InspectorBaseAgent.h   [plain text]


/*
 * Copyright (C) 2011 Google Inc. All rights reserved.
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 * in the documentation and/or other materials provided with the
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 * this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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#ifndef InspectorBaseAgent_h
#define InspectorBaseAgent_h

#include "InspectorBackendDispatcher.h"
#include <wtf/Vector.h>
#include <wtf/text/WTFString.h>

namespace WebCore {

class InspectorFrontend;
class InspectorState;
class InstrumentingAgents;

class InspectorBaseAgentInterface {
public:
    explicit InspectorBaseAgentInterface(const String& name);
    virtual ~InspectorBaseAgentInterface();

    virtual void setFrontend(InspectorFrontend*) { }
    virtual void clearFrontend() { }
    virtual void restore() { }
    virtual void registerInDispatcher(InspectorBackendDispatcher*) = 0;
    virtual void discardAgent() { }

    String name() { return m_name; }
private:
    String m_name;
};

template<typename T>
class InspectorBaseAgent : public InspectorBaseAgentInterface {
public:
    virtual ~InspectorBaseAgent() { }

    virtual void registerInDispatcher(InspectorBackendDispatcher* dispatcher)
    {
        dispatcher->registerAgent(static_cast<T*>(this));
    }

protected:
    InspectorBaseAgent(const String& name, InstrumentingAgents* instrumentingAgents, InspectorState* inspectorState)
        : InspectorBaseAgentInterface(name)
        , m_instrumentingAgents(instrumentingAgents)
        , m_state(inspectorState)
    {
    }

    InstrumentingAgents* m_instrumentingAgents;
    InspectorState* m_state;
};

} // namespace WebCore

#endif // !defined(InspectorBaseAgent_h)