/* * Copyright (C) 2010 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #if USE(ACCELERATED_COMPOSITING) #include "RenderSurfaceChromium.h" #include "FilterOperations.h" #include "GraphicsContext3D.h" #include "LayerChromium.h" #include "LayerRendererChromium.h" #include <wtf/text/CString.h> namespace WebCore { RenderSurfaceChromium::RenderSurfaceChromium(LayerChromium* owningLayer) : m_owningLayer(owningLayer) , m_maskLayer(0) , m_skipsDraw(false) , m_drawOpacity(1) , m_drawOpacityIsAnimating(false) , m_targetSurfaceTransformsAreAnimating(false) , m_screenSpaceTransformsAreAnimating(false) , m_nearestAncestorThatMovesPixels(0) { } RenderSurfaceChromium::~RenderSurfaceChromium() { } FloatRect RenderSurfaceChromium::drawableContentRect() const { FloatRect localContentRect(-0.5 * m_contentRect.width(), -0.5 * m_contentRect.height(), m_contentRect.width(), m_contentRect.height()); FloatRect drawableContentRect = m_drawTransform.mapRect(localContentRect); if (m_owningLayer->replicaLayer()) drawableContentRect.unite(m_replicaDrawTransform.mapRect(localContentRect)); return drawableContentRect; } bool RenderSurfaceChromium::hasReplica() const { return m_owningLayer->replicaLayer(); } } #endif // USE(ACCELERATED_COMPOSITING)