ScriptEventListener.h   [plain text]


/*
 * Copyright (C) 2009 Google Inc. All rights reserved.
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 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are
 * met:
 *
 *     * Redistributions of source code must retain the above copyright
 * notice, this list of conditions and the following disclaimer.
 *     * Redistributions in binary form must reproduce the above
 * copyright notice, this list of conditions and the following disclaimer
 * in the documentation and/or other materials provided with the
 * distribution.
 *     * Neither the name of Google Inc. nor the names of its
 * contributors may be used to endorse or promote products derived from
 * this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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 */

#ifndef ScriptEventListener_h
#define ScriptEventListener_h

#include "JSLazyEventListener.h"
#include "ScriptState.h"

#include <wtf/PassRefPtr.h>

namespace WebCore {

    class Attribute;
    class EventListener;
    class Frame;
    class Node;

    PassRefPtr<JSLazyEventListener> createAttributeEventListener(Node*, Attribute*);
    PassRefPtr<JSLazyEventListener> createAttributeEventListener(Frame*, Attribute*);
    String eventListenerHandlerBody(Document*, EventListener*);
    bool eventListenerHandlerLocation(Document*, EventListener*, String& sourceName, int& lineNumber);
} // namespace WebCore

#endif // ScriptEventListener_h