PlatformEventFactoryMac.h   [plain text]


/*
 * Copyright (C) 2011 Apple Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
 * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
 * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
 * THE POSSIBILITY OF SUCH DAMAGE.
 */

#ifndef PlatformEventFactoryMac_h
#define PlatformEventFactoryMac_h

#include "PlatformKeyboardEvent.h"
#include "PlatformMouseEvent.h"
#include "PlatformWheelEvent.h"

#if ENABLE(GESTURE_EVENTS)
#include "PlatformGestureEvent.h"
#endif

namespace WebCore {

class PlatformEventFactory {
public:
    static PlatformMouseEvent createPlatformMouseEvent(NSEvent *, NSView *windowView);
    static PlatformWheelEvent createPlatformWheelEvent(NSEvent *, NSView *windowView);
    static PlatformKeyboardEvent createPlatformKeyboardEvent(NSEvent *);
#if ENABLE(GESTURE_EVENTS)
    static PlatformGestureEvent createPlatformGestureEvent(NSEvent *, NSView *windowView);
#endif
};

#if PLATFORM(MAC) && defined(__OBJC__)
// FIXME: This doesn't really belong here.
IntPoint globalPoint(const NSPoint& windowPoint, NSWindow *);

// FIXME: WebKit2 has a lot of code copy/pasted from PlatformEventFactoryMac in WebEventFactory. It should be carefully shared with WebCore.
int windowsKeyCodeForKeyEvent(NSEvent*);
String keyIdentifierForKeyEvent(NSEvent*);

#endif

} // namespace WebCore

#endif // PlatformEventFactoryMac_h