DocumentFragment.cpp [plain text]
#include "config.h"
#include "DocumentFragment.h"
#include "Document.h"
#include "HTMLDocumentParser.h"
#include "NewXMLDocumentParser.h"
#include "Page.h"
#include "Settings.h"
#include "XMLDocumentParser.h"
namespace WebCore {
DocumentFragment::DocumentFragment(Document* document, ConstructionType constructionType)
: ContainerNode(document, constructionType)
{
ASSERT(document);
}
PassRefPtr<DocumentFragment> DocumentFragment::create(Document* document)
{
return adoptRef(new DocumentFragment(document));
}
String DocumentFragment::nodeName() const
{
return "#document-fragment";
}
Node::NodeType DocumentFragment::nodeType() const
{
return DOCUMENT_FRAGMENT_NODE;
}
bool DocumentFragment::childTypeAllowed(NodeType type) const
{
switch (type) {
case ELEMENT_NODE:
case PROCESSING_INSTRUCTION_NODE:
case COMMENT_NODE:
case TEXT_NODE:
case CDATA_SECTION_NODE:
case ENTITY_REFERENCE_NODE:
return true;
default:
return false;
}
}
PassRefPtr<Node> DocumentFragment::cloneNode(bool deep)
{
RefPtr<DocumentFragment> clone = create(document());
if (deep)
cloneChildNodes(clone.get());
return clone.release();
}
void DocumentFragment::parseHTML(const String& source, Element* contextElement, FragmentScriptingPermission scriptingPermission)
{
HTMLDocumentParser::parseDocumentFragment(source, this, contextElement, scriptingPermission);
}
bool DocumentFragment::parseXML(const String& source, Element* contextElement, FragmentScriptingPermission scriptingPermission)
{
#if ENABLE(NEW_XML)
return NewXMLDocumentParser::parseDocumentFragment(source, this, contextElement, scriptingPermission);
#else
return XMLDocumentParser::parseDocumentFragment(source, this, contextElement, scriptingPermission);
#endif
}
}