ProgressShadowElement.h   [plain text]


/*
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#ifndef ProgressShadowElement_h
#define ProgressShadowElement_h

#include "HTMLDivElement.h"
#include <wtf/Forward.h>

namespace WebCore {

class HTMLProgressElement;

class ProgressShadowElement : public HTMLDivElement {
public:
    ProgressShadowElement(Document*);
    HTMLProgressElement* progressElement() const;

private:
    virtual bool rendererIsNeeded(const NodeRenderingContext&);
};

class ProgressBarElement : public ProgressShadowElement {
public:
    ProgressBarElement(Document* document) 
        : ProgressShadowElement(document)
    {
    }

    static PassRefPtr<ProgressBarElement> create(Document*);
    virtual const AtomicString& shadowPseudoId() const;
};

inline PassRefPtr<ProgressBarElement> ProgressBarElement::create(Document* document)
{
    return adoptRef(new ProgressBarElement(document));
}


class ProgressValueElement : public ProgressShadowElement {
public:
    ProgressValueElement(Document* document) 
        : ProgressShadowElement(document)
    {
    }

    virtual const AtomicString& shadowPseudoId() const;
    static PassRefPtr<ProgressValueElement> create(Document*);
    void setWidthPercentage(double);
};

inline PassRefPtr<ProgressValueElement> ProgressValueElement::create(Document* document)
{
    return adoptRef(new ProgressValueElement(document));
}

}

#endif