SVGFETurbulenceElement.h [plain text]
#ifndef SVGFETurbulenceElement_h
#define SVGFETurbulenceElement_h
#if ENABLE(SVG) && ENABLE(FILTERS)
#include "FETurbulence.h"
#include "SVGAnimatedEnumeration.h"
#include "SVGAnimatedInteger.h"
#include "SVGAnimatedNumber.h"
#include "SVGFilterPrimitiveStandardAttributes.h"
namespace WebCore {
enum SVGStitchOptions {
SVG_STITCHTYPE_UNKNOWN = 0,
SVG_STITCHTYPE_STITCH = 1,
SVG_STITCHTYPE_NOSTITCH = 2
};
template<>
struct SVGPropertyTraits<SVGStitchOptions> {
static unsigned highestEnumValue() { return SVG_STITCHTYPE_NOSTITCH; }
static String toString(SVGStitchOptions type)
{
switch (type) {
case SVG_STITCHTYPE_UNKNOWN:
return emptyString();
case SVG_STITCHTYPE_STITCH:
return "stitch";
case SVG_STITCHTYPE_NOSTITCH:
return "noStitch";
}
ASSERT_NOT_REACHED();
return emptyString();
}
static SVGStitchOptions fromString(const String& value)
{
if (value == "stitch")
return SVG_STITCHTYPE_STITCH;
if (value == "noStitch")
return SVG_STITCHTYPE_NOSTITCH;
return SVG_STITCHTYPE_UNKNOWN;
}
};
template<>
struct SVGPropertyTraits<TurbulenceType> {
static unsigned highestEnumValue() { return FETURBULENCE_TYPE_TURBULENCE; }
static String toString(TurbulenceType type)
{
switch (type) {
case FETURBULENCE_TYPE_UNKNOWN:
return emptyString();
case FETURBULENCE_TYPE_FRACTALNOISE:
return "fractalNoise";
case FETURBULENCE_TYPE_TURBULENCE:
return "turbulence";
}
ASSERT_NOT_REACHED();
return emptyString();
}
static TurbulenceType fromString(const String& value)
{
if (value == "fractalNoise")
return FETURBULENCE_TYPE_FRACTALNOISE;
if (value == "turbulence")
return FETURBULENCE_TYPE_TURBULENCE;
return FETURBULENCE_TYPE_UNKNOWN;
}
};
class SVGFETurbulenceElement : public SVGFilterPrimitiveStandardAttributes {
public:
static PassRefPtr<SVGFETurbulenceElement> create(const QualifiedName&, Document*);
private:
SVGFETurbulenceElement(const QualifiedName&, Document*);
bool isSupportedAttribute(const QualifiedName&);
virtual void parseAttribute(Attribute*) OVERRIDE;
virtual bool setFilterEffectAttribute(FilterEffect*, const QualifiedName& attrName);
virtual void svgAttributeChanged(const QualifiedName&);
virtual PassRefPtr<FilterEffect> build(SVGFilterBuilder*, Filter*);
static const AtomicString& baseFrequencyXIdentifier();
static const AtomicString& baseFrequencyYIdentifier();
BEGIN_DECLARE_ANIMATED_PROPERTIES(SVGFETurbulenceElement)
DECLARE_ANIMATED_NUMBER(BaseFrequencyX, baseFrequencyX)
DECLARE_ANIMATED_NUMBER(BaseFrequencyY, baseFrequencyY)
DECLARE_ANIMATED_INTEGER(NumOctaves, numOctaves)
DECLARE_ANIMATED_NUMBER(Seed, seed)
DECLARE_ANIMATED_ENUMERATION(StitchTiles, stitchTiles, SVGStitchOptions)
DECLARE_ANIMATED_ENUMERATION(Type, type, TurbulenceType)
END_DECLARE_ANIMATED_PROPERTIES
};
}
#endif // ENABLE(SVG)
#endif