BitmapSkPictureCanvasLayerTextureUpdater.h   [plain text]


/*
 * Copyright (C) 2011 Google Inc. All rights reserved.
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#ifndef BitmapSkPictureCanvasLayerTextureUpdater_h
#define BitmapSkPictureCanvasLayerTextureUpdater_h

#if USE(ACCELERATED_COMPOSITING)
#include "LayerTextureSubImage.h"
#include "PlatformColor.h"
#include "SkBitmap.h"
#include "SkPictureCanvasLayerTextureUpdater.h"

namespace WebCore {

// This class records the contentRect into an SkPicture, then software rasterizes
// the SkPicture into bitmaps for each tile. This implements CCSettings::perTilePainting.
class BitmapSkPictureCanvasLayerTextureUpdater : public SkPictureCanvasLayerTextureUpdater {
public:
    class Texture : public CanvasLayerTextureUpdater::Texture {
    public:
        Texture(BitmapSkPictureCanvasLayerTextureUpdater*, PassOwnPtr<ManagedTexture>);

        virtual void prepareRect(const IntRect& sourceRect);
        virtual void updateRect(GraphicsContext3D*, TextureAllocator*, const IntRect& sourceRect, const IntRect& destRect);

    private:
        BitmapSkPictureCanvasLayerTextureUpdater* textureUpdater() { return m_textureUpdater; }

        SkBitmap m_bitmap;
        BitmapSkPictureCanvasLayerTextureUpdater* m_textureUpdater;
    };

    static PassRefPtr<BitmapSkPictureCanvasLayerTextureUpdater> create(PassOwnPtr<LayerPainterChromium>, bool useMapTexSubImage);
    virtual ~BitmapSkPictureCanvasLayerTextureUpdater();

    virtual PassOwnPtr<LayerTextureUpdater::Texture> createTexture(TextureManager*);
    virtual SampledTexelFormat sampledTexelFormat(GC3Denum textureFormat);
    virtual void prepareToUpdate(const IntRect& contentRect, const IntSize& tileSize, int borderTexels, float contentsScale, IntRect& resultingOpaqueRect);
    void paintContentsRect(SkCanvas*, const IntRect& sourceRect);
    void updateTextureRect(GraphicsContext3D*, GC3Denum format, const IntRect& destRect, const uint8_t* pixels);

private:
    BitmapSkPictureCanvasLayerTextureUpdater(PassOwnPtr<LayerPainterChromium>, bool useMapTexSubImage);

    LayerTextureSubImage m_texSubImage;
};
} // namespace WebCore
#endif // USE(ACCELERATED_COMPOSITING)
#endif // BitmapSkPictureCanvasLayerTextureUpdater_h