handle empty special cases first.
    if (other.isEmpty())
        return;
    if (isEmpty()) {
        *this = other;
        return;
    }

    FractionalLayoutPoint newLocation(min(x(), other.x()), min(y(), other.y()));
    FractionalLayoutPoint newMaxPoint(max(maxX(), other.maxX()), max(maxY(), other.maxY()));

    m_location = newLocation;
    m_size = newMaxPoint - newLocation;
}

void FractionalLayoutRect::uniteIfNonZero(const FractionalLayoutRect& other)
{
    // Handle empty special cases first.
    if (!other.width() && !other.height())
        return;
    if (!width() && !height()) {
        *this = other;
        return;
    }

    FractionalLayoutPoint newLocation(min(x(), other.x()), min(y(), other.y()));
    FractionalLayoutPoint newMaxPoint(max(maxX(), other.maxX()), max(maxY(), other.maxY()));

    m_location = newLocation;
    m_size = newMaxPoint - newLocation;
}

void FractionalLayoutRect::scale(float s)
{
    m_location.scale(s, s);
    m_size.scale(s);
}

FractionalLayoutRect unionRect(const Vector<FractionalLayoutRect>& rects)
{
    FractionalLayoutRect result;

    size_t count = rects.size();
    for (size_t i = 0; i < count; ++i)
        result.unite(rects[i]);

    return result;
}

IntRect enclosingIntRect(const FractionalLayoutRect& rect)
{
    float x = floorf(rect.x().toFloat());
    float y = floorf(rect.y().toFloat());
    float width = ceilf(rect.maxX().toFloat()) - x;
    float height = ceilf(rect.maxY().toFloat()) - y;

    return IntRect(clampToInteger(x), clampToInteger(y), 
                   clampToInteger(width), clampToInteger(height));
}

FractionalLayoutRect enclosingFractionalLayoutRect(const FloatRect& rect)
{
#if ENABLE(SUBPIXEL_LAYOUT)
    return FractionalLayoutRect(rect.x(), rect.y(),
                     rect.maxX() - rect.x() + FractionalLayoutUnit::epsilon(),
                     rect.maxY() - rect.y() + FractionalLayoutUnit::epsilon());
#else
    return enclosingIntRect(rect);
#endif
}

IntRect pixelSnappedIntRect(const FractionalLayoutRect& rect)
{
    IntPoint roundedLocation = roundedIntPoint(rect.location());
    return IntRect(roundedLocation, IntSize((rect.x() + rect.width()).round() - roundedLocation.x(),
                                            (rect.y() + rect.height()).round() - roundedLocation.y()));
}

} // namespace WebCore