ScrollElasticityController.h   [plain text]


/*
 * Copyright (C) 2011 Apple Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
 * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
 * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
 * THE POSSIBILITY OF SUCH DAMAGE.
 */

#ifndef ScrollElasticityController_h
#define ScrollElasticityController_h

#if ENABLE(RUBBER_BANDING)

#include "FloatPoint.h"
#include "FloatSize.h"
#include "ScrollTypes.h"
#include <wtf/Noncopyable.h>

namespace WebCore {

class PlatformWheelEvent;

class ScrollElasticityControllerClient {
protected:
    virtual ~ScrollElasticityControllerClient() { } 

public:
    virtual bool allowsHorizontalStretching() = 0;
    virtual bool allowsVerticalStretching() = 0;
    virtual IntSize stretchAmount() = 0;
    virtual bool pinnedInDirection(const FloatSize&) = 0;
    virtual bool canScrollHorizontally() = 0;
    virtual bool canScrollVertically() = 0;
    virtual bool shouldRubberBandInDirection(ScrollDirection) = 0;

    // Return the absolute scroll position, not relative to the scroll origin.
    virtual WebCore::IntPoint absoluteScrollPosition() = 0;

    virtual void immediateScrollBy(const FloatSize&) = 0;
    virtual void immediateScrollByWithoutContentEdgeConstraints(const FloatSize&) = 0;
    virtual void startSnapRubberbandTimer() = 0;
    virtual void stopSnapRubberbandTimer() = 0;
};

class ScrollElasticityController {
    WTF_MAKE_NONCOPYABLE(ScrollElasticityController);

public:
    explicit ScrollElasticityController(ScrollElasticityControllerClient*);

    bool handleWheelEvent(const PlatformWheelEvent&);
    void snapRubberBandTimerFired();

    bool isRubberBandInProgress() const;

private:
    void stopSnapRubberbandTimer();
    void snapRubberBand();

    bool shouldRubberBandInHorizontalDirection(const PlatformWheelEvent&);

    ScrollElasticityControllerClient* m_client;

    bool m_inScrollGesture;
    bool m_momentumScrollInProgress;
    bool m_ignoreMomentumScrolls;
    
    CFTimeInterval m_lastMomentumScrollTimestamp;
    FloatSize m_overflowScrollDelta;
    FloatSize m_stretchScrollForce;
    FloatSize m_momentumVelocity;

    // Rubber band state.
    CFTimeInterval m_startTime;
    FloatSize m_startStretch;
    FloatPoint m_origOrigin;
    FloatSize m_origVelocity;

    bool m_snapRubberbandTimerIsActive;
};

} // namespace WebCore

#endif // ENABLE(RUBBER_BANDING)

#endif // ScrollElasticityController_h