FFTFrame.h   [plain text]


/*
 * Copyright (C) 2010 Google Inc. All rights reserved.
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 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 *
 * 1.  Redistributions of source code must retain the above copyright
 *     notice, this list of conditions and the following disclaimer.
 * 2.  Redistributions in binary form must reproduce the above copyright
 *     notice, this list of conditions and the following disclaimer in the
 *     documentation and/or other materials provided with the distribution.
 * 3.  Neither the name of Apple Computer, Inc. ("Apple") nor the names of
 *     its contributors may be used to endorse or promote products derived
 *     from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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 */

#ifndef FFTFrame_h
#define FFTFrame_h

#include "AudioArray.h"

#if OS(DARWIN) && !USE(WEBAUDIO_FFMPEG)
#define USE_ACCELERATE_FFT 1
#else
#define USE_ACCELERATE_FFT 0
#endif

#if USE_ACCELERATE_FFT
#include <Accelerate/Accelerate.h>
#endif

#if !USE_ACCELERATE_FFT

#if USE(WEBAUDIO_MKL)
#include "mkl_dfti.h"
#endif // USE(WEBAUDIO_MKL)

#if USE(WEBAUDIO_GSTREAMER)
#include <glib.h>
G_BEGIN_DECLS
#include <gst/fft/gstfftf32.h>
G_END_DECLS
#endif // USE(WEBAUDIO_GSTREAMER)

#if USE(WEBAUDIO_FFMPEG)
struct RDFTContext;
#endif // USE(WEBAUDIO_FFMPEG)

#endif // !USE_ACCELERATE_FFT

#if USE(WEBAUDIO_IPP)
#include <ipps.h>
#endif // USE(WEBAUDIO_IPP)

#include <wtf/PassOwnPtr.h>
#include <wtf/Platform.h>
#include <wtf/Threading.h>

namespace WebCore {

// Defines the interface for an "FFT frame", an object which is able to perform a forward
// and reverse FFT, internally storing the resultant frequency-domain data.

class FFTFrame {
public:
    // The constructors, destructor, and methods up to the CROSS-PLATFORM section have platform-dependent implementations.

    FFTFrame(unsigned fftSize);
    FFTFrame(); // creates a blank/empty frame for later use with createInterpolatedFrame()
    FFTFrame(const FFTFrame& frame);
    ~FFTFrame();

    static void initialize();
    static void cleanup();
    void doFFT(const float* data);
    void doInverseFFT(float* data);
    void multiply(const FFTFrame& frame); // multiplies ourself with frame : effectively operator*=()

    float* realData() const;
    float* imagData() const;

    void print(); // for debugging

    // CROSS-PLATFORM
    // The remaining public methods have cross-platform implementations:

    // Interpolates from frame1 -> frame2 as x goes from 0.0 -> 1.0
    static PassOwnPtr<FFTFrame> createInterpolatedFrame(const FFTFrame& frame1, const FFTFrame& frame2, double x);

    void doPaddedFFT(const float* data, size_t dataSize); // zero-padding with dataSize <= fftSize
    double extractAverageGroupDelay();
    void addConstantGroupDelay(double sampleFrameDelay);

    unsigned fftSize() const { return m_FFTSize; }
    unsigned log2FFTSize() const { return m_log2FFTSize; }

private:
    unsigned m_FFTSize;
    unsigned m_log2FFTSize;

    void interpolateFrequencyComponents(const FFTFrame& frame1, const FFTFrame& frame2, double x);

#if USE_ACCELERATE_FFT
    DSPSplitComplex& dspSplitComplex() { return m_frame; }
    DSPSplitComplex dspSplitComplex() const { return m_frame; }

    static FFTSetup fftSetupForSize(unsigned fftSize);

    static FFTSetup* fftSetups;

    FFTSetup m_FFTSetup;

    DSPSplitComplex m_frame;
    AudioFloatArray m_realData;
    AudioFloatArray m_imagData;
#else // !USE_ACCELERATE_FFT

#if USE(WEBAUDIO_MKL)
    // Interleaves the planar real and imaginary data and returns a
    // pointer to the resulting storage which can be used for in-place
    // or out-of-place operations. FIXME: ideally all of the MKL
    // routines would operate on planar data and this method would be
    // removed.
    float* getUpToDateComplexData();

    static DFTI_DESCRIPTOR_HANDLE descriptorHandleForSize(unsigned fftSize);

    static DFTI_DESCRIPTOR_HANDLE* descriptorHandles;

    DFTI_DESCRIPTOR_HANDLE m_handle;
    AudioFloatArray m_complexData;
    AudioFloatArray m_realData;
    AudioFloatArray m_imagData;
#endif // USE(WEBAUDIO_MKL)

#if USE(WEBAUDIO_FFMPEG)
    static RDFTContext* contextForSize(unsigned fftSize, int trans);

    RDFTContext* m_forwardContext;
    RDFTContext* m_inverseContext;

    float* getUpToDateComplexData();
    AudioFloatArray m_complexData;
    AudioFloatArray m_realData;
    AudioFloatArray m_imagData;
#endif // USE(WEBAUDIO_FFMPEG)

#if USE(WEBAUDIO_GSTREAMER)
    GstFFTF32* m_fft;
    GstFFTF32* m_inverseFft;
    GstFFTF32Complex* m_complexData;
    AudioFloatArray m_realData;
    AudioFloatArray m_imagData;
#endif // USE(WEBAUDIO_GSTREAMER)

#if USE(WEBAUDIO_IPP)
    Ipp8u* m_buffer;
    IppsDFTSpec_R_32f* m_DFTSpec;

    float* getUpToDateComplexData();
    AudioFloatArray m_complexData;
    AudioFloatArray m_realData;
    AudioFloatArray m_imagData;
#endif // USE(WEBAUDIO_IPP)

#endif // !USE_ACCELERATE_FFT
};

} // namespace WebCore

#endif // FFTFrame_h